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    • 51. 发明专利
    • Charge collecting system, charge control server, and charge billing server
    • 充电收集系统,充电控制服务器和充值帐单服务器
    • JP2003320148A
    • 2003-11-11
    • JP2002161257
    • 2002-06-03
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • KATO NOBUYUKI
    • A63F7/02G06Q20/00G06Q20/16G06Q30/04G06Q30/06G06Q50/00G06Q50/10G06F17/60
    • PROBLEM TO BE SOLVED: To provide a charge collecting system which determines the amount of charges of articles, information, service, or devices according to utilization information equal to a utilization quantity of the articles, information, or service, or according to operating information equal to a numerical quantity concerning a specific operation of the devices, and bills the charges together with communications costs, and to provide a charge control server, and a charge billing server. SOLUTION: According to the charge collecting system, a pachinko machine 8 rented from a game machine manufacturing company 1 to a pachinko parlor 2 has an operating information transfer device 9 installed therein, for collecting operating information of the pachinko machine 8. Then, the operating information is transmitted from the operating information transfer device 9 to an operating information collecting server 4 upon issuing a call from the server 4, and the operating information is further transmitted via the Internet 6 to the charge control server 5 of the game machine manufacturing company 1. Further, the charge control server 5 creates charge collecting data from the operating information and transmits the data to the charge billing server 10 of a telephone company 3. COPYRIGHT: (C)2004,JPO
    • 要解决的问题:提供一种收费系统,其根据与物品,信息或服务的使用量相等的利用信息来确定物品,信息,服务或设备的费用量,或者根据 操作信息等于关于设备的特定操作的数量,并且与通信成本一起对费用进行计费,并提供计费控制服务器和计费计费服务器。

      解决方案:根据收费系统,从游戏机制造公司1向弹球店2出租的弹球机8具有安装在其中的操作信息传送装置9,用于收集弹球机8的操作信息。然后 在从服务器4发出呼叫时,将操作信息从操作信息传送装置9发送到操作信息收集服务器4,并且操作信息还经由因特网6发送到游戏机的计费控制服务器5 此外,收费控制服务器5从运营信息中创建收费数据,并将数据发送到电话公司3的收费计费服务器10.版权所有(C)2004,JPO

    • 52. 发明专利
    • Network system for game machine
    • 游戏机网络系统
    • JP2003290537A
    • 2003-10-14
    • JP2003133542
    • 2003-05-12
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • NAGANO MITSUYOSHIKATO NOBUYUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide the network system of a game machine for grasping the use condition of a pachinko machine from outside a pachinko game hall.
      SOLUTION: In a network system S1, a plurality of pachinko machines 1, 1 and so on having an output control part 12 are connected to a host computer 2 for receiving 'the number of winning balls' and 'the number of non-winning balls' transmitted from those pachinko machines 1, 1 and so on, and for transmitting the data attached with predetermined address data to the outside, and an external server 3 is connected to the host computer 2. Then, the external server 3 which receives 'the number of winning balls' and 'the number of non-winning balls' calculates 'the number of balls used' and a 'sum corresponding to the use' based on 'the number of winning balls' and 'the number of non-winning balls'.
      COPYRIGHT: (C)2004,JPO
    • 要解决的问题:提供一种用于从弹球游戏厅外部抓取弹球机的使用状况的游戏机的网络系统。 解决方案:在网络系统S1中,具有输出控制部分12的多个弹球机1等连接到主计算机2,用于接收“获胜球数”和“ 并且用于将附加有预定地址数据的数据发送到外部,并且外部服务器3连接到主计算机2.然后,外部服务器3将外部服务器3 获得“获胜球数”和“非赢球数”计算“使用球数”和“获胜球数”和“非球数” 提升球“。 版权所有(C)2004,JPO
    • 53. 发明专利
    • Game parlor monitoring system, game machine and portable terminal
    • 游戏机监控系统,游戏机和便携式终端
    • JP2006288456A
    • 2006-10-26
    • JP2005109595
    • 2005-04-06
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • KOBAYASHI HITOSHIKATO NOBUYUKI
    • A63F7/02G06K17/00G06K19/00G06K19/07
    • PROBLEM TO BE SOLVED: To provide a game parlor monitoring system allowing a staff of the game parlor to immediately take measures against fraudulence, a game machine monitored by the monitoring system, and a portable terminal used in the monitoring system. SOLUTION: When an abnormality occurs in the pachinko machine 1 and abnormality information is transmitted to an island management device 100, call waves carrying the abnormality information are transmitted by the island management device 100 from a search antenna 111. Then, an identification tag 511 in the portable terminal 510 owned by a staff near a game island receives the call waves and reads the abnormality information on the call waves. The read information is displayed in a display panel, and is announced to the staff with buzzing sound. The identification tag 511 transmits the reflection waves when receives the call waves. If the reflection waves can not be received by the island management device 100, the identification tag 511 transmits request information requesting the transmission of the call waves carrying the abnormality information to another island management device 100 assuming that the abnormality is not announced. The island management device 100 which receives the request information transmits the call waves carrying the abnormality information from the search antenna 111. COPYRIGHT: (C)2007,JPO&INPIT
    • 要解决的问题:提供游戏室监控系统,允许游戏厅的工作人员立即采取措施打击欺诈,由监控系统监控的游戏机以及在监控系统中使用的便携式终端。

