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    • 2. 发明申请
    • STENCIL OPERATIONS
    • STENCIL操作
    • US20080273029A1
    • 2008-11-06
    • US11742786
    • 2007-05-01
    • Christopher Brennan
    • Christopher Brennan
    • G06T17/10
    • G06T15/405
    • Described are a video graphics system, graphics processor, and methods for rendering three-dimensional objects. A buffer is partitioned into tiles of pixels. Each pixel of each tile includes at least one sample. A primitive is received and determined to cover fully one of the tiles. A section of the primitive that maps to the fully covered tile is tested to determine if every sample within the fully covered tile is to undergo the same stencil operation. The stencil operation is performed on the fully covered tile in the buffer if every sample within the fully covered tile is to undergo the same stencil operation.
    • 描述了一种用于渲染三维对象的视频图形系统,图形处理器和方法。 缓冲区被分割成像素的瓦片。 每个瓦片的每个像素包括至少一个样本。 接收并确定原始资料以完全覆盖其中一个瓦片。 测试映射到完全覆盖的瓦片的原始部分,以确定完全覆盖的瓦片内的每个样品是否进行相同的模版操作。 如果完全覆盖的瓷砖中的每个样品都要经历相同的模板操作,则在缓冲区中的完全覆盖的瓷砖上执行模板操作。
    • 3. 发明申请
    • Sample-level screen-door transparency using programmable transparency sample masks
    • 样品级屏幕门透明度使用可编程透明度样品掩模
    • US20070070082A1
    • 2007-03-29
    • US11236392
    • 2005-09-27
    • Christopher Brennan
    • Christopher Brennan
    • G09G5/02
    • G06T15/503G06T11/40
    • Described are a graphics processing unit (GPU) and a sample-level screen-door transparency technique for rendering transparent objects. The GPU includes a scan converter and a shader. The scan converter identifies pixels to be processed for rendering a transparent object and divides each pixel into a plurality of samples. The shader generates, for one of the identified pixels, an application developer-specified transparency sample mask indicating which samples of the pixel are to be suppressed when determining a color of the pixel. Execution of an application developer-specified sample mask command produces a pattern of bits that map to samples of the pixel. The values of the bits determine which samples of the pixel may be used and which samples are to be suppressed when determining a color of the pixel.
    • 描述了用于渲染透明对象的图形处理单元(GPU)和采样级屏幕门透明度技术。 GPU包括扫描转换器和着色器。 扫描转换器识别要处理的像素以呈现透明对象,并将每个像素划分成多个采样。 着色器为所识别的像素之一生成应用程序开发者指定的透明度采样掩码,指示在确定像素的颜色时要抑制像素的哪些样本。 执行应用程序开发人员指定的样本掩码命令会产生映射到像素样本的位图。 当确定像素的颜色时,这些位的值确定可以使用像素的哪些采样以及要抑制的样本。
    • 6. 发明申请
    • Airport Demand Management Method
    • 机场需求管理方法
    • US20120173131A1
    • 2012-07-05
    • US12985336
    • 2011-01-05
    • Michael Christopher Brennan
    • Michael Christopher Brennan
    • G08G5/00G08G5/06
    • G08G5/0043G06Q10/04
    • A method is presented here for mitigation of airport congestion problem by manipulating flight arrival times to coincide with expected departure times in order to keep airport demand under a specific limit and optimize utilized capacity of an airport. In one example, a threshold is defined which is related to the airport surface capacity to represent airport's tolerance for accumulation. At the time the congestion problem is overcome, the accumulation rate is not positive. In another example, a threshold is defined which is related to the airport facilities available to a specific carrier and is applied to the flights operated by that carrier.
    • 本文提出了一种通过操纵飞行时间到达时间与预期出发时间相一致的方式来减轻机场拥挤问题,以便将机场需求保持在特定的限制范围内,并优化机场的利用能力。 在一个例子中,定义了与机场表面能力相关的阈值,以表示机场的积累容忍度。 当克服拥堵问题时,累积率不是正数。 在另一示例中,定义了与特定运营商可用的机场设施有关的阈值,并将其应用于由该运营商运行的航班。
    • 7. 发明授权
    • System for conditional answering of requests
    • 有条件地回答请求的系统
    • US07774292B2
    • 2010-08-10
    • US10984362
    • 2004-11-09
    • Christopher BrennanAaron Joseph McBrideRobert RappaportJeremy RomeroRobert W. Williams
    • Christopher BrennanAaron Joseph McBrideRobert RappaportJeremy RomeroRobert W. Williams
    • G06N5/02
    • G06F17/30979G06N5/02
    • Disclosed is a method and system for the use of virtual robots (Bots) to assist in the answering of inquiries from persons over the Internet, telephone, wireless, or other form of electrical, digital, or electronic communication. Such method and system consists of (1) a Bot processor consisting of (a) a connection interface capable of receiving, directly or indirectly, inputs from a user in natural or machine language, which the Bot processor then responds to in natural or machine language, and (b) an engine capable of recognizing an input and providing a response; and (2) a service desk consisting of (a) a human being, (b) a connection interface that connects directly or indirectly to the Bot processor and to the front end, and (c) a display where the human being can see, in humanly comprehensible form, information transmitted by the user and/or the Bot processor.
    • 公开了一种使用虚拟机器人(Bots)来帮助通过因特网,电话,无线或其他形式的电气,数字或电子通信来回答人员的查询的方法和系统。 这种方法和系统包括(1)Bot处理器,其包括(a)能够以自然或机器语言直接或间接接收来自用户的输入的连接接口,Bot处理器然后以自然或机器语言响应 ,和(b)能够识别输入并提供响应的引擎; (2)服务台,包括(a)人类,(b)直接或间接连接到Bot处理器和前端的连接接口,以及(c)人类可以看到的显示器, 以人为本的形式,由用户和/或Bot处理器发送的信息。
    • 9. 发明申请
    • METHOD AND APPARATUS FOR PROCESSING PIXEL DEPTH INFORMATION
    • 用于处理像素深度信息的方法和装置
    • US20070236495A1
    • 2007-10-11
    • US11277641
    • 2006-03-28
    • Andrew GruberChristopher Brennan
    • Andrew GruberChristopher Brennan
    • G06T15/40
    • G06T15/405
    • An apparatus and method for processing pixel depth information eliminates stalling of data in a pixel pipeline, by performing late Z processing for one or more pixels currently in the pixel pipeline and early Z processing for one or more pixels entering the pixel pipeline. The apparatus and method also includes determining whether the late Z processing for the one or more pixels currently in the pixel pipeline has been completed. The apparatus and method also includes solely performing early Z processing for subsequent pixels entering the pixel pipeline responsive to determining that late Z processing for the one or more pixels currently in the pixel pipeline has been completed. The methods and apparatus, facilitates concurrent processing of early and late Z data to avoid flushing portions of the pixel pipeline.
    • 用于处理像素深度信息的装置和方法通过对当前在像素流水线中的一个或多个像素执行后期Z处理以及进入像素流水线的一个或多个像素的早期Z处理来消除像素流水线中的数据的停止。 该装置和方法还包括确定当前在像素管线中的一个或多个像素的延迟Z处理是否已经完成。 该装置和方法还包括单独执行对进入像素流水线的后续像素的早期Z处理,以响应于确定当前在像素管线中的一个或多个像素的后期Z处理已经完成。 该方法和装置有助于早期和晚期Z数据的并发处理,以避免冲洗像素管道的部分。