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    • 22. 发明授权
    • Multi-stage multi-bet game, gaming device and method
    • 多级多投注游戏,游戏设备和方法
    • US06926607B2
    • 2005-08-09
    • US10435650
    • 2003-05-09
    • Scott D. SlomianyLawrence E. DeMarDuncan F. Brown
    • Scott D. SlomianyLawrence E. DeMarDuncan F. Brown
    • A63F13/00G07F17/32A63F9/24
    • G07F17/3244G07F17/3262G07F17/3267G07F17/3293
    • A slots game is comprised of a plurality of stages. Each operation of the game begins with the operation of a first stage. Depending on the outcome of the first stage the game may be over, or there may be an operation of a second stage. Depending on the outcome of the second stage, the game may be over or there may be an operation of another stage. This sequence continues until the game ends or until the final (nth) stage has been operated. A bet made on a stage of the game which is not played is lost. One embodiment is a multi-stage, multi-line, multi-coin video slot machine. The same game format with the same paytable is operated on each stage, with increasing payout multipliers at each stage providing an increasing amount to win at the higher stages. The “spin” at each stage is independent of the previous stages.
    • 老虎机游戏由多个阶段组成。 游戏的每个操作开始于第一阶段的操作。 根据第一阶段的结果,游戏可能已经结束,或者可能存在第二阶段的操作。 根据第二阶段的结果,游戏可能已经结束,或者可能存在另一个阶段的操作。 该序列继续,直到游戏结束或者直到最后(n th )阶段被操作。 在游戏的舞台上进行的一场没有被打的赌注丢失了。 一个实施例是多级,多线,多币投影视频老虎机。 在每个阶段都运行相同的付款方式的相同的游戏格式,每个阶段的支付乘数越来越多,在较高阶段赢得越来越多的收益。 每个阶段的“旋转”与以前的阶段无关。
    • 23. 发明授权
    • Racing game
    • 赛车游戏
    • US06793575B2
    • 2004-09-21
    • US10092119
    • 2002-03-06
    • Duncan F. BrownScott D. SlomianyLawrence E. DeMar
    • Duncan F. BrownScott D. SlomianyLawrence E. DeMar
    • A63F924
    • G07F17/3244G07F17/3211
    • In an embodiment as a video gaming machine, a racetrack and a plurality of racers in the form of racecars are generated. The program driving the game includes a function for randomly assigning a finishing position for racers at the end of a race. A racecar is selected, as by player input, as the player's racer. The player inputs a wager, with the wager further preferably requiring an input by the player as to a number of races desired to be completed up to a preset maximum number for the game. The player can thus choose to bet upon all stages (races or laps) potentially available, or some lesser consecutive number of races. The first race is initiated, with the racecars being randomly assigned finishing positions. In this embodiment, there is the elimination of at least one racer as a result of a predetermined threshold finishing position required at the end of a race; that position could be anything other than last, for instance. Play continues with another race provided the player's racer has not been eliminated, and the next lap has been enabled; that can include an initial input by the player of a wager on the next stage (race, lap). This repeats until a game-ending event; such as the player's racer has been eliminated; or a predetermined number of races have been completed; or the player's racer is the last one not eliminated. A payout is awarded based upon the number of races completed by the player's racer and the finishing position of the player's racer in each race.
