会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 86. 发明申请
    • ENHANCEMENTS OFFERING PERCEIVED VALUE FOR COMMUNITY WAGERING GAME
    • 为社区游戏提供惊人价值的增强
    • US20120258790A1
    • 2012-10-11
    • US13441345
    • 2012-04-06
    • Benjamin T. GomezDaniel P. LouieDion K. AokiDylan B. SelegueNoel S. SteereRobin L. Littleworth
    • Benjamin T. GomezDaniel P. LouieDion K. AokiDylan B. SelegueNoel S. SteereRobin L. Littleworth
    • A63F9/24
    • G07F17/3276
    • A gaming system and a method for conducting a wagering game includes a first gaming terminal and a second gaming terminal. The gaming system includes at least two input devices, at least two display devices and at least one processor. At least one memory device stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least two display devices and the at least two input devices. The processor operates to display primary wagering games to the first and second gaming terminals in response to receiving one or more wagers at the respective gaming terminals. A first perceived-value enhancement is displayed to the first gaming terminal. The first perceived-value enhancement is active for a first limited period of time and is capable of enhancing a subsequent bonus event. A bonus event is triggered and provided to at least one of the first and second gaming terminals. An enhanced bonus event is provided to the first gaming terminal in response to the bonus event triggered for the first gaming terminal while the first perceived-value enhancement is active.
    • 游戏系统和进行投注游戏的方法包括第一游戏终端和第二游戏终端。 游戏系统包括至少两个输入设备,至少两个显示设备和至少一个处理器。 至少一个存储器设备存储多个指令,当由至少一个处理器执行时,至少一个处理器与至少两个显示设备和至少两个输入设备一起操作。 处理器响应于在相应的游戏终端处接收一个或多个赌注而操作以向第一和第二游戏终端显示主要投注游戏。 向第一游戏终端显示第一感知值增强。 第一感知值增强在第一有限时间段内是活跃的,并且能够增强随后的奖励事件。 奖励事件被触发并提供给第一和第二游戏终端中的至少一个。 响应于在第一感知值增强被激活时为第一游戏终端触发的奖励事件而向第一游戏终端提供增强奖励事件。
    • 87. 发明授权
    • Gaming system having collectible and redeemable special symbols
    • 游戏系统具有可收藏和可赎回的特殊符号
    • US08257161B2
    • 2012-09-04
    • US12291609
    • 2008-11-12
    • Daniel P. LouieBenjamin T. Gomez
    • Daniel P. LouieBenjamin T. Gomez
    • A63F9/24
    • G07F17/32
    • A gaming system comprises a wager input device and a display for displaying a first matrix of symbols representing a randomly selected outcome of the wagering game, the symbols selected from a plurality of symbols including at least one special symbol. The system further includes a controller operative to (i) collect occurrences of the at least one special symbol in the first matrix, (ii) vary the symbols to create a final matrix of symbols, (iii) redeem the collected special symbols by placing the collected special symbols into the final matrix, and (iv) provide an award if the final matrix of symbols indicates a winning combination.
    • 游戏系统包括下注输入装置和显示器,用于显示代表投注游戏的随机选择的结果的符号的第一矩阵,从包括至少一个特殊符号的多个符号中选择的符号。 该系统还包括控制器,其操作以(i)收集第一矩阵中的至少一个特殊符号的出现,(ii)改变符号以创建符号的最终矩阵,(iii)通过将所收集的特殊符号放入 将特殊符号收集到最终矩阵中,以及(iv)如果最终符号矩阵表示获胜组合,则提供奖励。
    • 88. 发明授权
    • Wagering game having thematic state based on secondary event
    • 投注游戏具有基于次要事件的专题状态
    • US08172668B2
    • 2012-05-08
    • US12424242
    • 2009-04-15
    • Benjamin T. Gomez
    • Benjamin T. Gomez
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3267
    • A gaming system includes one or more displays and a wager input device for receiving a wager to play a wagering game having a plurality of possible thematic states. The gaming system includes a controller coupled to the one or more displays and the wager input device that is operative to cause at least one of the displays to display a basic portion of the wagering game in a first thematic state of the plurality of possible thematic states and trigger a secondary event of the wagering game. The controller is operative to cause at least one of the displays to display the secondary event of the wagering game in a second thematic state of the plurality of possible thematic states and, at a conclusion of the secondary event, cause at least one of the displays to display the basic portion of the wagering game in the second thematic state.
    • 游戏系统包括一个或多个显示器和下注输入设备,用于接收下注以玩具有多个可能主题状态的投注游戏。 游戏系统包括耦合到一个或多个显示器和下注输入设备的控制器,该设备可操作以使至少一个显示器在多个可能的主题状态的第一主题状态中显示投注游戏的基本部分 并触发投注游戏的次要事件。 所述控制器可操作以使所述显示器中的至少一个显示所述投注游戏的次要事件处于所述多个可能主题状态的第二专题状态,并且在所述次级事件的结束时,引起所述显示器中的至少一个 以第二主题状态显示投注游戏的基本部分。