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    • 32. 发明申请
    • Noise reduction in color digital images using pyramid decomposition
    • 彩色数字图像使用金字塔分解降噪
    • US20050134734A1
    • 2005-06-23
    • US10738658
    • 2003-12-17
    • James AdamsJohn HamiltonFrances Williams
    • James AdamsJohn HamiltonFrances Williams
    • G06T5/00G09G5/00
    • G06T5/002G06T2207/10024G06T2207/20016
    • A method of removing noise from a color digital image, including receiving an original color digital image including a plurality of pixels represented in a primary-color space; producing at least one residual digital image and at least one base digital image from the original color digital image, the base digital image having a lower spatial resolution then the original color digital image; producing a noise reduced base digital image by removing noise from the residual image and the base digital image with a noise reduction filter and combining the noise reduced base digital image with the noise reduced residual image to produce a reconstructed digital image having reduced noise; transforming the reconstructed digital image into a luminance-chrominance color space; repeating the above process to produce a reconstructed luminance-chrominance digital image; and transforming the reconstructed luminance-chrominance digital image into a noise reduced digital image in the original primary color space.
    • 一种从彩色数字图像中去除噪声的方法,包括接收包括在原色空间中表示的多个像素的原始彩色数字图像; 从原始彩色数字图像产生至少一个残留数字图像和至少一个基本数字图像,基本数字图像具有较低的空间分辨率,然后是原始彩色数字图像; 通过利用降噪滤波器从残留图像和基本数字图像中去除噪声来产生噪声降低的基本数字图像,并将噪声降低的基本数字图像与噪声减小的残余图像组合以产生具有降低的噪声的重建数字图像; 将重建的数字图像变换为亮度色度色彩空间; 重复上述过程以产生重建的亮度色度数字图像; 并将重建的亮度色度数字图像变换成原始原色空间中的降噪数字图像。
    • 35. 发明授权
    • Multiple application coordination of the data update rate for a shared resource
    • 多个应用程序协调共享资源的数据更新速率
    • US08510663B2
    • 2013-08-13
    • US12763282
    • 2010-04-20
    • James Adams
    • James Adams
    • G06F9/46G06F3/048
    • G06F9/52
    • A method, system and computer program product for coordinating the data update rate for a shared resource amongst multiple, different and independently executing computing applications. A method coordinates the data update rate for a shared monitored resource amongst multiple, different and independently executing monitoring applications. The method can include detecting a toggling active of a fast mode user interface control disposed in a window of a corresponding monitoring application. The method also can include the activation in response to the detection, of a fast mode of data acquisition for the shared monitored resource. Finally, in response to the detection, other monitoring applications can be messaged to deactivate a fast mode of data acquisition for the shared monitored resource.
    • 一种用于在多个,不同和独立执行的计算应用之间协调共享资源的数据更新速率的方法,系统和计算机程序产品。 一种方法在多个,不同和独立执行的监视应用程序之间协调共享监视资源的数据更新速率。 该方法可以包括检测设置在相应监视应用的窗口中的快速模式用户界面控制的切换活动。 该方法还可以包括响应于检测的激活,用于共享监视资源的快速数据采集模式。 最后,响应于检测,其他监控应用程序可以被消息,以停用共享监视资源的快速数据采集模式。
    • 36. 发明申请
    • Method And System For Controlling A 3D Processor Using A Control List In Memory
    • 使用控制列表在内存中控制3D处理器的方法和系统
    • US20110221743A1
    • 2011-09-15
    • US12942626
    • 2010-11-09
    • Gary KeallGiles EdkinsEben UptonJames Adams
    • Gary KeallGiles EdkinsEben UptonJames Adams
    • G06T15/00
    • G06T15/005
    • A graphics processing device generates control lists for controlling processing of 3D graphics. Control lists comprise primitive data for the 3D graphics, pointers to primitive data and control data. Tags that correspond to records within the control lists may be utilized for the control of processing. The graphics processing device may comprise a 3D pipeline comprising parallel processors. Processing is performed on a tile by tile basis and comprises a tile binning phase and/or a tile rendering phase. The two phases of processing may be performed in parallel on different sets of data. Control lists comprise a main list and/or sub-lists, for example, tile lists. Control lists may comprise links to other lists. Processing control may advance through the control lists without interaction from a driver and/or from a processor that is external to the graphics processing device.
