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    • 2. 发明申请
    • Software distribution
    • 软件分发
    • US20060143129A1
    • 2006-06-29
    • US10514062
    • 2003-02-07
    • Jukka HolmPauli LaineCharlie SchickOlavi Toivainen
    • Jukka HolmPauli LaineCharlie SchickOlavi Toivainen
    • G06Q99/00
    • G06F8/61G06F21/10G06F2221/0704G06F2221/0744G06F2221/2145
    • An electronic device comprising: receiving means for receiving a first packaged installation file; installation means for installing a first version of a software application using the received first packaged installation file; packaging means for creating a second packaged installation file, for installing a second version of the software application; and transfer means for transferring the second packaged installation file to a second host device. A hand-portable electronic device, for sending data to another device during a session to enable the interactive production of music by the devices as an ensemble, comprising: output means operable, during a session, to send musical synchronisation information to the other device; a user input for controlling, during a session, the content of at least one of first musical control data and musical synchronisation information; and a synthesiser for producing music in dependence upon the first musical control data and the musical synchronisation information.
    • 一种电子设备,包括:接收装置,用于接收第一封装安装文件; 用于使用所接收的第一打包安装文件来安装软件应用的第一版本的安装手段; 用于创建用于安装软件应用程序的第二版本的第二打包安装文件的打包装置; 以及用于将第二打包安装文件传送到第二主机设备的传送装置。 一种便携式电子设备,用于在会话期间将数据发送到另一设备,以使能由设备作为整体的音乐的交互制作,包括:在会话期间可操作以向另一设备发送音乐同步信息的输出装置; 用户输入,用于在会话期间控制第一音乐控制数据和音乐同步信息中的至少一个的内容; 以及用于根据第一音乐控制数据和音乐同步信息产生音乐的合成器。
    • 5. 发明申请
    • Personalized Multiplayer Media Game or Quiz
    • 个性化多人媒体游戏或测验
    • US20090005141A1
    • 2009-01-01
    • US11780989
    • 2007-07-20
    • Arto LehtiniemiAntti EronenJukka Holm
    • Arto LehtiniemiAntti EronenJukka Holm
    • A63F9/24A63F13/02A63F13/12
    • A63F13/80A63F13/12A63F13/335A63F2300/405A63F2300/406A63F2300/6018A63F2300/8064H04L67/04H04L67/06H04L67/10
    • A method, apparatus, computer program product and system are provided for providing a multiplayer media trivia quiz or game that generates and provides personalized questions on the fly. In particular, each time a new quiz or game commences, the media files (e.g., music, video, etc.) stored on each of the players' electronic devices may be analyzed in order to find out in which music, videos, and the like, each of the players is interested and/or has knowledge. This information may then be used to generate trivia questions that are more specific to the people playing the game at that moment. The information may be gathered and new questions may be generated each time a player commences a new game, thus taking into consideration changes in the players' tastes and media collections, as well as preventing the players from learning and possibly memorizing the questions provided.
    • 提供了一种方法,装置,计算机程序产品和系统,用于提供生成并提供个性化问题的多玩家媒体琐事测验或游戏。 特别地,每次开始新的测验或游戏时,可以分析存储在每个玩家的电子设备上的媒体文件(例如,音乐,视频等),以便找出哪个音乐,视频和 喜欢,每个玩家都有兴趣和/或有知识。 然后,可以使用这些信息来产生比较特定于玩游戏的人的琐事问题。 可以收集信息,并且每当玩家开始新游戏时可能产生新的问题,从而考虑到玩家的品味和媒体集合的变化,并且防止玩家学习并且可能记住所提供的问题。
    • 8. 发明申请
    • Device, method, and computer program product for customizing game functionality using images
    • 使用图像定制游戏功能的设备,方法和计算机程序产品
    • US20060281511A1
    • 2006-12-14
    • US11140377
    • 2005-05-27
    • Jukka HolmMatti HamalainenKai HavukainenHeikki Waris
    • Jukka HolmMatti HamalainenKai HavukainenHeikki Waris
    • A63F9/24
    • A63F13/655A63F13/10A63F13/52A63F2300/695H04N5/23222
    • A gaming device, method, and computer program product customize an electronic game using features of an image file, such as may be created by a digital camera or similar device. A gaming device comprises a processor capable of receiving an image file, extracting at least one feature from the received image file, and modifying the electronic game based on the extracted feature. The processor may modify the electronic game by adding a game object corresponding to the extracted feature. Alternatively, the processor may modify the electronic game by modifying a game object based on the extracted feature. The image file may be created by the gaming device or may be received from an external device. The extracted feature may be selected from the group comprising shape, size, location, orientation, color, and contrast. The processor may be further capable of preprocessing the image file.
    • 游戏装置,方法和计算机程序产品使用图像文件的特征定制电子游戏,诸如可以由数码相机或类似装置创建。 游戏装置包括能够接收图像文件的处理器,从接收到的图像文件中提取至少一个特征,以及基于所提取的特征修改电子游戏。 处理器可以通过添加与提取的特征相对应的游戏对象来修改电子游戏。 或者,处理器可以通过基于所提取的特征修改游戏对象来修改电子游戏。 图像文件可以由游戏设备创建或者可以从外部设备接收。 提取的特征可以从包括形状,大小,位置,取向,颜色和对比度的组中选择。 处理器可以进一步能够对图像文件进行预处理。