      解决方案:当弹球机1发生异常时,异常信息被发送到岛管理装置100,岛屿管理装置100从搜索天线111发送携带异常信息的呼叫波。然后,识别 由游戏岛附近的工作人员拥有的便携式终端510中的标签511接收呼叫波,并读取关于呼叫波的异常信息。 读取的信息显示在显示面板中,并向工作人员通知嗡嗡声。 识别标签511在接收到呼叫波时发送反射波。 如果岛管理装置100不能接收到反射波,则识别标签511假设异常未被通知,将请求发送携带异常信息的呼叫波的请求信息发送到另一岛管理装置100。 接收请求信息的岛管理装置100从搜索天线111发送携带异常信息的呼叫波。(C)2007,JPO&INPIT

    • 54. 发明专利
    • Game parlor monitoring system and game machine
    • 游戏机监控系统和游戏机
    • JP2006280822A
    • 2006-10-19
    • JP2005108128
    • 2005-04-05
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • SATO NAGAMASAKATO NOBUYUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a monitoring system which can respond to a game parlor clerk's error in operation and a game machine to be monitored by the monitoring system.
      SOLUTION: The game parlor monitoring system sends "abnormality information" to an island management device when RFID communication between a monitoring tag and a monitoring antenna is not established and judged to be abnormal. When, however, the island management device detects a clerk card and the island management device is in an "authentication status", the system sends "work information" on the grounds of being under work. Even when the island management device is not in the "authentication status" at the time when an abnormality occurs, if the system detects a clerk card within a prescribed period (10 seconds for example) and judges that the status is the "authenticated status", the system sends "detection information" to the island management device. When receiving the "abnormality information", the island management device turns on a warning lamp, and announces the occurrence of an abnormality by displaying the detail of the abnormality on a display device. When receiving "detection information" during announcement, the island management device automatically stops the announcement of the occurrence of the abnormality.
      COPYRIGHT: (C)2007,JPO&INPIT
    • 要解决的问题:提供可以响应操作中的游戏厅职员的错误的监视系统和由监视系统监视的游戏机。 解决方案:当监控标签和监控天线之间的RFID通信不被建立并被判断为异常时,游戏室监视系统将“异常信息”发送到岛管理装置。 然而,当岛管理装置检测到文员卡并且岛管理装置处于“认证状态”时,系统以正在工作的理由发送“工作信息”。 即使在发生异常的情况下岛管理装置不处于“认证状态”的情况下,如果系统在规定时间内(例如10秒)内检测到职员卡,则判断状态为“认证状态” 系统向岛管理设备发送“检测信息”。 当接收到“异常信息”时,岛管理装置打开警告灯,并通过在显示装置上显示异常的细节来通知异常发生。 在通知期间收到“检测信息”时,岛管理装置自动停止发生异常的通知。 版权所有(C)2007,JPO&INPIT
    • 55. 发明专利
    • Game parlor monitoring system and game machine
    • 游戏机监控系统和游戏机
    • JP2006280821A
    • 2006-10-19
    • JP2005108127
    • 2005-04-05
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • SATO NAGAMASAKATO NOBUYUKI
    • A63F7/02G06Q50/00G06Q50/10
    • PROBLEM TO BE SOLVED: To provide a game parlor monitoring system which can respond to a clerk's error in operation and a game machine to be monitored by the monitoring system. SOLUTION: When RFID communication between a monitoring tag and a monitoring antenna is not established and judged to be abnormal, the game parlor monitoring system transmits "abnormality information" to an island management device after waiting for a prescribed period (10 seconds for example). When RFID communication is established between a clerk card and an authentication antenna during the waiting period and the island management device gets into an "authenticated status", the system transmits "work information" to the island management device. Only when receiving "abnormality information", the island management device turns on a warning lamp, displays the detail of the abnormality on a display device and announces the occurrence of the abnormality. When receiving "work information", the island management device does not make an announcement. COPYRIGHT: (C)2007,JPO&INPIT
    • 要解决的问题:提供可以响应操作员的职员错误的游戏室监视系统和由监视系统监视的游戏机。

