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    • 17. 发明专利
    • Game equipment
    • 游戏设备
    • JP2013255765A
    • 2013-12-26
    • JP2012135237
    • 2012-06-14
    • Sega Corp株式会社セガ
    • ISHII TAKESHITOIDA KAZUAKIKOBAYASHI DAIGOSAITO AKIHIRO
    • A63G31/02A63G9/16A63G21/04
    • PROBLEM TO BE SOLVED: To provide half-pipe equipment which is enjoyable for audience and can give riders of a ride thereof enhanced excitement.SOLUTION: Game equipment includes a ride 8 which executes the movement of swinging, the rotation or a combination of these movements, or a driving means for driving the ride 8, a detection means for detecting the status of the ride 8, an operation means on the ride 8 which a player P operates with his or her own choice of timing, a control means which outputs commanding signals to the driving means for controlling the driving means and two or more light sources 9 located at predetermined positions of the game equipment having the ride 8. The light source 9 is turned on and off according to the movement of the ride 8, or at least one of the light strength of the light sources, radiation strength, a light color and a radiation position is changed to add a visual effect on the movement of the ride 8.
    • 要解决的问题:提供可供观众享受的半管设备,并可为骑手提供更多的兴奋。解决方案:游戏设备包括执行摆动,旋转或这些动作的组合的骑行8 ,或用于驾驶骑行的驱动装置8,用于检测乘坐8的状态的检测装置,玩家P自己选择定时操作的骑行8上的操作装置,输出命令的控制装置 信号发送到用于控制驱动装置的驱动装置和位于具有骑行8的游戏装置的预定位置的两个或更多个光源9.光源9根据骑行8的移动而被接通和关闭,或者在 改变光源的光强度,辐射强度,浅色和辐射位置中的至少一个,以增加对骑行8的运动的视觉效果。
    • 18. 发明专利
    • Roller coaster
    • 过山车
    • JP2013141523A
    • 2013-07-22
    • JP2012002928
    • 2012-01-11
    • Hitoshi Kimura均 木村
    • KIMURA HITOSHI
    • A63G21/04
    • PROBLEM TO BE SOLVED: To provide a roller coaster capable of providing a different kind of a thrill to a passenger in addition to a thrill which the passenger can bodily feel from a change of acceleration.SOLUTION: Vehicles 3L and 3R travels along rails 2L and 2R, respectively. During the traveling, the vehicle 3L traveling in a downward slope region 6 of the rail 2L and the vehicle 3R traveling in a downward slope region 6 of the rail 2R travel in parallel. By the design of the rails 2L and 2R, the vehicles 3L and 3R traveling in parallel increase traveling speeds in the downward slope region 6, descend on an inclined slope, and approach each other. During the parallel traveling of the vehicles 3L and 3R, the passengers sitting on the seats of the vehicles 3L and the passengers sitting on seats of the vehicles 3R face each other. Therefore, accompanied by the traveling of the vehicle 3L and the vehicle 3R to the passengers of the vehicle 3L and the vehicle 3R, in addition to the thrill bodily felt from the change of the acceleration, a thrill generated from the anxiety of a head-on collision each other can be given.
    • 要解决的问题:提供一种能够为乘客提供不同种类的刺激的过山车,除了乘客可以从加速度的变化中感觉到的刺激之外。解决方案:车辆3L和3R沿轨道2L和 2R。 在行驶中,在轨道2L的向下倾斜区域6行驶的车辆3L和在轨道2R的向下倾斜区域6中行驶的车辆3R并行行进。 通过轨道2L和2R的设计,平行行进的车辆3L和3R增加了向下倾斜区域6中的行驶速度,在斜坡上下降,彼此接近。 在车辆3L和3R的平行行驶期间,坐在车辆3L的座位上的乘客和坐在车辆3R的座椅上的乘客彼此面对。 因此,伴随着车辆3L和车辆3R向车辆3L和车辆3R的乘客的行驶,除了从加速度的变化感觉到的刺激之外,还有由头戴式车身3L的焦虑所产生的刺激, 相互碰撞可以给予。