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    • 12. 发明申请
    • REFRESHING BLOCKED MEDIA PACKETS FOR A STREAMING MEDIA SESSION OVER A WIRELESS NETWORK IN A STALL CONDITION
    • 在一个无条件的网络中进行流动媒体会议的缓冲媒体分组
    • US20140064299A1
    • 2014-03-06
    • US14018344
    • 2013-09-04
    • Apple Inc.
    • Hassan ShojaniaNirav R. PatelHyeonkuk JeongYan YangRoberto GarciaSundararaman V. Shiva
    • H04L12/861
    • H04L49/90H04L47/2416H04L47/28H04L47/32H04L65/4084H04L65/80
    • A method for refreshing blocked media packets for a streaming media session over a wireless network in a stall condition is disclosed. The method can include a wireless communication device maintaining a buffer at an application layer. The buffer can contain at least a portion of media packets provided to a baseband layer by the application layer for transmission. Media packets provided to the baseband layer can be queued in a baseband queue prior to transmission. The method can further include the wireless communication device generating at least one new media packet for the streaming media session during the stall condition; flushing at least a portion of the media packets queued in the baseband queue; and replenishing the baseband queue by providing the baseband layer with at least a portion of the media packets contained in the buffer and at least one new media packet.
    • 公开了一种用于在失速状态下通过无线网络刷新流媒体会话的阻塞媒体分组的方法。 该方法可以包括在应用层保持缓冲器的无线通信设备。 缓冲器可以包含由应用层提供给基带层的至少一部分媒体分组用于传输。 提供给基带层的媒体分组可以在传输之前在基带队列中排队。 该方法还可以包括无线通信装置,在失速状态期间为流媒体会话生成至少一个新的媒体分组; 刷新在基带队列中排队的媒体分组的至少一部分; 以及通过向所述基带层提供包含在所述缓冲器中的所述媒体分组的至少一部分和至少一个新的媒体分组来补充所述基带队列。
    • 16. 发明授权
    • Client applications communicating via a user tunnel
    • 客户应用程序通过用户隧道进行通信
    • US09485177B2
    • 2016-11-01
    • US14475526
    • 2014-09-02
    • Apple Inc.
    • Berkat S. TungHyeonkuk JeongYan Yang
    • H04J3/04H04J3/16H04L12/721H04W76/02H04L29/06H04L12/26H04W80/06
    • H04L45/70H04L43/0811H04L69/04H04L69/16H04W76/15H04W80/06
    • Methods, systems, and apparatuses are provided for managing communication of data to/from a device. For example, multiple client applications running on the device can communicate to a second device through a same primary socket connection. A mux module can receive data from two different client applications over respective client connections. The received data can include header information identifying the second device as the destination. When the first data from a first client application is received at the mux module, the primary socket connection can be created; and when the second data from a second client application is received, the existing primary socket connection can be identified and re-used. The primary socket connection can be managed by a controller of the mux module.
    • 提供了用于管理与/或从设备的数据通信的方法,系统和装置。 例如,在设备上运行的多个客户端应用程序可以通过相同的主套接字连接与第二个设备进行通信。 复用器模块可以通过相应的客户端连接从两个不同的客户端应用程序接收数据 所接收的数据可以包括标识作为目的地的第二设备的报头信息。 当在多路复用器模块处接收到来自第一客户端应用程序的第一个数据时,可以创建主套接字连接; 并且当接收到来自第二客户端应用的第二数据时,可以识别和重新使用现有的主套接字连接。 主套接字连接可以由多路复用器模块的控制器管理。
    • 18. 发明申请
    • LEARNED DUAL BAND WIFI NETWORK ASSOCIATION METHOD
    • 学习双带无线网络协会方法
    • US20160073440A1
    • 2016-03-10
    • US14625986
    • 2015-02-19
    • Apple Inc.
    • Vinesh PallenHyeonkuk JeongKapil Chhabra
    • H04W76/02H04W12/06H04W12/04
    • H04W76/025H04W12/04H04W12/06H04W76/15H04W84/12
    • Systems, devices, and methods are described for allowing a first device to learn how to connect to a first network using information that a second device obtained about a second network that is related to the first network. The second device can perform a virtual network discovery of the first network on behalf of the first device. The second device can describe how to initiate one or more connections to the first network by modifying the information the second device obtained about the second network. The second device can send the information identifying how to initiate the connections to the first network to the first device. The first device can automatically initiate connections to the first network without requiring user input.
    • 描述了系统,设备和方法,用于允许第一设备使用关于与第一网络相关的第二网络获得的第二设备的信息来学习如何连接到第一网络。 第二设备可以代表第一设备执行第一网络的虚拟网络发现。 第二设备可以通过修改关于第二网络获得的第二设备的信息来描述如何发起到第一网络的一个或多个连接。 第二设备可以发送标识如何发起到第一网络到第一设备的连接的信息。 第一个设备可以自动发起连接到第一个网络,而不需要用户输入。