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    • 2. 发明专利
    • Game program, golf game device, and, golf game system
    • 游戏程序,高尔夫游戏设备和高尔夫游戏系统
    • JP2014012044A
    • 2014-01-23
    • JP2012149796
    • 2012-07-03
    • Dartslive Co Ltd株式会社ダーツライブ
    • KOBAYASHI KAORI
    • A63F13/80A63F13/33A63F13/45
    • PROBLEM TO BE SOLVED: To reduce unfair feelings occurring among players.SOLUTION: A game program relating to this invention is a game program for making a computer execute a golf game for determining a game result of a player in each hole by making the player hit a ball toward a cup on a field, and makes the computer execute distance determination processing for determining a distance to the cup in each hole for each of a plurality of players participating in a golf game, that is, distance determination processing for determining a total distance of all holes obtained by totaling distances of the respective holes so as to be the same among all of the players, and processing for determining whether a hit ball comes into the cup when each of the plurality of players sets the ball at a hitting position separated from the cup only by the distance determined in each hole to hit the ball, and controlling the progress of the golf game on the basis of the determination result.
    • 要解决的问题:减少玩家之间发生的不公平感受。解决方案:涉及本发明的游戏程序是一种游戏程序,用于使计算机执行高尔夫游戏,以通过使玩家命中来确定每个洞中的玩家的游戏结果 将球朝向场上的杯子,并且使计算机执行距离确定处理,用于确定参与高尔夫游戏的多个玩家中的每一个的每个孔中的杯的距离,即,用于确定总计的距离确定处理 通过将各个孔的距离合计得到的所有孔的距离在所有玩家中相同,以及用于当多个玩家中的每个玩家将球置于击球位置时确定击球是否进入杯的处理 从杯中分离出每个孔中确定的距离以击球,并且基于确定结果来控制高尔夫游戏的进度。
    • 3. 发明专利
    • Golf game device, golf game system, and golf game server
    • 高尔夫游戏设备,高尔夫游戏系统和高尔夫游戏服务器
    • JP2014012045A
    • 2014-01-23
    • JP2012149797
    • 2012-07-03
    • Dartslive Co Ltd株式会社ダーツライブ
    • KOBAYASHI KAORI
    • A63B67/02A63B69/36
    • PROBLEM TO BE SOLVED: To provide a game device that gives a player a feeling as if the player is continuously playing the next putting after a missed shot when the player made a mishit, with the ball passed by the hole.SOLUTION: A golf game device includes: a slope that makes a field 21 incline; a plurality of cups provided in the field 21; a cup instruction part that instructs a player on a target cup 22HL which becomes a target among the plurality of cups; an entered-cup detection part that detects a ball entering the target cup 22HL; an unentered-cup detection part that detects a ball not entering the target cup 22HL; and a control part that, when not detected by the entered-cup detection part in the first hit and when found detected by the unentered-cup detection part, controls so that the slope maintains the state of the first hit and that controls so that the cup instruction part instructs another cup of the plurality of cups as the target cup 22HL.
    • 要解决的问题:提供一种游戏装置,其给玩家一样的感觉,就好像玩家在玩家做出了错误的错过后连续玩下一个投球,球通过了洞。解决方案:高尔夫游戏 装置包括:使场21倾斜的斜坡; 设置在场21中的多个杯; 杯指令部分,其指示在多个杯中成为目标的目标杯22HL上的玩家; 检测进入目标杯22HL的球的输入杯检测部; 检测未进入目标杯22HL的球的未入口杯检测部; 以及控制部,其在第一击中未被输入杯检测部检测到的情况下,并且当由未入口杯检测部检测到发现时,进行控制,使得斜率维持第一命中的状态并进行控制,使得 杯指示部指示另一杯多个杯作为目标杯22HL。
    • 5. 发明专利
    • Server, game system, and game device
    • 服务器,游戏系统和游戏设备
    • JP2013233191A
    • 2013-11-21
    • JP2012105559
    • 2012-05-06
    • Dartslive Co Ltd株式会社ダーツライブ
    • KOBAYASHI KAORINOZAKI HAYATO
    • A63F13/12A63F13/00A63F13/02
    • PROBLEM TO BE SOLVED: To send a message about gameplay without disturbing user's gameplay.SOLUTION: A server includes: a memory which stores a posted message preliminarily created by a user as a registration message before playing games with a game device, in response to a registration request sent from a user's terminal; a receiving portion which receives game result information of the user from the game device; a control section which performs a process of determining whether or not a posting condition for automatically posting the registration message to a WEB page of the user based on the game result information and a process of creating the WEB page of the user to which the registration message is posted when determining that the posting condition is satisfied, upon receiving the game result information; and a sending portion which sends the WEB page created in response to the sending request from the user's terminal or a friend user's user terminal.
    • 要解决的问题:发送关于游戏的消息,而不打扰用户的游戏。解决方案:服务器包括:响应于一个游戏设备,在与游戏设备玩游戏之前,将由用户预先创建的已发布消息存储为注册消息的存储器 从用户终端发送的注册请求; 从游戏装置接收用户的游戏结果信息的接收部分; 控制部,其基于游戏结果信息,执行将用于自动发布注册消息的发布条件确定到用户的WEB页面的处理以及创建登记消息的用户的WEB页面的处理 当确定发布条件满足时,在接收到游戏结果信息时发布; 以及发送部,其发送响应于来自用户的终端或朋友用户的终端的发送请求而创建的WEB页面。