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    • 15. 发明授权
    • Online game server, online game program product and game apparatus
    • 在线游戏服务器,网络游戏程序产品和游戏机
    • US08480496B2
    • 2013-07-09
    • US12116625
    • 2008-05-07
    • Yosuke Tomita
    • Yosuke Tomita
    • A63F13/00
    • A63F13/335A63F13/10A63F13/12A63F13/61A63F13/80A63F2300/407A63F2300/513A63F2300/5506A63F2300/552G06Q30/02H04L67/20H04L67/38
    • An online game server delivers an online game to a player terminal via a communication network. The online game is played in the player terminal operated by a player. The online game server receives object selection information indicating that an object selectably displayed on a game display screen of the online game is selected at the player terminal. The online game server then transmits related site specification information to the player terminal on the basis of the received object selection information. The related site specification information is used for the player terminal to access a related site related to the object. Game progress information necessary for progress of the online game is included in the related site. The related site specification information is a URL indicating an address of the related site or a search formula for searching for the related site using a search engine.
    • 在线游戏服务器通过通信网络向玩家终端提供在线游戏。 在线游戏是由播放器操作的播放器终端中播放的。 在线游戏服务器接收指示在玩家终端选择性地显示在在线游戏的游戏显示画面上的对象的对象选择信息。 然后,在线游戏服务器根据接收到的对象选择信息,向玩家终端发送相关的场地规格信息。 相关站点规范信息用于播放器终端访问与对象相关的相关站点。 在线游戏进展所需的游戏进度信息包含在相关网站中。 相关站点规范信息是指示相关站点的地址的URL或者使用搜索引擎来搜索相关站点的搜索公式。
    • 16. 发明授权
    • Image generation apparatus, image generation program, medium that records the program, and image generation method
    • 图像生成装置,图像生成程序,记录程序的介质以及图像生成方法
    • US08194073B2
    • 2012-06-05
    • US12745119
    • 2008-11-25
    • Takashi TokitaTomoya AsanoYosuke Tomita
    • Takashi TokitaTomoya AsanoYosuke Tomita
    • G06T15/10G06T15/20
    • A63F13/5255A63F13/06A63F13/10A63F13/2145A63F2300/1075A63F2300/6676G06F3/04815G06T19/00
    • It is an object of the present invention to move a viewpoint position and a direction of a line of sight a player character with an intuitive operation method without requiring pre-study. In a case where a player touches a point within a movement determination region, a virtual 3D spatial image moved forward in the direction of the line of sight is displayed. In a case where a player touches a point at the left side outside the movement determination region, a virtual 3D spatial image as viewed by a virtual camera panned to the left is displayed, whereas in a case where a player touches a point at the right side, a virtual 3D spatial image as viewed by a virtual camera panned to the right is displayed. Furthermore, in a case where a player touches an upper point, a virtual 3D spatial image as viewed by a virtual camera tilted in the upper direction is displayed, whereas in a case where a player touches a lower point, a virtual 3D spatial image as viewed by a virtual camera tilted in the lower direction is displayed.
    • 本发明的目的是通过直观的操作方法来移动视线位置和视线方向,而不需要预先学习。 在玩家触摸移动判定区域内的点的情况下,显示沿视线方向向前移动的虚拟3D空间图像。 在玩家触摸移动判定区域外的左侧的点的情况下,显示由左侧扫描的虚拟摄像机观察的虚拟3D空间图像,而在玩家触摸右侧的点的情况下 显示由右侧扫描的虚拟摄像机观看的虚拟3D空间图像。 此外,在玩家触摸上方的情况下,显示由在上方倾斜的虚拟摄像机观察的虚拟3D空间图像,而在玩家触摸下方的情况下,虚拟3D空间图像为 显示由向下方倾斜的虚拟摄像机观看。