    • 在作为视频游戏机的实施例中,产生跑道形式的跑道和多个赛车手。 驾驶游戏的程序包括在比赛结束时随机分配赛车者的完成位置的功能。 根据玩家的输入,选择一个赛车,作为玩家的赛车手。 玩家输入赌注,下注进一步优选地要求玩家输入希望被完成的多个比赛,直到游戏的预设最大数量。 因此,玩家可以选择在潜在可用的所有阶段(种族或圈子)上投注,或者连续数次的比赛。 第一场比赛开始,赛车被随机分配完成职位。 在该实施例中,由于在比赛结束时所需的预定阈值完成位置,消除了至少一个赛车手; 例如,这个位置可能是最后一个。 如果玩家的赛车手没有被淘汰,并且下一圈已经启用,则继续进行另一场比赛。 这可以包括玩家在下一个阶段(比赛,圈速)的初始投注。 直到游戏结束事件重复; 如玩家的赛车已被淘汰; 或预定数量的种族已经完成; 或者玩家的赛车是最后一个没有被淘汰。 根据玩家赛车完成的比赛数量和玩家赛车手在每场比赛中的完成位置,获得奖金。
    • 24. 发明授权
    • Gaming machines with board game theme, apparatus and method
    • 游戏机与棋盘游戏主题,设备和方法
    • US06508707B2
    • 2003-01-21
    • US09940813
    • 2001-08-27
    • Lawrence E. DeMarJoel R. JaffeErica R. FrohmScott SlomianyWilliam GruppRobert J. Wilson, Jr.Alfred Thomas
    • Lawrence E. DeMarJoel R. JaffeErica R. FrohmScott SlomianyWilliam GruppRobert J. Wilson, Jr.Alfred Thomas
    • A63F1300
    • G07F17/32A63F3/00072A63F2007/0064G07F17/3244G07F17/3267
    • Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g., the ‘GO’ square); (6) a feature in which bonuses are awarded for completing groups of stations (e.g., color groups); and (7) a feature in which the gaming machine includes two bonus modes, each entered upon certain symbol combinations in the basic game. The first bonus game provides an award selected from a plurality of fixed values and multipliers, and the second bonus game moves a token identifier on a game board and provides an award determined by the landing station of the token identifier.
    • 公开了具有定义多个卷轴的基本模式和定义关于可由令牌标识符遍历的游戏板(例如,MONOPOLY板)的多个站的奖励模式的游戏机。 本公开描述了用于基本和/或奖励模式的多个播放特征,包括(1)允许玩家选择游戏令牌的特征; (2)允许玩家预测和下注令牌标识符的着陆位置的特征; (3)允许玩家获得可由处理器执行的延迟执行指令以覆盖稍后发出的指令的特征,否则由处理器执行的特征; (4)根据与游戏板的各个站对应的移动表来确定令牌识别符的移动的特征; (5)一个特征,其中奖金增加到达指定的奖金平方(例如,“GO”平方);(6)一个功能,其中奖励为完成车站组(例如,颜色组);以及 (7)一种特征,其中游戏机包括两种奖励模式,每种奖励模式均以基本游戏中的某些符号组合输入,第一奖励游戏提供从多个固定值和乘数中选出的奖励,第二奖励游戏移动 令牌标识符,并提供由登陆台确定的令牌标识符的奖励。
    • 26. 发明授权
    • Gaming machines with board game theme
    • 游戏机与棋盘游戏主题
    • US06520855B2
    • 2003-02-18
    • US10092817
    • 2002-03-07
    • Lawrence E. DeMarJoel R. JaffeErica R. FrohmScott SlomianyWilliam GruppRobert J. Wilson, Jr.Alfred Thomas
    • Lawrence E. DeMarJoel R. JaffeErica R. FrohmScott SlomianyWilliam GruppRobert J. Wilson, Jr.Alfred Thomas
    • A63F1300
    • G07F17/32A63F3/00072A63F2007/0064G07F17/3244G07F17/3267
    • Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which to movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g., the ‘GO’ square); (6) a feature in which bonuses are awarded for completing groups of stations (e.g., color groups); and (7) a feature in which the gaming machine includes two bonus modes, each entered upon certain symbol combinations in the basic game. The first bonus game provides an award selected from a plurality of fixed values and multipliers, and the second bonus game moves a token identifier on a game board and provides an award determined by the landing station of the token identifier.
    • 公开了具有定义多个卷轴的基本模式和定义关于可由令牌标识符遍历的游戏板(例如,MONOPOLY板)的多个站的奖励模式的游戏机。 本公开描述了用于基本和/或奖励模式的多个播放特征,包括(1)允许玩家选择游戏令牌的特征; (2)允许玩家预测和下注令牌标识符的着陆位置的特征; (3)允许玩家获得可由处理器执行的延迟执行指令以覆盖稍后发出的指令的特征,否则由处理器执行的特征; (4)根据与游戏板的各个站对应的移动表来确定令牌识别符的移动的特征; (5)一个特征,其中奖金增加到达指定的奖金平方(例如,“GO”平方);(6)一个功能,其中奖励为完成车站组(例如,颜色组);以及 (7)一种特征,其中游戏机包括两种奖励模式,每种奖励模式均以基本游戏中的某些符号组合输入,第一奖励游戏提供从多个固定值和乘数中选出的奖励,第二奖励游戏移动 令牌标识符,并提供由登陆台确定的令牌标识符的奖励。