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    • 92. 发明授权
    • Arcade game for sensing and validating objects
    • 用于感应和验证物体的街机游戏
    • US5553859A
    • 1996-09-10
    • US408618
    • 1995-03-22
    • Bryan M. KellyMatthew F. KellyJohn G. KroeckelJoseph J. HaasJayash J. Lad
    • Bryan M. KellyMatthew F. KellyJohn G. KroeckelJoseph J. HaasJayash J. Lad
    • A63B63/00A63B67/06A63F9/02G07F17/38
    • A63B67/02A63F9/0208G07F17/3297A63B2024/0043A63B2067/065A63B63/00A63F2007/345
    • An arcade game including an object sensor for detecting a playing piece directed by a player. A target field receives the directed playing piece, and the sensor determines the identity and a final position of the playing piece at rest. A scoring mechanism provides a game score based on the identity and final resting position of the playing piece. Preferably, the playing piece, such as a ring or coin, engages one of multiple individual targets, such as bottles or receptacles. A return mechanism provides the playing piece to the player, and an award dispenser dispenses an award to a player based on the game score. The sensor includes a visual sensor and digital processor for validating and determining a final position of the moving playing piece by detecting visible light. The digital processor examines an image of the target field to determine and validate the identity of the playing piece, the trajectory of the playing piece, and the final position of the playing piece to determine the game score. The sensor and digital processor compensate for changing lighting conditions during game play.
    • 一种游戏机游戏,包括用于检测由玩家指导的游戏物品的物体传感器。 目标区域接收定向游戏,并且传感器确定休息时的玩家身份的身份和最终位置。 评分机制基于玩家的身份和最终的休息位置提供游戏得分。 优选地,诸如戒指或硬币的游戏者接合多个单独的目标之一,例如瓶子或容器。 返回机构向播放器提供游戏片,奖励分配器基于游戏得分向玩家分配奖励。 传感器包括视觉传感器和数字处理器,用于通过检测可见光来验证和确定运动玩具的最终位置。 数字处理器检查目标字段的图像以确定并验证播放片的身份,播放片的轨迹以及玩家的最终位置以确定游戏得分。 传感器和数字处理器可以补偿游戏过程中不断变化的照明条件。