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    • 1. 发明授权
    • Method and system for enhancing virtual stage experience
    • 增强虚拟舞台体验的方法和系统
    • US07053915B1
    • 2006-05-30
    • US10621181
    • 2003-07-16
    • Namsoon JungRajeev Sharma
    • Namsoon JungRajeev Sharma
    • G09G5/00G09B5/00
    • G10H1/368
    • The present invention is a system and method for increasing the value of the audio-visual entertainment systems, such as karaoke, by simulating a virtual stage environment and enhancing the user's facial image in a continuous video input, automatically, dynamically and in real-time. The present invention is named Enhanced Virtual Karaoke (EVIKA). The EVIKA system consists of two major modules, the facial image enhancement module and the virtual stage simulation module. The facial image enhancement module augments the user's image using the embedded Facial Enhancement Technology (F.E.T.) in real-time. The virtual stage simulation module constructs a virtual stage in the display by augmenting the environmental image. The EVIKA puts the user's enhanced body image into the dynamic background, which changes according to the user's arbitrary motion. During the entire process, the user can interact with the system and select and interact with the virtual objects on the screen. The capability of real-time execution of the EVIKA system even with complex backgrounds enables the user to experience a whole new live virtual entertainment environment experience, which was not possible before.
    • 本发明是通过模拟虚拟舞台环境并在连续视频输入中自动,动态地和实时地增强用户的面部图像来增加诸如卡拉OK的视听娱乐系统的价值的系统和方法 。 本发明被称为增强虚拟卡拉OK(EVIKA)。 EVIKA系统由两个主要模块,面部图像增强模块和虚拟舞台仿真模块组成。 面部图像增强模块使用嵌入式面部增强技术(F.E.T.)实时增强用户的图像。 虚拟舞台仿真模块通过增加环境图像在显示器中构建虚拟舞台。 EVIKA将用户的增强身体图像放入动态背景中,根据用户的任意动作进行改变。 在整个过程中,用户可以与系统进行交互,并选择并与屏幕上的虚拟对象进行交互。 EVIKA系统即使采用复杂的背景实时执行功能,也可以让用户体验全新的虚拟娱乐环境体验,这是以前无法实现的。
    • 2. 发明授权
    • Method and apparatus for providing virtual touch interaction in the drive-thru
    • 用于在驱动器中提供虚拟触摸交互的方法和装置
    • US06996460B1
    • 2006-02-07
    • US10679226
    • 2003-10-02
    • Nils KrahnstoeverEmilio SchapiraRajeev SharmaNamsoon Jung
    • Nils KrahnstoeverEmilio SchapiraRajeev SharmaNamsoon Jung
    • G06F17/00
    • G06F3/011G06F3/017G06F3/0304
    • The present invention is a method and apparatus for providing an enhanced automatic drive-thru experience to the customers in a vehicle by allowing use of natural hand gestures to interact with digital content. The invention is named Virtual Touch Ordering System (VTOS). In the VTOS, the virtual touch interaction is defined to be a contact free interaction, in which a user is able to select graphical objects within the digital contents on a display system and is able to control the processes connected to the graphical objects, by natural hand gestures without touching any physical devices, such as a keyboard or a touch screen. Using the virtual touch interaction of the VTOS, the user is able to complete transactions or ordering, without leaving the car and without any physical contact with the display. A plurality of Computer Vision algorithms in the VTOS processes a plurality of input image sequences from the image-capturing system that is pointed at the customers in a vehicle and performs the virtual touch interaction by natural hand gestures. The invention can increase the throughput of drive-thru interaction and reduce the delay in wait time, labor cost, and maintenance cost.
    • 本发明是一种通过允许使用自然手势与数字内容交互来向车辆中的客户提供增强的自动驾驶经验的方法和装置。 本发明被命名为虚拟触摸订购系统(VTOS)。 在VTOS中,虚拟触摸交互被定义为无联系的交互,其中用户能够在显示系统上的数字内容中选择图形对象,并且能够通过自然来控制连接到图形对象的过程 无需触摸任何物理设备(如键盘或触摸屏)的手势。 使用VTOS的虚拟触摸交互,用户能够完成交易或订购,而不用离开汽车,并且与显示器没有任何物理接触。 VTOS中的多个计算机视觉算法处理来自图像捕获系统的指向车辆中的客户的多个输入图像序列,并通过自然的手势执行虚拟触摸交互。 本发明可以增加驱动通过交互的吞吐量,并减少等待时间,人工成本和维护成本的延迟。