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    • 62. 发明申请
    • METHODS AND APPARATUS FOR MANAGING AN ACCOUNT TO FUND BENEFITS FOR A PLAYER
    • 管理用于为玩家获利的基金的方法和装置
    • US20080300051A1
    • 2008-12-04
    • US12190984
    • 2008-08-13
    • Jay W. WalkerJames A. JoraschStephen C. TulleyGeoffrey M. GelmanMagdalena M. Fincham
    • Jay W. WalkerJames A. JoraschStephen C. TulleyGeoffrey M. GelmanMagdalena M. Fincham
    • A63F9/24
    • G07F17/32G07F17/3239G07F17/3244
    • In accordance with one or more embodiments, an account is established for a player of a gaming device. The balance of the account is increased if a predetermined condition is satisfied. An example of a condition the satisfaction of which may result in an increase in the balance is a player's obtainment of an outcome that corresponds to both (i) a first payout that is displayed on a payout schedule of the gaming device, and (ii) an amount by which the balance of the account is to be increased. Disbursements from the account may be made if a predetermined condition is satisfied. A disbursement may be in the form of a payout, bonus, or other benefit. An example of a condition the satisfaction of which may result in a disbursement is the obtainment by the player of a predetermined number of consecutive non-winning outcomes. Thus, in one or more embodiments, currency may be accumulated for a player during a gaming session of the player and utilized to fund payouts provided to the player at times in which the player may be becoming discouraged and contemplating discontinuation of play of the gaming device.
    • 根据一个或多个实施例,为游戏设备的玩家建立帐户。 如果满足预定条件,则帐户余额增加。 满足可能导致平衡增加的条件的示例是玩家获得对应于(i)在游戏设备的支付计划上显示的第一支付的结果,以及(ii) 增加账户余额的金额。 如果满足预定条件,则可以从账户中支付。 付款可以是支付,奖金或其他利益的形式。 条件的一个例子,其满足可能导致支付是由玩家获得预定数量的连续非赢家结果。 因此,在一个或多个实施例中,可以在玩家的游戏会话期间为玩家累积货币,并且用于在玩家可能变得沮丧并考虑停止玩游戏设备的时间提供给玩家的支付 。
    • 68. 发明授权
    • Gaming device for a flat rate play session and method of operating same
    • 用于统一费率游戏会话的游戏装置及其操作方法
    • US08133112B2
    • 2012-03-13
    • US10986529
    • 2004-11-10
    • Jay S. WalkerJames A. JoraschGeoffrey M. GelmanMagdalena M. FinchamSteven M. SantisiNorman C. GilmanThomas M. Sparico
    • Jay S. WalkerJames A. JoraschGeoffrey M. GelmanMagdalena M. FinchamSteven M. SantisiNorman C. GilmanThomas M. Sparico
    • A63F13/00
    • G07F17/3244G07F17/32G07F17/3269
    • The present invention is directed generally to a method and apparatus for operating a gaming device having a flat rate play session costing a flat rate price. The flat rate play session spans multiple plays on the gaming device over a pre-established duration. The gaming device identifies price parameters and determines the flat rate price of playing the gaming device based on those price parameters. In one embodiment, identifying price parameters includes receiving player selected price parameters. In another embodiment, price parameters further incorporate operator selected price parameters. Should the player decide to pay the flat rate price, the player simply deposits the necessary funds into the gaming device or makes a credit account available for the gaming device to debit. Once the player initiates play, the gaming device tracks the duration remaining in the flat rate play session and stops the play when the given period has elapsed. During the play, payouts are made either directly to the player in the form of coins or indirectly in the form of credits to the player's credit account.
    • 本发明总体上涉及一种用于操作游戏设备的方法和装置,该游戏设备具有以固定费率价格计算的统一费率游戏会话。 统一费率播放会话在预先建立的持续时间内跨越游戏设备上的多个播放。 游戏设备识别价格参数,并根据这些价格参数确定玩游戏设备的统一费率。 在一个实施例中,识别价格参数包括接收玩家所选择的价格参数。 在另一个实施例中,价格参数还包括操作者选择的价格参数。 如果玩家决定支付统一费率,玩家只需将必要的资金存入游戏设备,或者为游戏设备提供可用于借记的信用账户。 一旦播放器开始播放,游戏设备跟踪平面播放会话中剩余的持续时间,并且在给定的时间段过去时停止播放。 在游戏过程中,以硬币的形式直接向玩家发出支票,或间接以玩家信用账户的信用形式进行支付。
    • 69. 发明申请
    • METHOD AND APPARATUS FOR GENERATING AND MARKETING SUPPLEMENTAL INFORMATION
    • 用于生成和营销补充信息的方法和装置
    • US20100023463A1
    • 2010-01-28
    • US12572725
    • 2009-10-02
    • Jay S. WalkerJose A. SuarezNorman A. GoldsteinJames A. JoraschPeter F. BurgessMagdalena M. FinchamGeoffrey M. GelmanSteven M. Santisi
    • Jay S. WalkerJose A. SuarezNorman A. GoldsteinJames A. JoraschPeter F. BurgessMagdalena M. FinchamGeoffrey M. GelmanSteven M. Santisi
    • G06Q90/00
    • G06Q10/10G06Q30/02G06Q99/00
    • The invention includes a process for providing incentives to sources to participate in interviews. Transcripts of interviews conducted according to a protocol are created that are saleable via, for example, the Internet. The protocol includes inserting tags into the recording to identify characteristics of the content of the recording. Further, the invention provides a method for redacting the recording using the inserted tags to generate a saleable version of the recording. The tags are used to exclude certain inappropriate content and to generate meta-data regarding the recording for marketing the recording. In some embodiments, interview participants may be compensated based upon sales of the recordings. Some embodiments of the invention include a recording device, a controller, and a user device. The recording device may be used to record an interview session between an interviewer and an interviewee. The recording device may communicate with the controller to convey the raw transcript of the interview session. The controller may include redacting software for modifying the interview transcript, and a voice recognition module for assisting in the redaction process. The voice recognition module may also assist in the creation of meta-tags describing the modified recording of the interview. The controller may further comprise a server for hosting Web pages. A user device in communication with the controller via the Internet may allow a user to peruse Web pages displaying the meta-tags and links that allow purchase of copies of associated interesting portions of the redacted interview transcripts as hosted by the controller.
    • 本发明包括提供激励来源参与访谈的过程。 创建了根据协议进行的访谈记录,通过例如互联网可以销售。 该协议包括将标签插入到记录中以识别记录内容的特征。 此外,本发明提供了一种用于使用插入的标签来修正记录以产生可销售版本的记录的方法。 这些标签用于排除某些不适当的内容,并生成关于用于营销记录的记录的元数据。 在一些实施例中,可以基于记录的销售来补偿面试参与者。 本发明的一些实施例包括记录装置,控制器和用户装置。 记录装置可用于记录面试官和受访者之间的面试会话。 记录装置可以与控制器通信以传达面试会话的原始记录。 控制器可以包括用于修改访问记录的修改软件,以及用于辅助编辑处理的语音识别模块。 语音识别模块还可以帮助创建描述面试的修改记录的元标签。 控制器还可以包括用于托管网页的服务器。 通过因特网与控制器通信的用户设备可以允许用户仔细阅读显示元标签的网页和允许购买由控制器托管的修改的访问记录的相关联的有趣部分的副本的链接。