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    • 2. 发明申请
    • Dynamic, live surface and model elements for visualization and modeling
    • 动态,活动表面和模型元素,用于可视化和建模
    • US20050041042A1
    • 2005-02-24
    • US10945005
    • 2004-09-20
    • Vij RajarajanCasey KiernanStewart MacLeodShawn Oberst
    • Vij RajarajanCasey KiernanStewart MacLeodShawn Oberst
    • G06F9/44G06T15/00G09G5/00
    • G06T15/00G06F9/451
    • Described is a method and system providing a dynamic, live (active) surface and/or model elements to complement and enhance what is being modeled or visualized, enabling the addition of new features and functionality to visualization and modeling tools. A dynamic surface is accomplished by extending traditional HTML, rendering APIs and/or components to enable visualization and modeling functionality. The surface background and model elements may comprise HTML elements, and the surface can include a Web site. The model elements are HTML elements layered dynamically atop the surface, as the user interacts with them, and completed designs may be saved in a non-proprietary format, (e.g., HTML). The live surface bases its services on HTML rendering engine services, and further provides a visualization and modeling engine that wraps and extends the rendering engine through multiple interfaces. Interfaces can enumerate modeling elements and their relationships, add, delete or change connections between model elements and states, and initialize the surface, including loading an existing diagram such as saved as an HTML document.
    • 描述了一种提供动态的,活的(主动)表面和/或模型元素以补充和增强正被建模或可视化的模型元素的方法和系统,使得能够向可视化和建模工具添加新的特征和功能。 通过扩展传统的HTML,渲染API和/或组件来实现可视化和建模功能来实现动态表面。 表面背景和模型元素可以包括HTML元素,并且表面可以包括网站。 模型元素是用户与表面动态分层的HTML元素,并且完成的设计可以以非专有格式(例如,HTML)来保存。 活动表面将其服务基于HTML呈现引擎服务,并进一步提供可视化和建模引擎,通过多个界面包装和扩展渲染引擎。 接口可以枚举建模元素及其关系,添加,删除或更改模型元素和状态之间的连接,并初始化表面,包括加载现有图表,如保存为HTML文档。