会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 51. 发明授权
    • Gaming machine with insurance pay and playing method thereof
    • 具有保险费用和游戏方式的游戏机
    • US08177631B2
    • 2012-05-15
    • US11987730
    • 2007-12-04
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F13/00
    • G07F17/32G07F17/3267
    • A gaming machine includes a display for displaying an image relating to a unit game, in which it is determined whether or not an awarding outcome is provided to a player, a counter for accumulating a count-value with successive execution of the unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller receives a first wager on the unit game and awards a predefined payout to the player when an outcome of the unit game turns out to be a specific outcome. The controller also receives a second wager for the insurance pay. Furthermore, the controller executes transition into a free game which does not require the first wager, when the count-value reaches a predefined value in the unit game with the second wager, and provides the insurance pay according to an outcome of the free game.
    • 游戏机包括显示器,用于显示与单元游戏相关的图像,其中确定是否向玩家提供奖励结果;计数器,用于累积具有连续执行单元游戏的计数值,并重置 当满足预定义的复位条件时的计数值,以及控制器。 当单位游戏的结果证明是特定的结果时,控制器在单位游戏上接收第一次下注并向玩家授予预定义的支付。 控制人还收到第二次投保保险金。 此外,当计数值在第二次下注的单位游戏中达到预定值时,控制器执行转换为不需要第一次下注的免费游戏,并根据自由游戏的结果提供保险费。
    • 52. 发明授权
    • Game system
    • 游戏系统
    • US08177629B2
    • 2012-05-15
    • US11207773
    • 2005-08-22
    • Yukinori Inamura
    • Yukinori Inamura
    • A63F9/24
    • G07F17/3258G07F17/32G07F17/323
    • A game system includes a server and gaming machines each connected to the server via a network. The server stores therein game programs which are downloaded via the network to any one of the gaming machines so that a game program recorded in the gaming machine is changed. A predetermined percent of a bet value per on each of the gaming machines are accumulated, and the accumulated amount is awarded to any of the gaming machines satisfying a predetermined game condition, regardless of the kind of game programs recorded in the gaming machines.
    • 游戏系统包括服务器和游戏机,每个服务器和游戏机通过网络连接到服务器。 服务器将通过网络下载的游戏程序存储到游戏机中的任何一个,从而改变记录在游戏机中的游戏程序。 不管游戏机中记录的游戏程序的种类如何,每个游戏机的每个游戏机的预定百分比的下注值被累积,并且累积的量被授予满足预定游戏条件的游戏机。
    • 53. 发明申请
    • Gaming Machine
    • 游戏机
    • US20110306404A1
    • 2011-12-15
    • US13218057
    • 2011-08-25
    • Jun FujimotoYukinori InamuraKazumasa Yoshizawa
    • Jun FujimotoYukinori InamuraKazumasa Yoshizawa
    • A63F9/24
    • G07F17/34G07F17/3211G07F17/3216G07F17/3244G07F17/3267
    • A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award.
    • 用游戏机玩游戏的方法包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示符号; (e)每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则执行彩票以确定符号的特定组合; (g)为大于正常奖励的符号的具体组合设定奖励; (h)如果符号的具体组合显示在显示设备上,则支付较大的奖励; 以及(i)如果在显示装置上显示与特定符号组合不同的符号的组合,则将较大奖励转换回正常奖励。
    • 54. 发明授权
    • Gaming system and gaming machine
    • 游戏机和游戏机
    • US07918735B2
    • 2011-04-05
    • US11283920
    • 2005-11-22
    • Yukinori Inamura
    • Yukinori Inamura
    • A63F13/00
    • G07F17/323G07F17/3262
    • A plurality of game selection-enabled gaming machines, which implement a game on the basis of a unit gaming fee, are connected to a game providing server via a network. The game providing server includes a game program storage unit and a download unit for permitting downloading a game program of a type of game requested by the gaming machine. The respective gaming machines includes a unit gaming fee selection unit for enabling selection of a unit gaming fee from a plurality of candidates, a game type selection unit for enabling selection of a type of game from the game type candidates which accept the selected unit gaming fee, and a game program request unit for requesting the game program from the game providing server.