      解决方案:当监控标签和监控天线之间的RFID通信不被建立并被判定为异常时,游戏室监控系统在等待规定的时间段(10秒钟后)向岛管理设备发送“异常信息” 例)。 当在等待期间的仓库卡和认证天线之间建立RFID通信并且岛管理装置进入“认证状态”时,系统向岛管理装置发送“工作信息”。 只有在接收到“异常信息”的情况下,岛管理装置接通警告灯,在显示装置上显示异常的细节并通知异常的发生。 在收到“工作信息”的情况下,岛管理装置不做公告。 版权所有(C)2007,JPO&INPIT

    • 56. 发明专利
    • Monitoring system, and game machine
    • 监控系统和游戏机
    • JP2006255132A
    • 2006-09-28
    • JP2005076201
    • 2005-03-17
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • KOBAYASHI HITOSHIKATO NOBUYUKI
    • A63F7/02G06K17/00
    • PROBLEM TO BE SOLVED: To provide a monitoring system and a game machine which avoids an authentication error by discriminating an authentication tag from a game player tag. SOLUTION: An authentication antenna is constituted in such a manner that when the authentication tag is brought closer to a vicinity of the authentication antenna of a communication unit, an RF transmission/receiving may become possible between the authentication antenna and the authentication tag. A call wave is repeatedly transmitted by a short cycle from the authentication antenna (S101). The authentication tag being brought closer to the vicinity of the authentication antenna receives the call wave from the authentication antenna, and transmits a reflected wave (S102). Also, the reflected wave is transmitted to the authentication antenna when a game player card is brought closer to the communication unit as well (S102), however, the attribute information for both parts is different (S103), and authentication error processes (S107 and S108) are not executed. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种通过从游戏玩家标签识别认证标签来避免认证错误的监视系统和游戏机。 解决方案:认证天线以这样的方式构成,即当认证标签更靠近通信单元的认证天线附近时,认证天线和认证标签之间的RF发送/接收可能变得可能 。 来自认证天线的短周期重复发送呼叫波(S101)。 接近认证天线附近的认证标签从认证天线接收呼叫波,并发送反射波(S102)。 此外,当游戏卡更靠近通信单元时,也将反射波发送到认证天线(S102),然而,两部分的属性信息不同(S103),认证错误处理(S107和 S108)不执行。 版权所有(C)2006,JPO&NCIPI
    • 57. 发明专利
    • Monitoring system and game machine
    • 监控系统和游戏机
    • JP2006158681A
    • 2006-06-22
    • JP2004354870
    • 2004-12-08
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • KATO NOBUYUKIKOBAYASHI HITOSHI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a monitoring system which facilitates the connection of the managing unit to the individual game machines while enabling the effective transmission or reception of monitoring information or the like between both. SOLUTION: In the monitoring system S, to monitor the pahinko game machines 1 installed in a game machine island 200 within the pachinko game parlor, a monitoring tag with proper ID codes stored and a monitoring antenna connected to the RW20 are installed at the given monitoring position and made ready for their communication. In the RW20, the monitoring is carried out for the RFID communication repeated between the monitoring tag and the monitoring antenna to judge the opening or closing at the given monitoring position based on the state of the communication and the monitoring information involved in the result of the judgment is outputted. A wireless LAN antenna 96 connected to the RW 20 is built in the communication unit 30 provided outside the game machine island 200 and the monitoring information is transmitted to an island managing terminal 100 through the wireless LAN antenna 96. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种监视系统,其便于管理单元与各个游戏机的连接,同时能够在两者之间有效地发送或接收监视信息等。

      解决方案:在监视系统S中,为了监视安装在弹球游戏机内的游戏机岛200中的扑克游戏机1,存储有适当ID码的监视标签和连接到RW20的监视天线安装在 给定的监测位置,并准备好交流。 在RW20中,对监视标签和监视天线之间重复进行的RFID通信进行监视,根据通信状态和监视信号的结果来判断给定监视位置的开启或关闭 输出判断。 连接到RW20的无线LAN天线96内置在设置在游戏机岛200外部的通信单元30中,并且通过无线LAN天线96将监视信息发送到岛管理终端100. [C]版权所有(C) )2006年,日本特许厅和NCIPI

    • 58. 发明专利
    • Game machine monitoring system
    • 游戏机监控系统
    • JP2006122413A
    • 2006-05-18
    • JP2004315649
    • 2004-10-29
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • SATO NAGAMASAKATO NOBUYUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a game machine monitoring system preventing the intermission of the monitoring even if a monitoring control device breaks down or is fraudulently replaced. SOLUTION: A Pachinko machine 1 is provided with monitoring tags 861 and 862 in a main substrate box, monitoring tags 863 and 864 in a machine frame 112 and monitoring tags 865 and 866 in a front frame 111 for performing the monitoring. Monitoring antennas 681-186 of an R/W (Reader/Writer) unit 30 for a machine number 11, and monitoring antennas 691-696 of the R/W unit 30 for a machine number 12 are installed in positions communicable with the respective monitoring tags 861-866. The R/W unit 30 for the machine number 11 calls the monitoring tags 861, 863 and 865 and monitors whether communication thereto is possible or not and a member to be monitored is normally installed or not, while the R/W unit 30 for the machine number 12 calls the monitoring tags 862, 864 and 866 and monitors whether communication thereto is possible or not and a member to be monitored is normally installed or not. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:即使监视控制装置发生故障或被欺骗性地更换,也提供一种防止监视中断的游戏机监视系统。

