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    • 31. 发明申请
    • MULTI-FUNCTIONAL WAVEABLE TOY
    • 多功能浪漫玩具
    • US20090176439A1
    • 2009-07-09
    • US12142763
    • 2008-06-19
    • Willy Chen
    • Willy Chen
    • A63H23/10
    • A63B71/00A63B2208/12
    • A multi-functional waveable toy, comprises a cylinder made of a soft hollow cylinder; an interior of the tube wall being a receiving chamber; one end of the receiving chamber being formed with an opening and another end thereof having a through hole; a holding rod having a holding section and a rod body, the holding section being made of soft material; the rod body can insert into the receiving chamber of the cylinder from the opening of the cylinder; a lower end of the rod body having a plug; when holding the holding rod to pull the holding rod upwards, the plug be buckled at the opening of the cylinder so as to confine the movement of the holding rod; furthermore, the air or water can be absorbed into the receiving chamber of the cylinder from the through hole.
    • 一种多功能波浪玩具,包括由软中空圆筒制成的圆筒; 管壁的内部是容纳室; 接收室的一端形成有开口,另一端具有通孔; 具有保持部和杆体的保持杆,保持部由软质材料制成; 杆体可以从气缸的开口插入到气缸的接收室中; 杆体的下端具有塞子; 当握持固定杆向上拉动固定杆时,塞子在气缸的开口处弯曲,以限制保持杆的运动; 此外,空气或水可以从通孔吸收到气缸的接收室中。
    • 32. 发明授权
    • Interactive water attraction and quest game
    • 互动式吸水游戏
    • US07029400B2
    • 2006-04-18
    • US10632556
    • 2003-08-01
    • Rick A. Briggs
    • Rick A. Briggs
    • A63H23/10
    • A63G31/007A63F9/183A63F2009/2489A63F2250/205A63G3/02A63G33/00
    • An interactive water attraction and system of game play is provided wherein the gaming is carried out within a pool, water park or water attraction. The game utilizes electronically identifiable objects, cards, bands, tags and/or the like, to provide an interactive game play experience generally simulative of a computer adventure game experience. Play participants are challenged to work and cooperate with other play participants to find identified objects, clues or other information and to use the objects, clues or information to solve various puzzles or problems that present encumbrances inhibiting players' advancement in the game. Each play participant possesses a unique RFID band, card or the like, that electronically identifies the play participant and enables the play system to award and track points or other rewards to successful play participants individually or working with other play participants as a team. The game in accordance with the invention provides the intellectual challenge and excitement of a computer adventure game, but with tangible interactives, physical challenges, and social interaction.
    • 提供了一种交互式吸水和游戏系统,其中游戏在游泳池,水上公园或吸引水中进行。 该游戏利用电子可识别的对象,卡片,乐队,标签等来提供通常模拟计算机冒险游戏体验的交互式游戏体验。 玩家参与者面临挑战,与其他玩家参与者进行合作,找出识别的对象,线索或其他信息,并使用对象,线索或信息来解决各种谜题或问题,从而阻止玩家在游戏中的进步。 每个游戏参与者具有独特的RFID带,卡等,以电子方式识别游戏参与者,并且使游戏系统能够单独地奖励和跟踪成功的游戏参与者或与其他游戏参与者一起工作的点或其他奖励。 根据本发明的游戏提供了计算机冒险游戏的智力挑战和兴奋,但是具有有形的交互,物理挑战和社交交互。
    • 37. 发明授权
    • Wind and surf propelled aquatic device
    • 风帆冲浪式水上装置
    • US4768988A
    • 1988-09-06
    • US948028
    • 1986-12-31
    • John R. Rutter
    • John R. Rutter
    • A63H23/10A63H23/00
    • A63H23/10
    • A floating aquatic device, e.g. toy, boat, etc, which is propelled by the wind and surf comprises a buoyant body hull and a flat, generally triangular, horizontal keel plate secured to the bottom of the hull in a vertical spaced relation. The body hull has a concave rear portion which is of greater height and width relative to the remainder of the hull and configured in a manner to capture sufficient water and/or wind forces to propel the toy through the water in which it is floating by the forces co-acting with the concave rear portion of the hull. The generally triangular keel is of sufficient weight to maintain said hull in an upright floating position and to stabilize the device. The concave rear portion of the hull is configured to bifurcate the water and/or wind forces co-acting with the rear portion to orient the forward end of the toy in a direction opposed to the forces. The concave rear portion of the hull directs a portion of the water forces from the curl of the wave downwardly onto the wide rear portion of the keel plate to skim the device through the water.
    • 浮动水生装置,例如 由风和冲浪推动的玩具,船等包括浮力的船体和平坦的,大体上三角形的水平龙骨板,其以垂直间隔的关系固定在船体的底部。 身体船体具有相对于船体的其余部分具有更大的高度和宽度的凹形后部部分,并且构造成以捕获足够的水和/或风力的方式来推动玩具通过其浮动的水 与船体的凹后部共同作用的力。 通常三角龙骨具有足够的重量,以将所述船体保持在直立的浮动位置并使装置稳定。 船体的凹后部构造成将与后部部分共同作用的水和/或风力分叉,以使玩具的前端在与该力相反的方向上定向。 船体的凹后部将水力的一部分从波浪的卷曲向下引导到龙骨板的宽后部,以通过水撇除装置。
    • 40. 发明授权
    • Water toy
    • 水玩具
    • US4202134A
    • 1980-05-13
    • US856349
    • 1977-12-01
    • Howard J. Morrison
    • Howard J. Morrison
    • A63F9/10A63H3/16A63H23/10
    • A63H3/16A63F9/10A63F2250/205
    • A water toy for children comprises a plurality of puzzle pieces formed of lightweight, floatable material and each puzzle piece includes one or more contoured edge portions which are shaped to removably interlock with a contoured edge portion of an adjacent puzzle piece like a jigsaw puzzle. The assembled puzzle pieces form the outer profile of an animal or other creature such as a whale, or the like, when they are assembled together with their contoured edge portions interlocked in a proper selected assembled relation. Each puzzle piece is of sufficient thickness so that while the pieces may slide relative to one another due to the water action, they will not become disassembled. Each of the individual puzzle pieces also includes on at least one side, an individual animated face and is shaped to present a particular real or imaginary animal such as a turtle, shark, seal, serpent or other creature.
    • 用于儿童的水玩具包括由轻质的可浮动材料形成的多个拼图块,并且每个拼图件包括一个或多个轮廓边缘部分,其被成形为可拆卸地与诸如拼图的相邻拼图块的轮廓边缘部分互锁。 组装好的拼图块形成动物或其他生物如鲸鱼等的外形,当它们组装在一起时,其轮廓边缘部分以适当选择的组合关系互锁。 每个拼图片具有足够的厚度,使得由于水的作用,碎片可能相对于彼此滑动,它们将不会被拆卸。 每个拼图块还包括至少一侧,单个动画面,并且被成形为呈现特定的真实或假想的动物,例如乌龟,鲨鱼,密封,蛇或其他生物。