    • 基于单位游戏费实施游戏的多个具有游戏选择能力的游戏机通过网络连接到游戏提供服务器。 游戏提供服务器包括游戏程序存储单元和用于允许下载由游戏机请求的游戏类型的游戏程序的下载单元。 相应的游戏机包括用于从多个候选者中选择单位游戏费用的单元游戏费用选择单元,用于从接受所选择的单元游戏费用的游戏类型候选者中选择一种类型的游戏的游戏类型选择单元 以及用于从游戏提供服务器请求游戏程序的游戏程序请求单元。
    • 55. 发明授权
    • Gaming machine and gaming system
    • 游戏机和游戏系统
    • US07780521B2
    • 2010-08-24
    • US11649369
    • 2007-01-04
    • Yukinori Inamura
    • Yukinori Inamura
    • A63F5/04G07F17/34
    • G07F17/3244G07F17/32G07F17/3258
    • Based on that the insurance BET operation portion 7 is operated, the specific winning prize lottery process (S14) is executed to determine the specific winning prize, which does not become the count object, among plural prizes by the lottery. And the number of times of game, which becomes the winning prize other than the specific winning prize according to the lottery result, is counted in the count process of game number of times (S21), and at the time that the number of times of game reaches to the predetermined number of times of game for giving the threshold prize, the special payout is given to the player.
    • 基于该保险BET操作部分7的操作,执行特定获胜奖彩票处理(S14),以便通过彩票在多个奖品中确定不成为计数对象的特定获奖奖品。 并且根据彩票结果成为除特定中奖者以外的获奖者的游戏次数被计入游戏次数的计数过程(S21),并且在游戏次数的次数 游戏达到给定阈值奖励的预定次数的游戏,向玩家提供特殊支付。
    • 56. 发明申请
    • Gaming machine and playing method thereof
    • 游戏机及其播放方法
    • US20090098924A1
    • 2009-04-16
    • US11976312
    • 2007-10-23
    • Yukinori Inamura
    • Yukinori Inamura
    • A63F9/24A63F13/00
    • G07F17/32G07F17/34
    • The rearrangement symbol data is received from a host computer 200 that determines symbols in a rearrangement in a base probability state in which a probability that the symbols 180 rearranged will constitute a specific relation is a predetermined probability and determines symbols in a rearrangement in a high probability state in which a probability that the symbols 180 rearranged will constitute a specific relation is higher than the predetermined probability, when a predetermined condition is realized. Based on rearrangement symbol data, the symbols 180 are rearranged. A win is determined by a relation of the symbols 180 rearranged.
    • 重新排列符号数据从主机计算机200接收,主计算机200以基本概率状态重新排列的符号,其中符号180重新排列的概率将构成特定关系是预定概率,并以高概率确定重新排列的符号 当实现预定条件时,重新排列符号180的概率将构成特定关系的状态高于预定概率。 基于重排符号数据,符号180被重新排列。 胜利由重新排列的符号180的关系决定。
    • 57. 发明申请
    • Gaming Machine
    • 游戏机
    • US20080261676A1
    • 2008-10-23
    • US12099386
    • 2008-04-08
    • Jun FUJIMOTOYukinori InamuraKazumasa Yoshizawa
    • Jun FUJIMOTOYukinori InamuraKazumasa Yoshizawa
    • A63F9/24
    • G07F17/3211G07F17/3244G07F17/3267
    • A gaming machine includes reels, motors, an input device, a memory, and a controller. The controller is configured to: (a) execute a lottery and start a game in response to an input to the input device; (b) transmit a signal to the motors so as to cause the reels to rotate; (c) transmit a signal to the motors so as to cause symbols to come to rest in accordance with the lottery result; (d) when the symbols statically displayed on the reels match a combination of symbols, determine a corresponding amount of award to be paid from credit; (e) when a condition is satisfied, increase an amount of award to be paid from the credit for a special combination of symbols; and (f) when the special combination of symbols is statically displayed on the reels, pay the increased award preferentially from the credit stored in the memory.
