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    • 82. 发明授权
    • Wearable display device calibration
    • 可穿戴式显示设备校准
    • US08810600B2
    • 2014-08-19
    • US13356545
    • 2012-01-23
    • David D. BohnStephen G. LattaJeffrey N. Margolis
    • David D. BohnStephen G. LattaJeffrey N. Margolis
    • G09G5/00
    • G02B27/0093G02B27/0172G02B27/64G02B2027/0132H04N13/327H04N13/344
    • In embodiments of wearable display device calibration, a first display lens system forms an image of an environment viewed through the first display lens system. A second display lens system also forms the image of the environment viewed through the second display lens system. The first display lens system emits a first reference beam and the second display lens system emits a second reference beam. The first display lens system then captures a reflection image of the first and second reference beams. The second display lens system also captures a reflection image of the first and second reference beams. An imaging application is implemented to compare the reflection images to determine a misalignment between the first and second display lens systems, and then apply an alignment adjustment to align the image of the environment formed by each of the first and second display lens systems.
    • 在可穿戴显示装置校准的实施例中,第一显示透镜系统形成通过第一显示镜头系统观看的环境的图像。 第二显示透镜系统还形成通过第二显示透镜系统观看的环境的图像。 第一显示透镜系统发射第一参考光束,第二显示透镜系统发射第二参考光束。 第一显示透镜系统然后捕获第一和第二参考光束的反射图像。 第二显示透镜系统还捕获第一和第二参考光束的反射图像。 实现成像应用以比较反射图像以确定第一和第二显示镜头系统之间的未对准,然后施加对准调整以对准由第一和第二显示镜头系统中的每一个形成的环境的图像。
    • 88. 发明申请
    • PHYSICAL INTERACTION WITH VIRTUAL OBJECTS FOR DRM
    • 与DRM的虚拟对象的物理交互
    • US20130042296A1
    • 2013-02-14
    • US13212673
    • 2011-08-18
    • Ryan L. HastingsStephen G. LattaBenjamin I. VaughtDarren Bennett
    • Ryan L. HastingsStephen G. LattaBenjamin I. VaughtDarren Bennett
    • G06F21/00
    • G06Q50/184G06F3/011G06F21/10G06T2219/024H04L67/38
    • Technology is provided for transferring a right to a digital content item based on one or more physical actions detected in data captured by a see-through, augmented reality display device system. A digital content item may be represented by a three-dimensional (3D) virtual object displayed by the device system. A user can hold the virtual object in some examples, and transfer a right to the content item the object represents by handing the object to another user within a defined distance, who indicates acceptance of the right based upon one or more physical actions including taking hold of the transferred object. Other examples of physical actions performed by a body part of a user may also indicate offer and acceptance in the right transfer. Content may be transferred from display device to display device while rights data is communicated via a network with a service application executing remotely.
    • 技术被提供用于基于在透视增强现实显示设备系统捕获的数据中检测到的一个或多个物理动作来传送数字内容项目的权利。 数字内容项目可以由设备系统显示的三维(3D)虚拟对象来表示。 用户可以在一些示例中保存虚拟对象,并且通过将对象传递给定义的距离内的另一用户来传送对象所表示的内容的权利,所述对象指示基于一个或多个身体动作(包括保持)接受该权利 的转移对象。 用户的身体部位执行的身体动作的其他示例也可以指示在正确传送中的提议和接受。 内容可以从显示设备传送到显示设备,而通过远程执行服务应用的网络传送权限数据。