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    • 24. 发明申请
    • Gaming terminal with bonus payout indicated by ball-control feature
    • 游戏终端用球控功能指示奖金支付
    • US20050261047A1
    • 2005-11-24
    • US11125760
    • 2005-05-10
    • Daniel FidenLisa HelferThomas Kopera
    • Daniel FidenLisa HelferThomas Kopera
    • A63F9/24G07F17/32G07F17/38
    • G07F17/3244G07F17/3211G07F17/3267G07F17/3297
    • A gaming machine controlled by a processor in response to a wager, comprising a basic game and a bonus game is disclosed. The basic game includes a plurality of basic game outcomes, which include at least one start-bonus outcome. The bonus game feature is triggered by the start-bonus outcome indicated on a basic game visual display. The bonus game includes a chamber for displaying a plurality of physical balls which have a first and second indicia and a plurality of bonus prize tubes. Each prize tube is configured to display a randomly generated first or a second bonus prize award. The bonus game further includes a ball control feature activated by the start-bonus outcome which displays a prize ball in one of the prize tubes corresponding to a randomly generated bonus outcome. The prize ball will be displayed in the prize tube with the first indicia if the first bonus prize award is generated or with the second if the second bonus prize award generated.
    • 公开了一种由处理器控制的响应于下注的游戏机,包括基本游戏和奖励游戏。 基本游戏包括多个基本游戏结果,其包括至少一个开始奖励结果。 奖金游戏功能由基本游戏视觉显示器上指示的开始奖励结果触发。 奖励游戏包括用于显示具有第一和第二标记的多个物理球和多个奖金奖管的腔室。 每个奖杯配置为显示随机生成的第一或第二奖励奖。 奖金游戏还包括由开始奖励结果激活的球控制特征,其在与随机产生的奖励结果相对应的奖品中的一个中显示奖球。 如果产生了第一个奖金奖,则奖杯将在奖杯中与第一个标记一起显示,如果产生第二个奖金奖,则奖杯将显示在第二个奖杯中。
    • 30. 发明授权
    • Game play media lending machine, for which bank notes can be used
    • 游戏媒体借阅机,可以使用哪些纸币
    • US5715924A
    • 1998-02-10
    • US553251
    • 1995-11-13
    • Takatoshi TakemotoKazunari Kawashima
    • Takatoshi TakemotoKazunari Kawashima
    • G07D1/04G07F7/04G07F17/32G07F17/38
    • G07F17/3246G07D1/04G07F17/32G07F7/04
    • A bank note input from the outside is accepted for lending game play media. If change is to be given, a bank note is dispensed as the change. A bank note validation section (20a) takes in an input bank note, determines at least the denomination of the bank note, and outputs amount information. A bank note return section (20b) stores the bank note if it is a bank note that can be used for change, and is responsive to a change paying out command for dispensing a necessary number of bank notes as change to the outside, using the stored bank notes. A lending controller (70) uses a dispensing controller (81) for inputting the amount information and is responsive to a lending command for outputting a command for dispensing game play media in a given dispensing unit. The lending controller uses a calculation circuit (82) for subtracting an amount corresponding to the dispensing unit from an amount indicated by the amount information to find the remaining amount. A return controller (83) outputs a change paying out command to the bank note return section if the remaining amount is not zero. A game play media dispenser (60) is responsive to a dispensing command for dispensing a predetermined number of game play media.
    • PCT No.PCT / JP94 / 00776 Sec。 371日期:1995年11月13日 102(e)日期1995年11月13日PCT 1994年5月13日PCT公布。 公开号WO94 / 26369 日期1994年11月24日来自外部的银行票据输入被接受用于借出游戏媒体。 如果发生变更,则随着更改而分配纸币。 银行票据确认部分(20a)输入输入纸币,至少确定钞票的面额,并输出金额信息。 银行票据返回部分(20b)存储银行票据,如果它是可用于变更的钞票,并且响应于更改支付命令,以将必要数量的钞票作为对外部的变化,使用 存储的钞票。 贷款控制器(70)使用分配控制器(81)来输入金额信息,并且响应于用于输出用于在给定分配单元中分配游戏媒体的命令的借出命令。 贷款控制器使用计算电路(82)从由金额信息指示的量中减去与分配单元相对应的量,以找到剩余量。 如果剩余量不为零,返回控制器(83)向钞票返回部分输出兑换支付指令。 游戏媒体分配器(60)响应于用于分配预定数量的游戏媒体的分配命令。