    • 游戏机包括卷轴,马达,输入装置,存储器和控制器。 控制器被配置为:(a)响应于对输入设备的输入而执行彩票并开始游戏; (b)将信号发送到马达,以使卷轴旋转; (c)向马达发送信号,以使符号根据彩票结果进行休息; (d)当卷轴上静态显示的符号符合符号组合时,确定相应的信用额度; (e)满足条件时,增加符号特殊组合的信用额度; 和(f)当符号的特殊组合被静态地显示在卷轴上时,优先从存储在存储器中的信用中支付增加的奖励。
    • 58. 发明申请
    • GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME
    • 获取保险费用的游戏机和游戏玩法的游戏机
    • US20080254874A1
    • 2008-10-16
    • US12022686
    • 2008-01-30
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • G07F17/32
    • G07F17/3244
    • A gaming machine includes a display configured to display an image concerning a unit game for determining whether or not a play result deserves a payout, a counter configured to be reset under a predetermined condition and to increment a count value every time the unit game is executed, and a controller. The controller performs control to provide a predetermined amount of payout when a play result of the unit game satisfies a specific play result, to receive a bet, as a prerequisite for getting an insurance-pay, made on an arbitrary number of the unit games set as a group, and to provide a predetermined amount of payout when the count value reaches a predetermined value in the group of the unit games.
    • 游戏机包括:显示器,被配置为显示关于单位游戏的图像,用于确定播放结果是否值得支付;配置为在预定条件下复位的计数器,以及在每次执行单元游戏时增加计数值 ,和控制器。 当单元游戏的播放结果满足特定播放结果时,控制器执行控制以提供预定量的支付,以接收作为获得保险支付的先决条件的赌注作为在任意数量的单元游戏机上进行的预定量的支付 作为组,并且当该单元游戏的组中的计数值达到预定值时,提供预定量的支付。
    • 59. 发明申请
    • Gaming machine and playing method thereof
    • 游戏机及其播放方法
    • US20080254873A1
    • 2008-10-16
    • US11987731
    • 2007-12-04
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F9/24
    • G07F17/32G07F17/3244G07F17/3267
    • A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller executes transition into a second game when the count-value reaches a predefined value in the unit game with a wager for the insurance pay, and provides the rescue pay according to an outcome of the second game.
    • 游戏机执行单元游戏,其中确定单元游戏的结果是否值得奖励。 游戏机包括用于显示与单元游戏相关的图像的下部LCD,用于通过连续的单位游戏累积计数值的计数器,并且当满足预定的复位条件时重置计数值;以及控制器。 当单位游戏的结果证明是特定的结果时,控制器向玩家提供预定义的支付。 控制人也收到一笔保险费的赌注。 此外,当计数值在单位游戏中达到预定值并进行保险付款的赌注时,控制器执行转换到第二游戏,并且根据第二游戏的结果提供救援金。
    • 60. 发明申请
    • Gaming machine with insurance pay and playing method thereof
    • 具有保险费用和游戏方式的游戏机
    • US20080254872A1
    • 2008-10-16
    • US11987730
    • 2007-12-04
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F9/24
    • G07F17/32G07F17/3267
    • A gaming machine includes a display for displaying an image relating to a unit game, in which it is determined whether or not an awarding outcome is provided to a player, a counter for accumulating a count-value with successive execution of the unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller receives a first wager on the unit game and awards a predefined payout to the player when an outcome of the unit game turns out to be a specific outcome. The controller also receives a second wager for the insurance pay. Furthermore, the controller executes transition into a free game which does not require the first wager, when the count-value reaches a predefined value in the unit game with the second wager, and provides the insurance pay according to an outcome of the free game.
    • 游戏机包括显示器,用于显示与单元游戏相关的图像,其中确定是否向玩家提供奖励结果;计数器,用于累积具有连续执行单元游戏的计数值,并且重置 当满足预定义的复位条件时的计数值,以及控制器。 当单位游戏的结果证明是特定的结果时,控制器在单位游戏上接收第一次下注并向玩家授予预定义的支付。 控制人还收到第二次投保保险金。 此外,当计数值在第二次下注的单位游戏中达到预定值时,控制器执行转换为不需要第一次下注的免费游戏,并根据自由游戏的结果提供保险费。