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    • 3. 发明授权
    • Color conversion system and method
    • 颜色转换系统及方法
    • US07933045B2
    • 2011-04-26
    • US12553749
    • 2009-09-03
    • Derek T. WaltonJohn J. Koger
    • Derek T. WaltonJohn J. Koger
    • G06F15/00
    • H04N1/6025H04N1/40
    • A processor is provided that includes a primary memory and color conversion logic. The primary memory may store a first color look-up table (LUT) related to a second color space. The color conversion logic, in response to a received set of pixels having color values in a first color space, converts the received set of pixels to a second color space. The color conversion logic selectively accesses, based on a comparison of one or more pixel parameters to a threshold, one of the primary memory and a secondary memory located on a second device to obtain a color value of the second color space that is associated with each pixel of the set of pixels. The color conversion logic monitors the number of times that each of the primary memory and the secondary memory are accessed and automatically adjusts the threshold to maintain an access ratio.
    • 提供了包括主存储器和颜色转换逻辑的处理器。 主存储器可以存储与第二颜色空间相关的第一颜色查找表(LUT)。 颜色转换逻辑响应于在第一颜色空间中具有颜色值的所接收的像素组,将所接收的像素组转换为第二颜色空间。 颜色转换逻辑基于一个或多个像素参数与阈值的比较来有选择地访问主存储器和位于第二设备上的辅助存储器中的一个,以获得与每个相关联的第二颜色空间的颜色值 像素集合的像素。 颜色转换逻辑监视每个主存储器和辅助存储器被访问的次数,并自动调整阈值以维持访问比率。
    • 4. 发明授权
    • Image processor and method of image rotation
    • 图像处理器和图像旋转方法
    • US07876977B2
    • 2011-01-25
    • US11703068
    • 2007-02-06
    • Derek T. WaltonJim Duda
    • Derek T. WaltonJim Duda
    • G06K9/32
    • G06T3/606
    • A method of rotating a digital image includes performing a first pass to process a selected image tile of a source image. The first pass includes copying a set of pixels of the selected image tile from a first memory to a processor memory, where the set of pixels comprises a portion of the selected image tile. The first pass further includes grouping the set of pixels into blocks of pixels and writing each of the blocks of pixels to a memory location. The method further includes repeating the first pass until each of the pixels of the selected image tile is processed, performing a second pass to process the blocks of pixels, and repeating the second pass until each of the blocks of pixels is processed. The second pass includes copying blocks of pixels, regrouping the blocks of pixels, and writing the regrouped pixels to a destination image location.
    • 旋转数字图像的方法包括执行第一遍以处理源图像的所选图像块。 第一遍包括将所选择的图像块的一组像素从第一存储器复制到处理器存储器,其中像素组包括所选择的图像块的一部分。 第一遍进一步包括将像素集合成像素块并且将每个像素块写入存储器位置。 该方法还包括重复第一遍,直到处理所选择的图像块的每个像素,执行第二遍以处理像素块,并重复第二遍,直到每个像素块被处理。 第二遍包括复制像素块,重新分组像素块,以及将重新分组的像素写入目的地图像位置。
    • 6. 发明申请
    • WHITE REGION IDENTIFICATION TO ACCELERATE IMAGE PROCESSING FOR COPIES
    • 白色区域识别,以加快图像处理复制
    • US20100128316A1
    • 2010-05-27
    • US12696301
    • 2010-01-29
    • Derek T. Walton
    • Derek T. Walton
    • H04N1/405G06F15/00
    • H04N1/40H04N1/40062
    • Provided herein is a method for accelerating the production of a standalone copy of a document by a peripheral device. The invention employs a white space map of the document to be copied. The map is generated by the ASIC chip, preferably at an early stage in the processing pipeline, and is used by the device to identify white areas of the outputted copy that do not require subsequent image processing calculations and do not require ink or toner markings on the paper. Use of the white space map allows the system to reduce the processing resources necessary to image process and subsequently physically print the copy, thus speeding up copy production.
    • 这里提供了一种用于通过外围设备加速文件的独立副本的制作的方法。 本发明采用要复制的文档的空白地图。 该地图由ASIC芯片产生,优选地在处理流水线的早期阶段,由该装置用于识别不需要后续图像处理计算的输出副本的白色区域,并且不需要墨水或墨粉标记 论文。 使用白色空间映射可以使系统减少图像处理所需的处理资源,并随后物理打印副本,从而加快复制生产速度。
    • 9. 发明授权
    • Method and apparatus for compression of a two dimensional video object
    • 用于压缩二维视频对象的方法和装置
    • US06459433B1
    • 2002-10-01
    • US08846423
    • 1997-04-30
    • Derek T. Walton
    • Derek T. Walton
    • G06T1140
    • G06T9/001
    • A method and apparatus for compression of a two dimensional video object such that the video object may subsequently be displayed as a three dimensional object is generally accomplished by a set-up engine which receives vertex parameters and generates a plurality of derivatives and Bresenham parameters, therefrom. The derivatives and Bresenham parameters are provided to an edgewalker circuit which produces, therefrom, a plurality of spans which, in turn, is converted in to a set of texel addresses by a texel address generator. A texel fetch circuit receives the set of texel addresses and uses the addresses to retrieve a set of texels, which is subsequently processed by a texel processor to produce a filtered pixel. To retrieve the set of texels, the texel fetch circuit retrieves a set of indexes based on the texel addresses and uses the set of texels to retrieve the set of texels from a codebook. The retrieval of the set of indexes and the indexing of the codebook is executed within two consecutive clock cycles.
    • 用于压缩二维视频对象的方法和装置,使得视频对象随后可以被显示为三维对象,通常由接收顶点参数并产生多个衍生和Bresenham参数的设置引擎来实现 。 衍生物和Bresenham参数被提供给edgewalker电路,其产生多个跨度,其又由纹素地址发生器转换成一组纹素地址。 纹理提取电路接收一组纹素地址,并使用地址来检索一组纹素,随后由纹素处理器处理以生成滤波像素。 为了检索纹理集,纹理提取电路基于纹素地址检索一组索引,并使用一组纹素从码本中检索一组纹素。 一组索引的检索和码本的索引在两个连续的时钟周期内执行。