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    • 91. 发明专利
    • Toy vehicle shooting device
    • 玩具车拍摄设备
    • JP2009247654A
    • 2009-10-29
    • JP2008100114
    • 2008-04-08
    • Tomy Co Ltd株式会社タカラトミー
    • IWAKOSHI SATOKOKOBAYASHI NOBUOTAKASE UMI
    • A63H18/14A63H18/02A63H33/18
    • A63H18/14A63H17/26
    • PROBLEM TO BE SOLVED: To provide a toy vehicle shooting device which can discharge a toy vehicle only by moving an apparatus frame body equipped with a shooting means to the toy vehicle and raises an idea nature.
      SOLUTION: The toy vehicle shooting device comprises: a car body, which is carried in a running toy and has a tunnel-shaped passage, which penetrates in back and forth directions and through which the toy vehicle can pass; a drive roller, at least part of which projects into the inside of the passage and which is pressure welded to the toy vehicle passing through the inside of the passage; a roller driving means for giving turning force for accelerating the toy vehicle to the drive roller; and the power supply to the roller driving means, wherein the shooting device sends forth the toy vehicle approaching from the front side of the passage from the backside of the passage with accelerating by the drive roller.
      COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:提供一种玩具车辆拍摄装置,其仅通过将配备有拍摄装置的装置框架体移动到玩具车辆并且提高构思性质才能排出玩具车辆。 解决方案:玩具车辆拍摄装置包括:车体,其携带在跑步玩具中并且具有隧道形通道,其穿过前后方向,玩具车可以穿过该通道; 驱动辊,其至少一部分突出到通道的内部,并且压力焊接到穿过通道内部的玩具车; 滚子驱动装置,用于提供用于将玩具车辆加速到驱动辊的转向力; 以及对辊驱动装置的供电,其中拍摄装置通过驱动辊加速从所述通道的后侧向所述通道的前侧接近所述玩具车。 版权所有(C)2010,JPO&INPIT
    • 92. 发明专利
    • Saving box having game function
    • 具有游戏功能的保存盒
    • JP2009247652A
    • 2009-10-29
    • JP2008100095
    • 2008-04-08
    • Tomy Co Ltd株式会社タカラトミー
    • OSAWA TAKASHIENDO CHISAKI
    • A45C1/12A63F9/00A63F13/00
    • PROBLEM TO BE SOLVED: To provide a saving box having a game function of a high amusement property which can rouse money saving volition. SOLUTION: This saving box enables, different kinds of coins to be cast, and is equipped with a display, an operating element for game progress, a coin kind detecting means, and a game means. In this case, the coin kind detecting means detects the kind of a cast coin. The game means makes a game which can be utilized in response to the detection result by the coin kind detecting means performed on the display. COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:提供一种具有娱乐性高的游戏功能的节省盒,可以唤醒节省金钱的意愿。 解决方案:该储存盒能够铸造不同种类的硬币,并配备有显示器,用于游戏进行的操作元件,硬币种类检测装置和游戏装置。 在这种情况下,硬币种类检测装置检测铸币的种类。 游戏装置进行可以响应于在显示器上执行的硬币种类检测装置的检测结果而被利用的游戏。 版权所有(C)2010,JPO&INPIT
    • 93. 发明专利
    • Walking toy
    • 跑步玩具
    • JP2009160238A
    • 2009-07-23
    • JP2008000836
    • 2008-01-07
    • Tomy Co Ltd株式会社タカラトミー
    • KASHIMOTO KIYOSHI
    • A63H11/20A63H3/36A63H29/22
    • PROBLEM TO BE SOLVED: To provide a weariless walking toy capable of not only moving ahead by moving front legs and rear legs, but also walking while moving the head part and varying the movement of the head part by exchanging the head part.
      SOLUTION: This walking doll walks by turning the front legs 2 and the rear legs 3 back and forth while swinging the head part 4, and is characterized in having the following requirements. (a) The head part 4 is attachable/detachable with respect to a toy body 1. (b) The toy body 1 has bearings 13 and 17 for turnably supporting supports 12 and 16 provided to the front legs 2 and the rear legs 3. (c) The support 12 of the front legs 2 is attachably/detachably formed with a drive member 22 for swingingly actuating the head part. (d) When the front legs 2 are turned, the drive member 22 mounted to the support 12 is operatively connected with the front legs 2 to be turned. (e) The drive member 22 is engaged with the head part 4 and is operatively connected with turning of the front legs 2 to swing the head part 4.
      COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供一种无级行走玩具,其不仅可以通过移动前腿和后腿而前进,而且在移动头部的同时行走并且通过更换头部来改变头部的运动。

      解决方案:该步行式娃娃通过在摆动头部4的同时前后转动前腿2和后腿3而行走,其特征在于具有以下要求。 (a)头部4相对于玩具主体1是可装卸的。(b)玩具主体1具有用于可转动地支撑支撑件12和16的轴承13和17,该支撑件设置在前腿2和后腿3上。 (c)前腿2的支撑件12可以用驱动构件22可拆卸地形成,用于摆动地驱动头部。 (d)当前腿2转动时,安装到支撑件12的驱动构件22可操作地连接到前腿2以转动。 (e)驱动构件22与头部4接合,并且与前腿2的转动可操作地连接以摆动头部4.版权所有:(C)2009,JPO&INPIT

    • 94. 发明专利
    • Toy automobile
    • 玩具汽车
    • JP2009089898A
    • 2009-04-30
    • JP2007263501
    • 2007-10-09
    • Gyangu:KkTomy Co Ltd株式会社ギャング株式会社タカラトミー
    • NAKAYAMA KENJINAGAI TOMOHITOSUZUKI HIROSHI
    • A63H17/26A63H29/00
    • PROBLEM TO BE SOLVED: To provide a toy automobile facilitating the changeover between grip driving and drifting.
      SOLUTION: This toy automobile 100 is provided with a clutch mechanism 50 in a power transmission route from a traveling DC motor to front wheels, wherein the clutch mechanism connects a traveling DC motor to the front wheels to rotate the front wheels in the advancing direction when the traveling DC motor rotates rear wheels in the advancing direction, and releases the connection between the traveling DC motor and the front wheels to make the front wheels run idly in the advancing direction when the traveling DC motor rotates the rear wheels in the retracted direction, and when a mode selected by a player using an external controller is changed over from the advancing mode to the retreat mode, forcedly stops the traveling DC motor for a predetermined time from a time when selecting the retracted mode.
      COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供一种便于驾驶和漂流之间转换的玩具汽车。 解决方案:该玩具汽车100在从行进用DC电动机到前轮的动力传递路径上设置有离合器机构50,其中离合器机构将行进的DC电动机连接到前轮,以使前轮在 当行进的直流电动机沿前进方向旋转后轮时,前进方向,并且释放行驶的直流电动机和前轮之间的连接,以使行驶的直流电动机在后轮中旋转时使前轮在行进方向上空转 并且当由使用外部控制器的玩家选择的模式从前进模式切换到撤退模式时,从选择缩回模式时起强制停止行驶的DC电动机一段预定时间。 版权所有(C)2009,JPO&INPIT
    • 95. 发明专利
    • Television receiver
    • 电视接收机
    • JP2009071578A
    • 2009-04-02
    • JP2007237763
    • 2007-09-13
    • Tomy Co Ltd株式会社タカラトミー
    • KATO KUNIHIKOUMIGAMI TAKANOBU
    • H04B1/16H04N5/44H04N7/173
    • PROBLEM TO BE SOLVED: To reduce user's stress due to waiting time, when changing channels in viewing terrestrial digital broadcasting. SOLUTION: A television receiver stores advertisement content, the contents of which are advertisements, and additional content, such as waiting screens which are distributed individually to users, as waiting content which is reproduced for waiting time, when channels are switched. When a channel selection operation is performed at a timing T1 during the outputting of broadcast programs on a channel 1 (CH1) and a channel 5 (CH5) is selected, one among waiting contents is selected and reproduced during periods T1 and T2, from the channel selection operation until the beginning of broadcast program output on the channel 5. COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:在观看地面数字广播时改变频道,减少用户等待时间的压力。 解决方案:当频道切换时,电视接收机存储广告内容,其内容是广告,以及附加内容,诸如分别分发给用户的等待屏幕,作为等待时间再现的等待内容。 当在频道1(CH1)和频道5(CH5)的广播节目的输出期间在定时T1执行频道选择操作时,在时段T1和T2期间从等待内容中选择并再现等待内容之一 频道选择操作直到广播节目在频道5上输出。

      版权所有:(C)2009,JPO&INPIT

    • 96. 发明专利
    • Walking toy
    • 跑步玩具
    • JP2009039419A
    • 2009-02-26
    • JP2007209586
    • 2007-08-10
    • Suitekku:KkTomy Co Ltd株式会社スイテック株式会社タカラトミー
    • MIZUKADO YOSHIO
    • A63H11/20A63H13/04A63H29/02A63H30/02A63H30/04A63H31/00
    • PROBLEM TO BE SOLVED: To provide a walking toy having a simple structure and giving energetic feeling.