      解决方案:弹球机1在主基板盒中设置有监视标签861和862,监视机架112中的标签863和864以及用于执行监视的前框架111中的监视标签865和866。 用于机器编号11的R / W(读取器/写入器)单元30的监视天线681-186和用于机器编号12的R / W单元30的监视天线691-696安装在与各个监视器可通信的位置 标签861-866。 用于机器号码11的R / W单元30呼叫监视标签861,863和865,并且监视是否可以进行通信,并且正常地安装要监视的成员,而用于 机号12调用监控标签862,864和866,并监视与其通信是否可行,并且监视的成员是否正常安装。 版权所有(C)2006,JPO&NCIPI

    • 59. 发明专利
    • Game machine monitoring system, monitoring controller and portable information terminal
    • 游戏机监控系统,监控控制器和便携式信息终端
    • JP2006061423A
    • 2006-03-09
    • JP2004247529
    • 2004-08-26
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • SATO NAGAMASAKATO NOBUYUKI
    • A63F7/02G06Q50/00G06Q50/10
    • PROBLEM TO BE SOLVED: To provide a game machine monitoring system, a monitoring controller and a portable information terminal which enable the public reading of the monitoring information by designating various conditions in the public reading of the monitoring information using the portable information terminal. SOLUTION: When the monitoring information acquisition menu is implemented at the HT, this enables the selection of the newest menu, the conditions designation menu and the full item menu. The conditions designation menu is selected and the conditions for the data desired to read publicly are inputted into input items on a conditions designation screen 503 displayed. When 'transmission' is selected toward a relay tag on the front of a pachinko game machine, the call wave containing the conditions designation information is transmitted and received by an R/W unit where the monitoring information is stored through the relay tag. The R/W unit extracts the data corresponding to the conditions designated from the monitoring information and the extracted data are returned carried on a reflected wave from the relay tag. The HT receives the reflected wave to display the data extracted on a display panel. When the update menu is selected, the conditions designation information is transmitted corresponding to the data left without the conditions for extraction. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种游戏机监视系统,监视控制器和便携式信息终端,其能够通过使用便携式信息终端指定监视信息的公开阅读中的各种条件来公开读取监视信息 。

      解决方案:当HT实现监控信息采集菜单时,可以选择最新菜单,条件指定菜单和完整菜单。 选择条件指定菜单,并且将所需要公开读取的数据的条件输入到显示的条件指定画面503上的输入项中。 当向弹球游戏机前方的中继标签选择“传输”时,包含条件指定信息的呼叫波由通过中继标签存储监视信息的R / W单元发送和接收。 R / W单元提取与从监视信息指定的条件相对应的数据,并且所提取的数据被从中继标签的反射波返回。 HT接收反射波以显示在显示面板上提取的数据。 当选择更新菜单时,条件指定信息相应于没有提取条件的剩余数据发送。 版权所有(C)2006,JPO&NCIPI

    • 60. 发明专利
    • Monitoring system for game machine
    • 游戏机监控系统
    • JP2005253951A
    • 2005-09-22
    • JP2004335048
    • 2004-11-18
    • Toyomaru Industry Co Ltd豊丸産業株式会社
    • KOBAYASHI HITOSHIKATO NOBUYUKI
    • A63F7/02G06K17/00
    • PROBLEM TO BE SOLVED: To provide a monitoring system for the games which can be introduced into the existing equipment very easily and inexpensively while enabling the efficient prevention of the fraudulence against the game machines. SOLUTION: In the monitoring system S, an IC tag and an antenna are installed in each of the pachinko game machines 1. An information display device 201 is provided on an installation base 203 adjoining each of the pachinko game machines 1 and an R/W unit 66 is built in each of the information display devices 201 to execute the monitoring operation of the pachinko game machines 1 individually utilizing the IC tag and the antenna. COPYRIGHT: (C)2005,JPO&NCIPI
    • 要解决的问题:提供可以非常容易且廉价地引入到现有设备中的游戏监视系统,同时能够有效地防止对游戏机的欺骗。

      解决方案:在监视系统S中,在每个弹球游戏机1中安装IC标签和天线。信息显示装置201设置在与各个弹球游戏机1相邻的安装基座203上, 每个信息显示装置201内置有R / W单元66,以单独利用IC标签和天线执行弹球游戏机1的监视操作。 版权所有(C)2005,JPO&NCIPI