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    • 31. 发明申请
    • Image processing program and image processing device
    • 图像处理程序和图像处理装置
    • US20070116326A1
    • 2007-05-24
    • US11498772
    • 2006-08-04
    • Eiji AonumaYoichi YamadaHajime NakamuraHiroshi Umemiya
    • Eiji AonumaYoichi YamadaHajime NakamuraHiroshi Umemiya
    • G06K9/00G06K9/36
    • A63F13/577A63F13/10A63F2300/64A63F2300/643
    • A video game device calculates an angle of an object 71, etc., with respect to a reference direction in a three-dimensional space. Then, the video game device defines a virtual cylindrical model for each of a plurality of objects so that a bottom surface of each cylindrical model is perpendicular to the reference direction. The video game device defines a plurality of cylindrical models for a predetermined object if the inclination of the predetermined object with respect to the reference direction is greater than a predetermined angle. Then, the video game device determines whether or not the defined cylindrical models have an overlap therebetween. Then, if two cylindrical models are determined to be overlapping with each other, the video game device gives a predetermined change to the two objects in response to the collision.
    • 视频游戏装置相对于三维空间中的参考方向计算对象71等的角度。 然后,视频游戏装置为多个对象中的每一个定义虚拟圆柱模型,使得每个圆柱模型的底表面垂直于参考方向。 如果预定对象相对于参考方向的倾斜大于预定角度,则视频游戏装置为预定对象定义多个圆柱模型。 然后,视频游戏装置确定所定义的圆柱模型是否在它们之间具有重叠。 然后,如果确定两个圆柱模型彼此重叠,则视频游戏装置响应于冲突给予两个对象预定的改变。
    • 33. 发明申请
    • Image forming apparatus and image forming method
    • 图像形成装置及图像形成方法
    • US20060024074A1
    • 2006-02-02
    • US11195352
    • 2005-08-01
    • Masahiro MaedaYoichi Yamada
    • Masahiro MaedaYoichi Yamada
    • G03G15/00G03G15/02G03G15/16
    • G03G15/169G03G15/0173G03G15/162G03G15/1675G03G15/5058G03G2215/00059
    • An image forming apparatus includes an image carrier, a charging unit configured to charge the image carrier, an exposing unit configured to form an electrostatic latent image on the charged image carrier, a developing unit configured to develop the electrostatic latent image formed on the image carrier with a development material for forming a development image, an intermediate transfer member that includes a multilayer structure having a conductive layer; a transfer unit configured to transfer the development image on the intermediate transfer member, and a control unit that controls a transfer potential and a charging potential so that a potential difference between the transfer potential and a non-image portion potential on the image carrier in a transfer position falls within a predetermined range.
    • 图像形成装置包括图像载体,被配置为对图像载体进行充电的充电单元,被配置为在充电图像载体上形成静电潜像的曝光单元,被配置为显影形成在图像载体上的静电潜像的显影单元 具有用于形成显影图像的显影材料,中间转印部件,其包括具有导电层的多层结构; 配置成将显影图像转印在中间转印部件上的转印单元,以及控制单元,其控制转印电位和充电电位,使得图像载体上的转印电位与非图像部分电位之间的电位差在 转印位置落在预定范围内。
    • 35. 发明申请
    • Image processing system
    • 图像处理系统
    • US20050007384A1
    • 2005-01-13
    • US10912047
    • 2004-08-06
    • Yoichi YamadaTomoaki Yoshinobu
    • Yoichi YamadaTomoaki Yoshinobu
    • A63F13/00A63F13/10A63F13/12G06T13/20G06T15/04H04N1/40
    • A63F13/655A63F13/10A63F13/12A63F13/213A63F13/323A63F13/92A63F2300/403A63F2300/695A63F2300/807G06T13/40G06T19/00G06T2200/24
    • An image processing system includes a fixed-type game machine and a hand-held type game machine. To the hand-held type game machine, an imaging cartridge is attached, and therefore, when an operator photographs a face image of a desired object, for example, face image data corresponding thereto is produced. In addition, by operating an operating switch of the hand-held type game machine, the operator can input feature data representing a feature of the object. The hand-held type game machine transmits the face image data and the feature data to the fixed-type game machine. The fixed-type game machine deforms provisional three-dimensional character data selected by the operator based on the feature data, and attaches the face image data to the deformed provisional three-dimensional feature data so as to compose an image. A composed image is displayed on an image display device by an animation based on the feature data.
