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    • 1. 发明申请
    • Electronic Tic Tac Toe Game With Extended Play And A Winner In Every Game
    • 电子Tic Tac脚趾游戏与扩展的游戏和每个游戏的获胜者
    • US20150265911A1
    • 2015-09-24
    • US14629122
    • 2015-02-23
    • Andrew Aspee Taft
    • Andrew Aspee Taft
    • A63F3/00
    • A63F3/00643A63F3/00094A63F2003/00996
    • An electronic Tic Tac Toe game designed to be played on mobile devices such as smartphones or tablets, or on a computer. It is normally played by two players who may be physically at the same location, or who may be at different locations and playing the game with each other while connected through the internet or a cellular connection or other type of network. The players take turns selecting positions on a three by three grid, and the game proceeds. A winner is declared when any player has achieved three of their markers in a row, with a row being any direction to include horizontal or vertical or diagonal. Thus, on the three by three grid, there are a total of eight rows that can accommodate three markers in a row for a winner to be declared. To insure that the game will continue until a winner is achieved for every game, the grid will be evaluated when any player has placed their fourth marker on the grid, and at every successive play after that—and if a winner has not yet been achieved, then one of that player's markers will be removed from the grid, to allow play to continue until one player has achieved three in a row, allowing a winner to be declared.
    • 电子Tic Tac Toe游戏旨在在移动设备(如智能手机或平板电脑)或计算机上播放。 通常由两名可能处于相同位置的玩家或通过互联网或蜂窝连接或其他类型的网络连接的玩家在不同位置玩游戏。 玩家轮流选择三分之一的网格位置,游戏进行中。 当任何玩家连续取得三个标记时,宣布获胜者,其中一行是包括水平或垂直或对角线的任何方向。 因此,在三个三格以上,总共有八行可以容纳三个标记,以便获胜者被声明。 为了确保游戏将持续到赢得每一场比赛的胜利者,当任何玩家将第四个标记放在网格上,并且在之后的每个连续剧中,网格将被评估,如果获胜者还没有实现 ,那么该玩家的标记之一将被从网格中移除,以允许播放继续,直到一个玩家连续达到三个,允许获胜者被宣布。