    • 图形处理装置产生用于控制3D图形处理的控制列表。 控制列表包括3D图形的原始数据,指向原始数据和控制数据的指针。 对应于控制列表内的记录的标签可以用于处理的控制。 图形处理装置可以包括包括并行处理器的3D流水线。 处理是以瓦片为单位执行的,并且包括瓦片合并阶段和/或瓦片渲染阶段。 处理的两个阶段可以在不同的数据集上并行执行。 控制列表包括主列表和/或子列表,例如瓦片列表。 控制列表可以包括到其他列表的链接。 处理控制可以通过控制列表前进,而不需要来自驱动器和/或来自图形处理装置外部的处理器的交互。
    • 37. 发明申请
    • Method And System For Compressing Tile Lists Used For 3D Rendering
    • 压缩瓷砖列表的方法和系统用于3D渲染
    • US20110216069A1
    • 2011-09-08
    • US12953128
    • 2010-11-23
    • Gary KeallEben UptonJames AdamsGiles Edkins
    • Gary KeallEben UptonJames AdamsGiles Edkins
    • G06T11/20G06T15/00
    • G06T11/20G06T15/00
    • A graphics processing device may generate coordinates for vertices of graphics primitives in a view-space. Tiles are defined within the view-space and are associated with tile lists. Primitives and/or vertices which overlap a tile are determined. Tile lists comprise differentially encoded indices and/or spatial coordinates for overlapping primitives. The differential encoding may or may not be byte aligned. During tile mode graphics rendering, tile lists are utilized to reference vertex attributes and/or primitives. Graphics rendering comprises a tile binning phase and a tile rendering phase. The primitives may comprise a triangle and/or joined triangles that share one or more vertices. For multiple joined primitives, information about shared vertices may be encoded without repetition for each primitive. Coordinates and/or corresponding weights for new vertices are encoded in a tile list and utilized for interpolating properties of the new vertices based on attributes of the original vertices.
    • 图形处理装置可以在视图空间中生成图形基元的顶点的坐标。 瓷砖在视图空间内定义,并与瓷砖列表相关联。 确定与瓦片重叠的基元和/或顶点。 平铺列表包含用于重叠基元的差分编码索引和/或空间坐标。 差分编码可以是或不是字节对齐。 在瓦片模式图形渲染期间,瓦片列表用于引用顶点属性和/或图元。 图形渲染包括瓦片合并阶段和瓦片渲染阶段。 原语可以包括共享一个或多个顶点的三角形和/或连接的三角形。 对于多个连接的原语,关于共享顶点的信息可以被编码而不对每个基元重复。 用于新顶点的坐标和/或对应的权重被编码在瓦片列表中,并且用于根据原始顶点的属性内插新顶点的属性。
    • 38. 发明申请
    • METHOD AND SYSTEM FOR RE-INVOKING DISPLAYS
    • 重新显示显示的方法和系统
    • US20090183111A1
    • 2009-07-16
    • US12015343
    • 2008-01-16
    • James Adams
    • James Adams
    • G06F3/048
    • G06F9/451
    • A method (600) for recovering a set of display screen windows (402, 404, 406, 408) in a multi-window display screen (304). The method involves retaining window information as stored window information (SWI). The SWI includes a first arrangement for a first set of display screen windows (DSWs) displayed on the multi-window display screen at a first time. Each of the DSWs has respective content (420, 422, 424, 426). The method also involves using the SWI for redisplaying the first set of display screen windows in the first arrangement on the multi-window display at a second time. The second time is after the first time and follows an event causing the first set of display screen windows to be removed from the multi-window display screen. The redisplayed DSWs contain at least a portion of the respective content.
    • 一种用于在多窗口显示屏幕(304)中恢复一组显示屏幕窗口(402,404,406,408)的方法(600)。 该方法涉及将窗口信息保留为存储的窗口信息(SWI)。 SWI包括在第一时间在多窗口显示屏幕上显示的第一组显示屏幕窗口(DSW)的第一布置。 每个DSW具有相应的内容(420,422,424,426)。 该方法还涉及使用SWI在第二时间在多窗口显示器上的第一布置中重新显示第一组显示屏幕窗口。 第二次是在第一次之后,并且遵循导致从多窗口显示屏幕移除第一组显示屏幕窗口的事件。 重新显示的DSW至少包含相应内容的一部分。
    • 40. 发明申请
    • WIRELESS POSTION LOCATION AND TRACKING SYSTEM
    • 无线位置位置跟踪系统
    • US20070247366A1
    • 2007-10-25
    • US10968814
    • 2004-10-18
    • Derek SmithJames AdamsNicolas NierenbergJoseph Baker
    • Derek SmithJames AdamsNicolas NierenbergJoseph Baker
    • G01S3/02H04Q7/20
    • G01S5/0252G01S5/021G06F19/00H04W4/029H04W4/043H04W64/00Y02D70/10
    • Techniques for accurate position location and tracking suitable for a wide range of facilities in variable environments are disclosed. In one aspect, a system for position location comprises a plurality of sensors (e.g. a network monitor, an environment sensor) for generating a measurements of a plurality of sources, a plurality of objects or tags, each object generating measurements of the plurality of sources, and a processor for receiving the measurements and generating a position location for one or more objects in accordance with the received measurements. In another aspect, a position engine comprises a mapped space of a physical environment, and a processor for updating the mapped space in response to received measurements. The position engine may receive second measurements from an object within the physical environment, and generate a position location estimate for the object from the received second measurements and the mapped space. Various other aspects are also presented.
    • 公开了用于在可变环境中适用于广泛设施的精确位置定位和跟踪的技术。 在一个方面,一种用于位置定位的系统包括用于产生多个源,多个对象或标签的测量的多个传感器(例如,网络监视器,环境传感器),每个对象产生多个源的测量 以及处理器,用于接收测量并根据所接收的测量值生成一个或多个对象的位置位置。 在另一方面,位置引擎包括物理环境的映射空间,以及用于响应于所接收的测量来更新映射空间的处理器。 位置引擎可以从物理环境内的对象接收第二测量,并从接收到的第二测量和映射空间生成对象的位置位置估计。 还提出了各种其他方面。