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    • 14. 发明授权
    • System and method of a knowledge management and networking environment
    • 知识管理和网络环境的系统和方法
    • US08868560B2
    • 2014-10-21
    • US11874881
    • 2007-10-18
    • Nova SpivackChris JonesPeter RoyalLew TuckerScott WhiteJim Wissner
    • Nova SpivackChris JonesPeter RoyalLew TuckerScott WhiteJim Wissner
    • G06F17/30G06Q30/02
    • G06F17/30557G06F17/2785G06F17/30734G06Q30/02G06Q30/0253G06Q30/0273H04L65/403
    • Systems and methods of a knowledge management networking are disclosed here. In one aspect, embodiments of the present disclosure include a method, which may be implemented on a system, of hosting a web-space having a plurality of objects, the plurality of objects to include one or more of, representations of a set of users, a set of web-items, and a set of nets; wherein a net of the set of nets is a subset of the web-space comprising a sub-plurality of the plurality of objects. One embodiment can include, tracking an explicit relationship between a first set of at least two objects of the set of objects; the explicit relationship to be pre-determined by a user of the set of users, identifying an implicit relationship between a second set of at least two objects of the set of objects; the implicit relationship to be identified based on a semantic relationship between the at least two objects, and determining a default set of privacy rules governing access between the at least two objects based on one or more of the identified explicit relationship and the implicit relationship.
    • 这里公开了知识管理网络的系统和方法。 在一个方面,本公开的实施例包括一种可以在系统上实现的方法,所述方法托管具有多个对象的网络空间,所述多个对象包括一组或多个用户的表示 ,一组网络项目和一组网络; 其中所述网络集合的网络是所述网络空间的子集,其包括所述多个对象中的子多个对象。 一个实施例可以包括:跟踪该组对象中的至少两个对象的第一组之间的显式关系; 所述显式关系由所述用户集合的用户预先确定,识别所述对象集合中的所述至少两个对象的第二组之间的隐含关系; 基于所述至少两个对象之间的语义关系来识别的所述隐性关系,以及基于所识别的显式关系和所述隐含关系中的一个或多个来确定管理所述至少两个对象之间的访问的默认隐私规则集合。
    • 15. 发明授权
    • Apparatus and method for providing distributed media consumption
    • 提供分布式媒体消费的装置和方法
    • US08832734B2
    • 2014-09-09
    • US12620239
    • 2009-11-17
    • Charles ScottAnkur MukerjiScott White
    • Charles ScottAnkur MukerjiScott White
    • H04N7/10H04N21/4788
    • H04N21/4788H04L65/4084H04N21/4668H04N21/6125
    • A system that incorporates teachings of the present disclosure may include, for example, a first set-top-box (STB) of a group of STBs, the first STB having a controller to select via a graphical user interface (GUI) a media program and a second STB of the group of STBs for receiving an invitation to participate in a media session, wherein the media session comprises presentation of the media program, transmit the invitation to the second STB of the group of STBs, wherein information associated with the invitation is visually displayed at a third STB of the group of STBs participating in the media session, and present the media program at the first STB during the media session, wherein the media program is presented at the third STB during the media session. Other embodiments are disclosed.
    • 结合本公开的教导的系统可以包括例如一组STB的第一机顶盒(STB),第一STB具有控制器,用于经由图形用户界面(GUI)选择媒体程序 以及用于接收参与媒体会话的邀请的STB组的第二STB,其中所述媒体会话包括所述媒体节目的呈现,将所述邀请发送到所述STB组的第二STB,其中与所述邀请相关联的信息 在参与媒体会话的STB组的第三STB处可视地显示,并且在媒体会话期间将媒体节目呈现在第一STB,其中媒体节目在媒体会话期间被呈现在第三STB。 公开了其他实施例。
    • 16. 发明申请
    • SYSTEM AND METHOD FOR PRESENTING ADVERTISING DATA BASED ON END USER TRICK-PLAY TREND DATA
    • 基于最终用户的播放趋势数据提供广告数据的系统和方法
    • US20140233912A1
    • 2014-08-21
    • US13769295
    • 2013-02-16
    • James L. CanslerCharles ScottScott White
    • James L. CanslerCharles ScottScott White
    • H04N5/775H04N5/781
    • H04N5/775H04N5/781H04N5/783H04N5/915H04N21/458
    • A computer readable medium is disclosed containing a computer program including but not limited to computer executable instructions that when executed by a computer present advertising data, the computer program including but not limited to instructions to display advertising data on an end user device for a duration longer than a duration of normal playback of advertising data at normal speed that is being skipped during the current trick play command; and instructions to continue the display of the advertising data until after the duration of normal playback when trick play trend data indicates that an end user at the end user device has skipped advertising data during the last two consecutive trick play commands including the current trick play command and during a most recent trick play command in the trick play command history.
    • 公开了一种计算机可读介质,其包含计算机程序,该计算机程序包括但不限于当由计算机呈现广告数据执行时的计算机可执行指令,所述计算机程序包括但不限于在终端用户设备上显示广告数据持续更长时间的指令 比在当前特技播放命令期间正在跳过的普通速度的广告数据的正常重放的持续时间; 以及当特技播放趋势数据指示最终用户设备的最终用户在包括当前特技播放命令的最后两个连续的特技播放命令期间已经跳过了广告数据时,继续显示广告数据的指令,直到正常播放的持续时间 并且在特技播放命令历史中的最近的特技播放命令期间。