    • 图像处理系统包括固定式游戏机和手持式游戏机​​。 对于手持式游戏机​​,安装有成像盒,因此,当操作者拍摄期望对象的脸部图像时,例如,产生与其对应的面部图像数据。 此外,通过操作手持型游戏机的操作开关,操作者可以输入表示对象的特征的特征数据。 手持型游戏机将面部图像数据和特征数据发送到固定型游戏机。 固定式游戏机根据特征数据对由操作者选择的临时三维字符数据进行变形,并将面部图像数据附加到变形的临时三维特征数据上以构成图像。 通过基于特征数据的动画,在图像显示装置上显示合成图像。
    • 37. 发明授权
    • Apparatus for and method of reproducing music together with information representing beat of music
    • 用于再现音乐的装置和方法以及表示音乐节奏的信息
    • US06343055B1
    • 2002-01-29
    • US09271990
    • 1999-03-19
    • Shozo EmaHidehiro IshiiTakao SawabeYoshinori HasegawaKaoru YamamotoHirokazu InotaniTokihiro TakahashiYoichi Yamada
    • Shozo EmaHidehiro IshiiTakao SawabeYoshinori HasegawaKaoru YamamotoHirokazu InotaniTokihiro TakahashiYoichi Yamada
    • G11B700
    • G10H1/40G10H2220/086G11B2220/2562
    • A music reproducing apparatus is provided. The apparatus reproduces music on the basis of music data which includes music information representing music to be reproduced and beat information representing a beat of the music and which is recorded on a recording medium. The music information is divided into a plurality of music information pieces whose time length are equal to each other. The beat information is divided into a plurality of beat information pieces. Each of the beat information pieces includes information for designating one of the music information pieces in which the beat of the music is present. The apparatus includes: a reading device that reads the music data from the recording medium; a reproduction device that extracts the music information pieces from the read music data, and that reproduces the music on the basis of the extracted music information pieces; and a beat signal output device that extracts one of the beat information pieces from the read music data, and that designates one of the music information pieces in which the beat of music is present, and that outputs a beat signal representing the beat of the music at the same time that the designated one of the music information pieces is reproduced by the reproduction device.
    • 提供了一种音乐再现装置。 该装置基于包括表示要再现的音乐的音乐信息和表示音乐节拍的节拍信息并记录在记录介质上的音乐数据再现音乐。 音乐信息被分成多个时间长度彼此相等的音乐信息片段。 节拍信息被分成多个节拍信息片段。 节拍信息中的每一个包括用于指定其中存在音乐节拍的音乐信息片段中的一个的信息。 该装置包括:从记录介质读取音乐数据的读取装置; 从读取的音乐数据中提取音乐信息的再现装置,并且根据所提取的音乐信息片段再现音乐; 以及拍摄信号输出装置,其从所读取的音乐数据中提取节拍信息片段中的一个,并且指定音乐节目中存在的音乐信息片段之一,并且输出表示音乐节拍的拍子信号 同时由再现装置再现指定的一个音乐信息。
    • 39. 发明授权
    • Audio signal mixer for long mix editing
    • 音频信号混合器,用于长时间混合编辑
    • US06301365B1
    • 2001-10-09
    • US08561808
    • 1995-11-22
    • Yoichi YamadaTakeaki FunadaGen Inoshita
    • Yoichi YamadaTakeaki FunadaGen Inoshita
    • H04B100
    • H04H60/04G11B27/002G11B27/038G11B27/105G11B27/34
    • An audio signal mixer capable of performing a long mix editing with simple manipulations. A second audio signal producing means is prevented from producing a second audio signal when an operating member is positioned at a first end, while a first audio signal producing means is prevented from producing a first audio signal when the operating member is positioned at a second end. As the operating member is moved away from the first end or the second end, the first and second audio signals are mixed. As the operating member is moved toward the second end, the level of the first audio signal is gradually decreased while the level of the second audio signal is gradually increased. Conversely, as the operating member is moved toward the first end, the level of the second audio signal is gradually decreased while the level of the first audio signal is gradually increased. Thus, only by manipulating the operating member, it is possible to control two audio signal producing means such as CD players to reproduce or stop as well as to control a cross-fade operation for audio signals reproduced therefrom.
    • 能够通过简单的操作进行长混合编辑的音频信号混合器。 当操作构件位于第一端时,防止第二音频信号产生装置产生第二音频信号,同时当操作构件位于第二端时防止第一音频信号产生装置产生第一音频信号 。 当操作构件从第一端或第二端移开时,混合第一和第二音频信号。 当操作构件朝向第二端移动时,第一音频信号的电平逐渐减小,同时第二音频信号的电平逐渐增加。 相反,当操作构件朝向第一端移动时,第二音频信号的电平逐渐降低,同时第一音频信号的电平逐渐增加。 因此,只有通过操作操作部件,可以控制诸如CD播放器的两个音频信号产生装置再现或停止,并且控制从其再现的音频信号的交叉淡入淡出操作。