会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 46. 发明授权
    • Gaming system and method providing an award for designated losing conditions
    • 游戏系统和方法为指定的失去条件提供奖励
    • US08177633B2
    • 2012-05-15
    • US12191859
    • 2008-08-14
    • Anthony J. BaerlocherDaniel J. DeWaalLance R. PetersonVincent P. Smith
    • Anthony J. BaerlocherDaniel J. DeWaalLance R. PetersonVincent P. Smith
    • A63F13/00
    • G07F17/3244G07F17/3274
    • The gaming system and method disclosed herein provides an award to one or more players for a non-occurrence of a designated event. The gaming system monitors a plurality of games played at a plurality of gaming devices. If the designated event occurs, the gaming system resets an event counter associated with tracking the non-occurrence of the designated event. If the designated event does not occur, the gaming system: (i) increments the event counter to account for the non-occurrence of the designated event, and (ii) determines if the quantity of games played since the last event occurred at least equals a predetermined quantity of games played. If the quantity of games played since the last event occurred at least equals the predetermined quantity, the gaming system provides one or more of the players an award for the non-occurrence of the designated event.
    • 本文所公开的游戏系统和方法为一个或多个玩家提供了不发生指定事件的奖励。 游戏系统监视在多个游戏设备上播放的多个游戏。 如果指定的事件发生,则游戏系统重置与跟踪指定事件的不发生相关联的事件计数器。 如果指定的事件没有发生,则游戏系统:(i)增加事件计数器以解决指定事件的不发生,以及(ii)确定自上次事件发生的游戏数量是否至少等于 预定数量的游戏玩。 如果从上一次事件发生的游戏数量至少等于预定数量,则游戏系统为一个或多个游戏者提供不指定事件的发生。
    • 49. 发明授权
    • Gaming device having varying risk player selections
    • 具有不同风险玩家选择的游戏装置
    • US07607978B2
    • 2009-10-27
    • US11834424
    • 2007-08-06
    • Gregg J. PalmerLance R. PetersonAnthony J. BaerlocherBayard S. Webb
    • Gregg J. PalmerLance R. PetersonAnthony J. BaerlocherBayard S. Webb
    • A63F13/10
    • G07F17/3244G07F17/3262G07F17/34
    • A processor controlled gaming device having a display device in communication with the processor. When the display device receives an input from the player, gaming device randomly generates an outcome, the display device displays an event having the outcome and the gaming device provides the player with a payout in association with the outcome and the selected input. The inputs have paytables that vary in range. One input has a large, risky payout range with big and small payouts. One input has a small, conservative payout range with intermediate payouts. Other inputs have ranges that fall in between the risky and conservative ranges. Each of the ranges has the same overall expected value, so that the gaming device does not favor the player's choice of a risky or conservative input.
    • 一种具有与处理器通信的显示设备的处理器控制的游戏设备。 当显示设备从播放器接收到输入时,游戏设备随机地产生结果,显示设备显示具有结果的事件,并且游戏设备向玩家提供与结果和所选输入相关联的支付。 输入项有不同范围的付款方式。 一个投入具有巨大的,有风险的支付范围,大和小的支出。 一个输入具有小的,保守的支付范围,具有中间支付。 其他投入具有范围在风险和保守范围之间。 每个范围具有相同的总体期望值,使得游戏设备不赞成玩家选择风险或保守的输入。
    • 50. 发明授权
    • Gaming device having varying risk player selections
    • 具有不同风险玩家选择的游戏装置
    • US07252590B2
    • 2007-08-07
    • US11210442
    • 2005-08-24
    • Gregg J. PalmerLance R. PetersonAnthony J. BaerlocherBayard S. Webb
    • Gregg J. PalmerLance R. PetersonAnthony J. BaerlocherBayard S. Webb
    • A63F13/00
    • G07F17/3244G07F17/3262G07F17/34
    • A processor controlled gaming device having a display device in communication with the processor. When the display device receives an input from the player, gaming device randomly generates an outcome, the display device displays an event having the outcome and the gaming device provides the player with a payout in association with the outcome and the selected input. The inputs have paytables that vary in range. One input has a large, risky payout range with big and small payouts. One input has a small, conservative payout range with intermediate payouts. Other inputs have ranges that fall in between the risky and conservative ranges. Each of the ranges has the same overall expected value, so that the gaming device does not favor the player's choice of a risky or conservative input.
    • 一种具有与处理器通信的显示设备的处理器控制的游戏设备。 当显示设备从播放器接收到输入时,游戏设备随机地产生结果,显示设备显示具有结果的事件,并且游戏设备向玩家提供与结果和所选输入相关联的支付。 输入项有不同范围的付款方式。 一个投入具有巨大的,有风险的支付范围,大和小的支出。 一个输入具有小的,保守的支付范围,具有中间支付。 其他投入具有范围在风险和保守范围之间。 每个范围具有相同的总体期望值,使得游戏设备不赞成玩家选择风险或保守的输入。