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    • 91. 发明申请
    • Game Apparatus for Combined Play Including a First Play and Web Site Play
    • 包括首播和网站播放的组合游戏的游戏装置
    • US20120123568A1
    • 2012-05-17
    • US13304567
    • 2011-11-25
    • Douglas PollardLyle ScrymgeourAndrew Wojtowicz
    • Douglas PollardLyle ScrymgeourAndrew Wojtowicz
    • G06F19/00
    • A63F3/081G07F17/329
    • A game for a plurality of players includes a set of instant win tickets and a programmed computer system creating a web site associated with the tickets to be accessed by the player to play second games. The system provides a ticket validation program for prize redemption at a retailer and provides entry of the player into the second game such that the player who is a winner of prize on the first game can select to accept the prize redemption or to enter the site to use the prize to play said at least one second game. Additional credit can be purchased and applied by a certificate or smart card to the site. The validation data base is maintained separate from the site to prevent access by the players through the site to avoid encryption.
    • 用于多个玩家的游戏包括一组即时胜利票和编程的计算机系统,其创建与玩家相关联的玩家相关联的网站以播放第二游戏。 该系统为零售商提供奖券兑换的票证验证程序,并提供玩家进入第二游戏,使得在第一场比赛中获奖者的玩家可以选择接受奖金兑换或进入该网站 使用奖品至少播放第二场比赛。 额外的信用卡可以通过证书或智能卡购买和应用到该网站。 验证数据库与站点分开维护,以防止玩家通过站点访问以避免加密。
    • 93. 发明申请
    • GAME TICKET WITH A RELATED WEB SITE
    • 与相关网站的游戏票
    • US20120077561A1
    • 2012-03-29
    • US13311764
    • 2011-12-06
    • Nancy BettcherMichael John Brickwood
    • Nancy BettcherMichael John Brickwood
    • A63F9/24
    • A63F3/081
    • Lottery ticket games are enhanced by providing a web site related to the lottery game and by causing a purchaser or potential purchaser of a lottery ticket to take an image of a bar code related to the lottery game using a camera module of a personal communication device such as a cell phone for communication with the web site. Thus the bar code is analyzed to determine the web site and further data from the web site is communicated to the cell phone. The data may relate to the winning or losing status of the particular ticket, may include data for additional games or may be of a promotional nature. The data can also be provided on other material and may act as an incentive to the retailer rather than the purchaser.
    • 通过提供与彩票游戏相关的网站,并且通过使得彩票的购买者或潜在购买者使用个人通信设备的相机模块来拍摄与彩票游戏相关的条形码的图像来增强彩票游戏,例如 作为与网站进行通信的手机。 因此,分析条形码以确定网站,并且将来自网站的进一步数据传送到手机。 数据可能涉及特定票的获胜或失败状态,可以包括用于额外游戏的数据,或者可以具有促销性质。 数据也可以在其他材料上提供,并可能作为对零售商而不是购买者的激励。
    • 94. 发明申请
    • INTERACTIVE COMPUTER GAMING SYSTEM WITH AUDIO RESPONSE
    • 具有音频响应的交互式计算机游戏系统
    • US20120034963A1
    • 2012-02-09
    • US13275387
    • 2011-10-18
    • Michael W. Yacenda
    • Michael W. Yacenda
    • A63F9/24
    • A63F3/081G07F17/32G07F17/3251
    • A remotely accessed lottery system in accordance with the present invention, includes at least one gaming location including a plurality of terminals, each terminal including a display and an input device, the terminals being connected on a local area network. A dedicated transmission link is coupled to the local area network. A central station is remotely disposed relative to the at least one gaming location, the central station coupled to the local area network by the dedicated transmission link. The central station further includes at least one computer for generating tickets to be sent to the terminals pursuant to requests by players to participate, wherein the tickets are digitally rendered on a display of the terminals and have outcomes predetermined at the central station prior to the request for purchase and also includes a device for updating player accounts responsive to requests for participation and winning results as determined at the central station. A method for playing virtual scratch off games is also included.
