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    • 1. 发明授权
    • Method and system for rendering three dimensional views of a scene
    • 用于渲染场景三维视图的方法和系统
    • US08902229B2
    • 2014-12-02
    • US13144442
    • 2011-01-13
    • Hariprasad KannanKiran Nanjunda IyerKausik MaitiDevendra PurbiyaAjit Shyamsunder Bopardikar
    • Hariprasad KannanKiran Nanjunda IyerKausik MaitiDevendra PurbiyaAjit Shyamsunder Bopardikar
    • G06T15/04G06T15/20
    • G06T15/20
    • The present invention provides a method and system of generating multilayered point based 3D representation of a scene. The method includes constructing an alpha model of randomly selected regions associated with objects with similar depth value and depth jump in a depth map of a scene, and identifying mixed pixel regions associated with edges of the objects. The method further includes estimating color, depth and transparency values for pixels in each identified mixed pixel region using associated color information from an image map of the scene, associated depth value information from the depth map, and transparency information from the alpha model based on the associated depth information. The method includes generating a multi-layered point based 3D representation of the scene by organizing the estimated color, transparency, and depth values. Moreover, the method includes rendering 3D views of the scene using the multi-layered point based 3D representation of the scene.
    • 本发明提供一种生成场景的基于多层点的3D表示的方法和系统。 该方法包括构建与场景深度图中具有相似深度值和深度跳跃的对象相关联的随机选择区域的α模型,以及识别与对象边缘相关联的混合像素区域。 该方法还包括使用来自场景的图像映射,来自深度图的相关深度值信息和来自α模型的透明度信息,使用相关联的颜色信息来估计每个识别的混合像素区域中的像素的颜色,深度和透明度值, 相关的深度信息。 该方法包括通过组织估计的颜色,透明度和深度值来生成场景的基于多层点的3D表示。 此外,该方法包括使用场景的基于多层点的3D表示来渲染场景的3D视图。
    • 3. 发明申请
    • METHOD AND SYSTEM FOR RENDERING THREE DIMENSIONAL VIEWS OF A SCENE
    • 用于渲染场景三维视图的方法和系统
    • US20120280996A1
    • 2012-11-08
    • US13144442
    • 2011-01-13
    • Hariprasad KannanKiran Nanjunda IyerKausik MaitiDevendra PurbiyaAjit Shyamsunder Bopardikar
    • Hariprasad KannanKiran Nanjunda IyerKausik MaitiDevendra PurbiyaAjit Shyamsunder Bopardikar
    • G06T15/04
    • G06T15/20
    • The present invention provides a method and system of generating multilayered point based 3D representation of a scene. The method includes constructing an alpha model of randomly selected regions associated with objects with similar depth value and depth jump in a depth map of a scene, and identifying mixed pixel regions associated with edges of the objects. The method further includes estimating colour, depth and transparency values for pixels in each identified mixed pixel region using associated colour information from an image map of the scene, associated depth value information from the depth map, and transparency information from the alpha model based on the associated depth information. The method includes generating a multi-layered point based 3D representation of the scene by organising the estimated colour, transparency, and depth values. Moreover, the method includes rendering 3D views of the scene using the multi-layered point based 3D representation of the scene.
    • 本发明提供一种生成场景的基于多层点的3D表示的方法和系统。 该方法包括构建与场景深度图中具有相似深度值和深度跳跃的对象相关联的随机选择区域的α模型,以及识别与对象边缘相关联的混合像素区域。 该方法还包括使用来自场景的图像映射,来自深度图的相关深度值信息和来自α模型的透明度信息,使用相关联的颜色信息来估计每个识别的混合像素区域中的像素的颜色,深度和透明度值, 相关的深度信息。 该方法包括通过组织估计的颜色,透明度和深度值来生成场景的基于多层点的3D表示。 此外,该方法包括使用场景的基于多层点的3D表示来渲染场景的3D视图。