      SOLUTION: The walking toy is constituted so that at least a set of left and right legs are provided in the toy body and are connected to each other with a connecting member, and a vertically extending shaft is raised at the center in the horizontal direction of the connecting member and supported on the fixed part of the toy body, and a leg moving means which moves at least the set of left and right legs alternately and longitudinally by turning the connecting member around the axis of the shaft is included. The leg moving means includes a rocking link that makes a rotary pair at a position away from the shaft of the connecting member and that oscillates by a motor power or a spring power to turn the connecting member around the axis of the shaft. At least in the set of left and right legs, the shaft is supported on the toy body so that an inclination with respect to the vertical direction varies by the oscillation of the rocking link, with the soles of the left and right legs designed to alternately touch the ground.
      COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供一种具有简单结构并赋予精力的步行玩具。 解决方案:步行玩具构造成使得至少一组左腿和右腿设置在玩具体中并且通过连接构件彼此连接,并且垂直延伸的轴在中心处被升高 连接构件的水平方向并且支撑在玩具身体的固定部分上,并且包括腿部移动装置,其通过围绕轴的轴线转动连接构件而交替地和纵向地移动左右腿组。 腿部移动装置包括摇动连杆,其使旋转对在远离连接构件的轴的位置处,并且通过马达动力或弹簧力摆动,以使连接构件绕轴的轴线旋转。 至少在一组左右腿中,轴被支撑在玩具主体上,使得相对于垂直方向的倾斜随摇摆连杆的摆动而变化,左腿和右腿的鞋底被设计成交替地 触摸地面 版权所有(C)2009,JPO&INPIT
    • 97. 发明专利
    • Image display
    • 图像显示
    • JP2009008821A
    • 2009-01-15
    • JP2007169110
    • 2007-06-27
    • Tomy Co Ltd株式会社タカラトミー
    • SONODA FUMIAKI
    • G09G5/00G09F19/18G09F27/00G09G5/22G09G5/38
    • PROBLEM TO BE SOLVED: To provide an image display which can form some information to inform the viewers by changing the images it is currently displaying when the built-in sensor detects some stimulations such as sounds from the outside. SOLUTION: This image display 1 has a sensor 3 to detect stimulations such as sounds from the outside. When the sensor 3 detects stimulations from the outside, it moves the many constituent components (a) currently shown on the screen to predetermined positions to form transmission information (b) in letters or patterns by using them, and disperses the transmission information (b) into many constituent components (a) if the sensor 3 again detects the stimulations from the outside. COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供可以形成一些信息的图像显示器,以便当内置传感器检测到诸如来自外部的声音之类的刺激时,通过改变当前正在显示的图像来通知观看者。

      解决方案:该图像显示器1具有传感器3,以从外部检测诸如声音的刺激。 当传感器3从外部检测到刺激时,将当前显示在屏幕上的许多组成部分(a)移动到预定位置,以通过使用它们形成字母或图案的传输信息(b),并且分散传输信息(b) 如果传感器3再次检测到来自外部的刺激,则成为许多组成部件(a)。 版权所有(C)2009,JPO&INPIT

    • 98. 发明专利
    • Image display device
    • 图像显示设备
    • JP2009005856A
    • 2009-01-15
    • JP2007169593
    • 2007-06-27
    • Tomy Co Ltd株式会社タカラトミー
    • SHIMIZU AKIKO
    • A63F13/00G01C22/00G06M3/00G09G5/00
    • PROBLEM TO BE SOLVED: To provide an image display device having a pedometer function capable of obtaining a sense of unity between a user and a character on a picture and, at the same time, appropriately reflecting the user's behavior upon the character's behavior. SOLUTION: The image display device 1 is provided with: a vibration detecting means 12 for detecting vibrations of a device main body 2; an image display means 15 for displaying an acting character C; a storage means 13 for storing a first parameter P1 of the character C and a temporal gap ΔT per action of the character C corresponding to a value of the first parameter P1; and a