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    • 53. 发明授权
    • Management of time information within a plurality of execution spaces
    • 管理多个执行空间内的时间信息
    • US07770046B2
    • 2010-08-03
    • US11687746
    • 2007-03-19
    • Shinya SaitoMariko Kitajima
    • Shinya SaitoMariko Kitajima
    • G06F1/24
    • G06F1/14
    • An information-processing apparatus for executing processes in mutually independent execution spaces, the processes comprising a first process for managing time information and acquiring and providing clocked time information in accordance with a request; a second process for receiving a request for acquisition of time information, outputting the request to the first process, and acquiring and outputting provided time information; and a third process for outputting a request for acquisition of time information to the second process in accordance with a request from a request source, acquiring time information output by the second process, and providing the acquired time information to the request source.
    • 一种用于执行相互独立的执行空间中的处理的信息处理装置,所述处理包括:用于管理时间信息的第一处理,并根据请求获取和提供时钟信息; 接收用于获取时间信息的请求的第二处理,将所述请求输出到所述第一处理,以及获取并输出所提供的时间信息; 以及第三处理,用于根据来自请求源的请求向第二进程输出获取时间信息的请求,获取由第二进程输出的时间信息,并将获取的时间信息提供给请求源。
    • 55. 发明授权
    • Interactive toy, reaction behavior pattern generating device, and reaction behavior pattern generating method
    • 互动玩具,反应行为模式生成装置和反应行为模式生成方法
    • US06682390B2
    • 2004-01-27
    • US09885922
    • 2001-06-22
    • Shinya Saito
    • Shinya Saito
    • A63H328
    • A63H3/28A63H2200/00
    • An interactive toy (1) comprises stimulus sensors (5) for detecting an inputted stimulus, actuators or the like (3, 4) for actuating the interactive toy (1), and a control unit (10) for controlling the actuators or the like (3, 4) so that the interactive toy (1) may take reaction behavior to the stimulus detected by the stimulus sensors (5). Here, the control unit (10) changes the reaction behavior of the interactive toy (1), according to a total value of generated action points caused by the reaction behavior of the interactive toy (1). Thus, the reaction behavior (output) of the interactive toy is made into points, and the reaction behavior of the interactive toy (1) is changed according to the total value of the points. Thereby, both enriching the variation related to the reaction behavior and prediction difficulty of the reaction behavior can be attempted.
    • 交互式玩具(1)包括用于检测输入的刺激的刺激传感器(5),用于致动交互式玩具(1)的致动器等(3,4),以及用于控制致动器等的控制单元 (3,4),使得交互式玩具(1)可以对由刺激传感器(5)检测到的刺激采取反应行为。 这里,控制单元(10)根据由交互式玩具(1)的反应行为引起的生成动作点的总值,改变交互式玩具(1)的反应动作。 因此,交互式玩具的反应行为(输出)被分成点,并且交互式玩具(1)的反应行为根据点的总值而改变。 因此,可以尝试富集与反应行为相关的变化和反应行为的预测难度。
    • 58. 发明授权
    • Starter motor
    • 起动马达
    • US08069740B2
    • 2011-12-06
    • US11991263
    • 2006-09-01
    • Shinya SaitoChihiro HorikoshiShigeyuki EnkakuHitoshi Ono
    • Shinya SaitoChihiro HorikoshiShigeyuki EnkakuHitoshi Ono
    • F02N15/06
    • F02N11/00F02N15/00Y10T74/13Y10T74/137
    • A screw mounting hole and a female screw part are formed in a bearing part of a gear cover, and the screw insertion hole is formed in the idle shaft. The idle shaft is fixed to the gear cover by inserting a fixing screw through the screw mounting hole and screwing it into the female screw part through the screw insertion hole. A positioning groove in a predetermined position in relation to the screw insertion hole is formed in the end face of the idle shaft. When the positioning groove is disposed perpendicularly to an engine mounting surface and the idle shaft is fitted to the gear cover, the screw mounting hole is opposed to the screw insertion hole and, when the fixing screw is fitted, the confirmation of hole positions and the aligning of holes can be eliminated.
    • 螺钉安装孔和内螺纹部分形成在齿轮罩的轴承部分中,螺钉插入孔形成在空转轴中。 怠速轴通过螺钉安装孔插入固定螺钉并通过螺丝插入孔将其拧入内螺纹部分,固定在齿轮罩上。 相对于螺钉插入孔的预定位置的定位槽形成在怠速轴的端面。 当定位槽垂直于发动机安装面设置并且怠速轴装配到齿轮盖上时,螺钉安装孔与螺钉插入孔相对,并且当安装固定螺钉时,确定孔位置和 可以排除孔的对准。
    • 60. 发明申请
    • DATA TRANSFER CONTROL DEVICE AND DATA TRANSFER CONTROL METHOD
    • 数据传输控制设备和数据传输控制方法
    • US20110047303A1
    • 2011-02-24
    • US12827362
    • 2010-06-30
    • Shinya Saito
    • Shinya Saito
    • G06F3/00
    • G06F3/061G06F3/0659G06F3/0673
    • A data transfer control device in accordance with an exemplary aspect of the present invention includes a first communication unit that processes data transfer with a peripheral device, and a second communication unit that processes data transfer with a host device, wherein one of the first and second communication units serves as a preferential communication unit whose data transfer should have a high priority, and another of the first and second communication units serves as a non-preferential communication unit, when the data transfer is being performed in the preferential communication unit, the preferential communication unit notifies the non-preferential communication unit that the data transfer is being performed, and when the non-preferential communication unit is being notified that the data transfer is being performed from the preferential communication unit, the non-preferential communication unit puts the data transfer in the non-preferential communication unit on hold.
    • 根据本发明的示例性方面的数据传输控制设备包括处理与外围设备的数据传输的第一通信单元和处理与主机设备的数据传输的第二通信单元,其中第一和第二 通信单元作为优先通信单元,其数据传输应该具有高优先级,并且当在优先通信单元中执行数据传输时,第一和第二通信单元中的另一个用作非优先通信单元,优先 通信单元通知非优先通信单元正在执行数据传送,并且当非优先通信单元被通知正在从优先通信单元执行数据传输时,非优先通信单元将数据 在非优先通信单元中转移保持。