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    • 7. 发明申请
    • Distributed Side Wagering Methods and Systems
    • 分布式投注方法和系统
    • US20090325686A1
    • 2009-12-31
    • US12344115
    • 2008-12-24
    • Dwayne DavisChristiaan R. ChampagneDamien C. EnnisMichael P. KhamisDavid MyersDavid PalmerRichard E. RoweRichard J. SchneiderDarryll Pleasant
    • Dwayne DavisChristiaan R. ChampagneDamien C. EnnisMichael P. KhamisDavid MyersDavid PalmerRichard E. RoweRichard J. SchneiderDarryll Pleasant
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/322G07F17/3225G07F17/3239G07F17/3241
    • Various techniques are disclosed for facilitating side wagering activities conducted at a casino which includes a casino gaming network. In at least one embodiment, the gaming network includes a plurality of gaming devices, including a first gaming device. A side wager request may be received for placing a first side wager relating to a first target. In at least one embodiment, the first target may be selected from a group of possible targets which, for example, may include, but are not limited to one or more of the following (or combination thereof): casino players, game tables, electronic gaming devices (EGDs), game themes, game denominations, game paytables, etc. An identity of a first player associated with generating the first side wager request may be determined. A first side wager session may be automatically initiated. In at least one embodiment, the initiation of the first side wager session may include automatically placing the first side wager at the casino gaming network, and associating the placed first side wager with the identified first player. In at least one embodiment, the placing of the first side wager includes placing first wager on a game play-related event or activity associated with the second person, wherein an outcome of the game play-related event or activity is influenced by a decision or action of the second person. In one embodiment, the first side wager includes first side wager criteria specifying that an outcome of the first side wager is related to at least one event associated with a different player's game play which is associated with the first target.
    • 公开了用于促进在包括娱乐场游戏网络的娱乐场进行的侧赌注活动的各种技术。 在至少一个实施例中,游戏网络包括多个游戏装置,包括第一游戏装置。 可以接收用于放置与第一目标有关的第一侧赌注的侧赌注请求。 在至少一个实施例中,第一目标可以选自一组可能的目标,例如可以包括但不限于以下的一个或多个(或其组合):娱乐场玩家,游戏桌,电子 游戏设备(EGD),游戏主题,游戏面额,游戏支付等。可以确定与产生第一侧赌注请求相关联的第一玩家的身份。 可以自动启动第一方投注会话。 在至少一个实施例中,第一侧赌注会话的启动可以包括将第一侧赌注自动地放置在娱乐场游戏网络处,并且将放置的第一侧赌注与所识别的第一玩家相关联。 在至少一个实施例中,第一侧赌注的放置包括将第一下注放置在与第二人相关联的游戏玩相关事件或活动中,其中游戏玩游戏相关事件或活动的结果受到决定或 第二人的行为。 在一个实施例中,第一侧赌注包括第一侧赌注标准,其指定第一侧赌注的结果与与与第一目标相关联的不同玩家的游戏相关联的至少一个事件相关。
    • 9. 发明授权
    • Safeguards against cheating and malfunctioning of gaming devices that use forms of cashless wagering
    • 保护使用无现金投注形式的游戏设备的作弊和失灵
    • US08597106B2
    • 2013-12-03
    • US10813910
    • 2004-03-26
    • Richard J. Schneider
    • Richard J. Schneider
    • A63F9/00A63F9/24
    • G07F17/32G07F9/08G07F17/3234G07F17/3241
    • This disclosure relates to a safeguard system on networked gaming devices. The safeguard system measures how much monetary value is output by a particular gaming device, in any form. If the gaming device has delivered an amount of value that is over a threshold amount, a warning is generated. The warning could be a visual or audio warning on a central controller, or could be an audio signal transmitted to floor personnel. Embodiments of the safeguard system include timers so that the performance of the gaming device can be independently measured over one or more time periods. The safeguard system is operable with gaming devices that accept and pay only physical currency, those that accept and pay in both physical currency and electronic methods, and those that only accept and pay by electronic methods. Some embodiments are able to remotely shut down the gaming device if the device is suspected of being cheated or malfunctioning.
    • 本公开涉及网络游戏设备上的保护系统。 保障制度以任何形式衡量特定游戏设备输出的货币价值。 如果游戏设备已经递送了超过阈值的量的量,则产生警告。 该警告可能是中央控制器上的视觉或音频警告,或者可能是传输给地板人员的音频信号。 保护系统的实施例包括定时器,使得可以在一个或多个时间段上独立地测量游戏设备的性能。 保障制度可以接受和支付实体货币的游戏设备,接受并以实物货币和电子方式支付的游戏设备以及仅通过电子方式接受和支付的游戏设备。 如果设备被怀疑被欺骗或故障,一些实施例能够远程关闭游戏设备。