control means 16 which displays the acting character C to a picture 3, increases the value of the first parameter P1 of the character C when the number of vibrations of the device main body 2 detected by the vibration detecting means 12 reaches the prescribed number of times Cvib until a prescribed continuation time Tcon passes, and reduces the temporal gap ΔT per action of the character C displayed to the picture 3 on the basis of the temporal gap ΔT per action of the character C stored in the storage means 13. COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供具有能够获得用户与图片上的人物之间的统一感的计步器功能的图像显示装置,并且同时适当地反映用户对角色行为的行为 。 解决方案:图像显示装置1设置有:用于检测装置主体2的振动的振动检测装置12; 用于显示动作角色C的图像显示装置15; 存储装置13,用于存储字符C的第一参数P1和对应于第一参数P1的值的字符C的每个动作的时间间隔ΔT; 并且当由振动检测装置12检测到的装置主体2的振动次数达到规定数量时,向图像3显示作用字符C的控制装置16增加字符C的第一参数P1的值 的时间Cvib直到规定的持续时间Tcon通过,并且基于存储在存储装置13中的字符C的每个动作的时间间隔ΔT,减少显示给图片3的字符C的每个动作的时间间隔ΔT。 P>版权所有(C)2009,JPO&INPIT
    • 99. 发明专利
    • Game program and portable electronic device
    • 游戏程序和便携式电子设备
    • JP2009005852A
    • 2009-01-15
    • JP2007169584
    • 2007-06-27
    • Tomy Co Ltd株式会社タカラトミー
    • HAMA HIROYUKIYAMAGUCHI YASUMUNE
    • A63F13/10
    • PROBLEM TO BE SOLVED: To provide a new kind of interest to the progress of a card game by using an electronic device such as a cellular phone carried by a player. SOLUTION: A game progress indication section 143 sets a game mode to a normal mode and starts measuring normal mode time, when a game is started. The game progress indication section 143 switches the game mode to a roulette mode when a measured normal mode time exceeds prescribed time. When the game progress indication section 143 performs rotation control of a roulette wheel, stops the roulette wheel in accordance with the stop operation of the roulette wheel from an input section 130 and generates a roulette event in accordance with the stop position. COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:通过使用诸如由玩家携带的蜂窝电话的电子设备来提供纸牌游戏进展的新兴趣。 解决方案:当游戏开始时,游戏进行指示部分143将游戏模式设置为正常模式并开始测量正常模式时间。 当测量的正常模式时间超过规定时间时,游戏进行指示部分143将游戏模式切换到轮盘赌模式。 当游戏进行指示部143执行轮盘轮的旋转控制时,根据轮盘的停止操作从输入部130停止轮盘,并根据停止位置生成轮盘事件。 版权所有(C)2009,JPO&INPIT
    • 100. 发明专利
    • Writing tool
    • 写作工具
    • JP2008290253A
    • 2008-12-04
    • JP2007135029
    • 2007-05-22
    • Tomy Co Ltd株式会社タカラトミー
    • SHIMIZU AKIKO
    • B43K29/00A63F9/04
    • PROBLEM TO BE SOLVED: To provide a writing tool which relates information of accessory parts to game information installed in the writing tool and allows a user to more enjoy the game information by attaching and detaching the accessory parts to and from a writing tool main body.
      SOLUTION: The writing tool (A) comprises the writing tool main body 1 and the accessory parts 2 which are attachable to and detachable from the writing tool main body 1, wherein the game information (a) is displayed on all or a part of circumferential surface of the writing tool main body 1, and visual information (b) related to the game information (a) displayed on the writing tool main body 1 is included on the accessory parts 2, and information of the game information (a) can be reflected to games by attaching the accessory parts 2 to the writing tool main body 1.
      COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供一种书写工具,其将辅助部件的信息与安装在书写工具中的游戏信息相关联,并且允许用户通过将附件附接到书写工具和从书写工具分离附件来更多地享受游戏信息 主体。 书写工具(A)包括书写工具主体1和可从书写工具主体1上拆卸的附件部件2,其中游戏信息(a)全部或全部显示 在书写工具主体1的圆周面的一部分和与书写工具主体1上显示的游戏信息(a)相关的视觉信息(b)被包含在附件部2上,游戏信息(a )可以通过将附件2附接到书写工具主体1来反映到游戏中。版权所有:(C)2009,JPO&INPIT