    • 根据本发明的远程访问彩票系统包括至少一个包括多个终端的游戏位置,每个终端包括显示器和输入设备,所述终端连接在局域网上。 专用传输链路耦合到局域网。 中心站相对于至少一个游戏位置被远程设置,中央站通过专用传输链路耦合到局域网。 中央车站还包括至少一台计算机,用于根据玩家的要求生成要发送到终端的票据,其中票据在终端的显示器上数字呈现,并且在请求之前在中心站预定的结果 并且还包括响应于在中心站确定的参与请求和获胜结果更新玩家帐户的装置。 还包括玩虚拟划破游戏的方法。
    • 96. 发明申请
    • SLIM TERMINAL GAMING SYSTEM
    • SLIM终端游戏系统
    • US20110065502A1
    • 2011-03-17
    • US12951994
    • 2010-11-22
    • MICHAEL S. WILTSHIREJames J. LisenbeeJayant S. KarmarkarTimothy A. Wiltshire
    • MICHAEL S. WILTSHIREJames J. LisenbeeJayant S. KarmarkarTimothy A. Wiltshire
    • A63F13/00A63F9/24
    • G06Q50/34A63F3/081G07F17/32G07F17/3223G07F17/3288
    • A computer gaming system and method of operation thereof are provided that both drastically reduce the cost of gaming stations and allow contemporaneous access to multiple game programs from a single gaming station. The computer gaming system of the present invention allows for transparent modifications and upgrades to the gaming programs by executing gaming programs on a server/host computer connected to a plurality of client/terminal computers via communication pathways. Each client/terminal computer comprises a client/terminal program that allows input and output streams of the gaming program executed on the server/host computer to be separated and redirected to the client/terminal computers. Since the gaming programs are executed entirely on the server/host computer, with only wagering input and display output operations being executed on the client/terminal computers, the cost of the hardware and software required for each client/terminal computer is greatly reduced. A patron of a client/terminal computer can access any of the gaining programs executed on the server/host computer. Modifications and upgrades of the gaming programs only need to be performed on the server/host computer. By using a stereo head-mounted display together with a joystick input device and wireless communication pathways, the present invention allows a patron to participate in a mobile gaming environment.
    • 提供了一种电脑游戏系统及其操作方法,其大大降低了游戏站的成本,并允许同时访问来自单个游戏站的多个游戏程序。 本发明的计算机游戏系统允许通过经由通信路径在连接到多个客户端/终端计算机的服务器/主机上执行游戏程序来对游戏程序进行透明的修改和升级。 每个客户端/终端计算机包括允许在服务器/主计算机上执行的游戏程序的输入和输出流被分离并被重定向到客户端/终端计算机的客户端/终端程序。 由于游戏程序完全在服务器/主机上执行,所以在客户端/终端计算机上只进行投入和显示输出操作,每个客户端/终端计算机所需的硬件和软件的成本大大降低。 客户端/终端计算机的顾客可以访问在服务器/主机上执行的任何获取程序。 游戏程序的修改和升级只需要在服务器/主机上执行。 通过使用立体声头戴式显示器与操纵杆输入设备和无线通信路径,本发明允许顾客参与移动游戏环境。
    • 99. 发明申请
    • SYSTEMS AND METHODS FOR CONDUCTING A SWEEPSTAKES IN A GAMING ENVIRONMENT
    • 在游戏环境中进行游戏的系统和方法
    • US20100255896A1
    • 2010-10-07
    • US12751035
    • 2010-03-31
    • Stephen J. WaltherLael Berelowitz
    • Stephen J. WaltherLael Berelowitz
    • A63F9/24
    • G07F17/3258A63F3/081G06Q20/40G06Q30/0209G07F17/32
    • Certain embodiments provide systems and methods for sweepstakes awards in a gaming environment. Certain embodiments provide a method including accumulating sweepstakes entries for a player based on at least one sweepstakes entry criterion and randomly selecting a winner from the pool of sweepstakes entries. The sweepstakes entries are associated with the player and incorporated in a pool of sweepstakes entries. In certain embodiments, the at least one sweepstakes entry criterion comprises at least one of one entry per player, accumulating points based on play, accumulating points based on machine outcome, and coin in. In certain embodiments, the method further includes determining eligibility of a player for the sweepstakes. In certain embodiments, eligibility is determined based on at least one of a player group, a machine group, a machine denomination, a machine type, a machine manufacturer, a game manufacturer, a game theme and a game title, for example.
    • 某些实施例提供了用于游戏环境中的抽奖奖励的系统和方法。 某些实施例提供了一种方法,包括基于至少一个抽奖条目标准累积玩家的抽奖条目,并从抽奖记录池中随机选择获胜者。 抽奖记录条目与播放器相关联,并被并入抽奖记录池中。 在某些实施例中,所述至少一个抽奖进入标准包括每个玩家的一个条目中的至少一个,基于游戏累积点数,基于机器结果积累积分和投币。在某些实施例中,该方法还包括确定 玩家为抽奖。 在某些实施例中,例如,基于玩家组,机器组,机器面额,机器类型,机器制造商,游戏制造商,游戏主题和游戏标题中的至少一个来确定资格。