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    • 1. 发明授权
    • Method and system for proximity-based information retrieval and exchange in ad hoc networks
    • 自组织网络中基于邻近信息检索和交换的方法和系统
    • US08959187B2
    • 2015-02-17
    • US10785797
    • 2004-02-23
    • Michael B. LiGene Shehktman
    • Michael B. LiGene Shehktman
    • G06F15/177H04W8/00H04L29/08H04W8/26H04W48/08H04W84/18
    • H04W8/005H04L67/24H04L67/306H04W8/26H04W48/08H04W84/18
    • A network has clients and a server. The clients can discover and be discovered by each other. Discovery includes emitting requests to and acquiring identifying information from clients within a certain geographical range. A discovering client sends all identifying information to the server. The server includes client information database and topological map, comprised of nodes representing clients and edges indicating the discovery of one client by another. When the server receives identifying information from the discovering client, the server updates the topological map and determines which neighboring clients of the discovering client matches the match criteria of the discovering client. The server may determine a discovery schedule detailing which client should discover next. The server may send the match information and discovery schedule to the discovering client, discovered clients, or a third party. The server may also store this information.
    • 网络有客户端和服务器。 客户可以相互发现和发现。 发现包括向特定地理范围内的客户发出请求并获取识别信息。 发现的客户端将所有标识信息发送到服务器。 服务器包括客户端信息数据库和拓扑图,由表示客户端的节点和表示另一个客户端发现的边缘组成。 当服务器从发现客户端接收到识别信息时,服务器更新拓扑映射,并确定发现客户端的哪些邻居客户端与发现客户端的匹配条件匹配。 服务器可以确定发现调度,详细说明哪个客户应该在下一个发现。 服务器可以将匹配信息和发现计划发送给发现的客户端,发现的客户端或第三方。 服务器也可能存储此信息。
    • 2. 发明申请
    • Method and system for proximity-based information retrieval and exchange in ad hoc networks
    • 自组织网络中基于邻近信息检索和交换的方法和系统
    • US20050188062A1
    • 2005-08-25
    • US10785797
    • 2004-02-23
    • Michael LiGene Shehktman
    • Michael LiGene Shehktman
    • H04L12/56H04L29/08G06F15/177
    • H04W8/005H04L67/24H04L67/306H04W8/26H04W48/08H04W84/18
    • A network has clients and a server. The clients can discover and be discovered by each other. Discovery includes emitting requests to and acquiring identifying information from clients within a certain geographical range. A discovering client sends all identifying information to the server. The server includes client information database and topological map, comprised of nodes representing clients and edges indicating the discovery of one client by another. When the server receives identifying information from the discovering client, the server updates the topological map and determines which neighboring clients of the discovering client matches the match criteria of the discovering client. The server may determine a discovery schedule detailing which client should discover next. The server may send the match information and discovery schedule to the discovering client, discovered clients, or a third party. The server may also store this information.
    • 网络有客户端和服务器。 客户可以相互发现和发现。 发现包括向特定地理范围内的客户发出请求并获取识别信息。 发现的客户端将所有标识信息发送到服务器。 服务器包括客户端信息数据库和拓扑图,由表示客户端的节点和表示另一个客户端发现的边缘组成。 当服务器从发现客户端接收到识别信息时,服务器更新拓扑映射,并确定发现客户端的哪些邻居客户端与发现客户端的匹配条件匹配。 服务器可以确定发现调度,详细说明哪个客户应该在下一个发现。 服务器可以将匹配信息和发现计划发送给发现的客户端,发现的客户端或第三方。 服务器也可能存储此信息。