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    • 16. 发明专利
    • GAME BALL LIFT-UP DEVICE
    • JPH11226185A
    • 1999-08-24
    • JP3129398
    • 1998-02-13
    • ACE DENKEN KK
    • TAKEMOTO TAKATOSHITANITSU HIROYUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To continuously operate a game ball lift-up device over a long period by enhancing lift-up capacity per unit time. SOLUTION: A shooting electromagnetic coil 32 is arranged on the lower periphery of a lift-up pipe 24 so that a replenishment standby position 33 is arranged just under it. A ball guiding passage 23 is communicated in a downward gradient with a shooting standby position 31 by going over a step difference 35 from the replenishment standby position 33 to incline the upper ceiling surface 36 of a shooting standby position 31. An attracting electromagnet 37 is arranged to attract a game ball going over the step difference 35 to the shooting standby position 31 side. Excitation of the attracting electromagnet 37 is stopped while instantaneously exciting the shooting electromagnetic coil 32, and the attracting electromagnet 37 is excited in the other period. The game ball of the replenishment standby position 33 reaches up to the shooting standby position 31 in a short time by being attracted by the attracting electromagnet 37 after going over the step difference 35 while being regulated by the ceiling surface 36 by magnetic force at shooting time. Heat of the shooting electromagnetic coil 32 is radiated by a heat radiating fin 41.
    • 17. 发明专利
    • GAME MACHINE AND GAME METHOD USING THE SAME
    • JPH0884807A
    • 1996-04-02
    • JP22185594
    • 1994-09-16
    • ACE DENKEN KK
    • TAKEMOTO TAKATOSHITANITSU HIROYUKI
    • A63F7/02
    • PURPOSE: To provide the continuity of game contents reflected with the game result in the past by executing value-added decisions based on organic game rules for the collated results of display data respectively prepared on plural variable display parts, in addition to a prize winning process due to the combination of specified picture patterns on the variable display parts. CONSTITUTION: When prize winning 16b at a specified prize winning port means 16 is newly generated while a picture pattern matching game is executed, a holding means 19 stores and displays a number 19a of valid rights for unexecuted picture pattern matching games. A variable display means 17 is composed of plural variable display means 17a and each time a turn display control instruction 20a is received or corresponding to the number 19a of valid rights, the variable display parts 17a generate display data 17b as the result of the picture pattern matching game by executing the turn display of the picture pattern matching game. A value-added deciding means 21 collates the display data 17b generated by the variable display parts 17a and generates value-added data 21a by performing the value-added decision based on the collated results.
    • 19. 发明专利
    • GAME BALL LIFTING DEVICE
    • JPH10295882A
    • 1998-11-10
    • JP10581397
    • 1997-04-23
    • ACE DENKEN KK
    • TAKEMOTO TAKATOSHITANITSU HIROYUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a game ball lifting device capable of separating and supplying the next game ball to a hitting standby position one by one by utilizing an electromagnet for hitting the game ball in an almost vertical direction. SOLUTION: A ball guide path is provided with a downward inclination part before reaching a replenishment standby position 33 and the game ball 41 present at the replenishment standby position 33 is pressurized toward the wall of a step 35 by the gravity of the succeeding game ball. When the electromagnet is excited so as to hit the ball at the hitting standby position 31, the game ball 41 present at the replenishment standby position 33 is attracted upward by magnetic force. At the time, since the game ball 41 is pressed in a step direction by the succeeding game ball, it obliquely goes over the step 35 and reaches the hitting standby position 31 along downward inclination after the step.