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    • 76. 发明授权
    • Activated pH control for protein glues
    • 蛋白胶的活性pH控制
    • US09096783B2
    • 2015-08-04
    • US13058829
    • 2010-09-14
    • Ezekiel KruglickSeth Miller
    • Ezekiel KruglickSeth Miller
    • B05D5/10C09J189/00C09H5/00
    • C09J189/00C09H5/00
    • A glue composition can include: one or more glue proteins selected to undergo a conformational change responsive to a pH change; and one or more pH components selected to change the pH of the one or more glue proteins in response to a change in one or more conditions. The glue can be prepared by: providing one or more glue proteins selected to undergo a conformational change in response to a pH change; and combining the glue proteins with one or more pH components selected to change the pH of the one or more glue proteins in response to a change in one or more conditions.
    • 胶水组合物可以包括:一种或多种胶体蛋白质,其被选择进行响应于pH变化的构象变化; 并且响应于一个或多个条件的变化,选择一种或多种pH组分以改变一种或多种胶粘蛋白的pH。 胶可以通过以下方式制备:提供一种或多种选择的胶粘蛋白以响应于pH变化进行构象变化; 以及将胶粘蛋白与一种或多种pH组分结合,以响应于一种或多种条件的变化而选择以改变一种或多种胶蛋白的pH。
    • 78. 发明授权
    • Enabling location-based applications to work with imaginary locations
    • 启用基于位置的应用程序来处理想象的位置
    • US09077771B2
    • 2015-07-07
    • US13640046
    • 2012-03-29
    • Ezekiel Kruglick
    • Ezekiel Kruglick
    • A63F9/24H04L29/06
    • A63F13/65A63F13/5378H04L67/38
    • Technologies for game providers to place their game worlds into existing map databases and communicate the relevant locations to location-based applications are generally described. In some examples, this may be achieved by generating maps that use non-physical locations that are still within standard location data formats at a game service provider and providing the maps and/or map data to map server providers showing game worlds mapped to those coordinates. Alternatively, the game service provider may provide the map data to the map service provider and the map may be generated at the map service provider. The imaginary location maps may be identified by extreme or non-physical altitudes, for example. Game clients may be enabled to publish the location of their game persona on an imaginary map and/or their real persona on a real map and receive location-based services for either or both personas.
    • 通常描述了游戏提供商将其游戏世界放置到现有地图数据库中并将相关位置传送到基于位置的应用的技术。 在一些示例中,这可以通过生成使用在游戏服务提供商处于标准位置数据格式的非物理位置的映射来实现,并且将映射和/或映射数据提供给映射服务器提供商,其显示映射到那些坐标的游戏世界 。 或者,游戏服务提供商可以将地图数据提供给地图服务提供商,并且可以在地图服务提供商处生成地图。 例如,虚拟位置图可以由极端或非物理高度识别。 游戏客户端可能能够在真实地图上的假想地图和/或其真实人物角色上发布他们的游戏角色的位置,并且为任一个角色或两个人物角色接收基于位置的服务。