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    • 1. 发明授权
    • System and method for software prototype-development and validation and for automatic software simulation re-grabbing
    • 用于软件原型开发和验证以及自动软件仿真重新获取的系统和方法
    • US08087007B2
    • 2011-12-27
    • US11430482
    • 2006-05-08
    • Eric Duneau
    • Eric Duneau
    • G06F9/44
    • G06F11/3688
    • During execution of a program, a processor may identify one or more object class instantiations that are associated by the program with a program state obtained during the execution of the program, may store in a file a description of the identified object class instantiations, where at least a portion of the execution of the program is simulatable based on the file, and may modify the first file in response to a user interaction with a graphical representation of one of the described object class instantiations, where a modified version of the portion of the execution of the program is simulatable based on the modified first file.
    • 在执行程序期间,处理器可以识别由程序与程序执行期间获得的程序状态相关联的一个或多个对象类实例,可以在文件中存储所识别的对象类实例的描述,其中在 程序的至少一部分执行可基于文件进行模拟,并且可以响应于用户与所描述的对象类实例中的一个的图形表示的交互来修改第一文件,其中修改版本的 基于修改后的第一个文件可以进行程序的执行。
    • 3. 发明申请
    • SYSTEM AND METHOD FOR INTERFACE DISPLAY SCREEN MANIPULATION
    • 用于界面显示屏幕操作的系统和方法
    • US20140282125A1
    • 2014-09-18
    • US13834459
    • 2013-03-15
    • Eric Duneau
    • Eric Duneau
    • G06F3/0481
    • G06F17/248G06F3/0481G06F3/04842G06F3/04845G06F8/36G06F8/38G06F9/451G06F9/453G06F17/2247G06F17/243
    • A system and method for generation, modification, or manipulation of user interface display screens includes a processor storing display screen templates and instantiation data structures which reference the templates for instantiation of the respective ones of the display screen templates for a plurality of different display screens, where the templates can correspond to respective sub-screens of one or more display screens. The processor can analyze captured display screen data to determine whether the data corresponds to a previously stored one of the templates, and, responsive to a positive result of the determination, store a new instantiation data structure referencing the template to which the data is determined to correspond and otherwise generate a new template to be referenced by the instantiation data structure. Modifications and object associations to a plurality of different display screens can be effected by modification of, or association with, a single one of the templates.
    • 用于生成,修改或操纵用户界面显示屏幕的系统和方法包括处理器,存储显示屏幕模板和实例化数据结构,其引用用于多个不同显示屏幕的各个显示屏幕模板的实例化的模板, 其中模板可以对应于一个或多个显示屏幕的相应子屏幕。 处理器可以分析捕获的显示屏幕数据以确定数据是否对应于先前存储的模板之一,并且响应于确定的肯定结果,将参考所述数据确定的模板的新的实例化数据结构存储到 对应或以其他方式生成要由实例化数据结构引用的新模板。 可以通过修改或者与单个模板相关联来实现对多个不同显示屏幕的修改和对象关联。
    • 4. 发明授权
    • System and method for interface display screen manipulation
    • 用于界面显示屏幕操作的系统和方法
    • US09285948B2
    • 2016-03-15
    • US13834459
    • 2013-03-15
    • Eric Duneau
    • Eric Duneau
    • G06F3/0481G06F3/0484G06F17/24G06F17/22
    • G06F17/248G06F3/0481G06F3/04842G06F3/04845G06F8/36G06F8/38G06F9/451G06F9/453G06F17/2247G06F17/243
    • A system and method for generation, modification, or manipulation of user interface display screens includes a processor storing display screen templates and instantiation data structures which reference the templates for instantiation of the respective ones of the display screen templates for a plurality of different display screens, where the templates can correspond to respective sub-screens of one or more display screens. The processor can analyze captured display screen data to determine whether the data corresponds to a previously stored one of the templates, and, responsive to a positive result of the determination, store a new instantiation data structure referencing the template to which the data is determined to correspond and otherwise generate a new template to be referenced by the instantiation data structure. Modifications and object associations to a plurality of different display screens can be effected by modification of, or association with, a single one of the templates.
    • 用于生成,修改或操纵用户界面显示屏幕的系统和方法包括处理器,存储显示屏幕模板和实例化数据结构,其引用用于多个不同显示屏幕的各个显示屏幕模板的实例化的模板, 其中模板可以对应于一个或多个显示屏幕的相应子屏幕。 处理器可以分析捕获的显示屏幕数据以确定数据是否对应于先前存储的模板之一,并且响应于确定的肯定结果,将参考所述数据确定的模板的新的实例化数据结构存储到 对应并以其他方式生成要由实例化数据结构引用的新模板。 可以通过修改或者与单个模板相关联来实现对多个不同显示屏幕的修改和对象关联。
    • 6. 发明申请
    • System and method for software prototype-development and validation and for automatic software simulation re-grabbing
    • 用于软件原型开发和验证以及自动软件仿真重新获取的系统和方法
    • US20070261035A1
    • 2007-11-08
    • US11430482
    • 2006-05-08
    • Eric Duneau
    • Eric Duneau
    • G06F9/44
    • G06F11/3688
    • A system and method for development of a computer application and of a computer application simulation is disclosed. During execution of a program, a processor may identify one or more object class instantiations that are associated by the program with a program state obtained during the execution of the program, may store in a file a description of the identified object class instantiations, where at least a portion of the execution of the program is simulatable based on the file, and may modify the first file in response to a user interaction with a graphical representation of one of the described object class instantiations, where a modified version of the portion of the execution of the program is simulatable based on the modified first file.
    • 公开了一种用于开发计算机应用和计算机应用仿真的系统和方法。 在执行程序期间,处理器可以识别由程序与程序执行期间获得的程序状态相关联的一个或多个对象类实例,可以在文件中存储所识别的对象类实例的描述,其中在 程序的至少一部分执行可基于文件进行模拟,并且可以响应于用户与所描述的对象类实例中的一个的图形表示的交互来修改第一文件,其中修改版本的 基于修改后的第一个文件可以进行程序的执行。