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    • 4. 发明公开
    • METHOD AND SYSTEM FOR CONDUCTING INTERACTIVE GAMES
    • VERFAHREN UND SYSTEM ZUR DURCHFHHUNG INTERAKTIVER SPIELE
    • EP2583727A1
    • 2013-04-24
    • EP11798435.1
    • 2011-06-14
    • Ivanov, Valeriy FillipovichFetisov, Vyacheslav Aleksandrovich
    • Ivanov, Valeriy FillipovichFetisov, Vyacheslav Aleksandrovich
    • A63F13/00
    • A63F13/30A63F13/235A63F13/92A63F2300/40A63F2300/534A63F2300/69G07F17/3269
    • The invention relates to systems for conducting interactive gaming measures, in particular to methods and systems intended for conducting interactive games, lotteries and sporting totalizators. The proposed system comprises a central Computer (12) which is coupled to a data transmission Channel (14) and to a precision time sensor (13) 00 and is connected via a communications Channel (11) to an information processing center (9), which is coupled to a return Channel (15). In addition, the system comprises individual memory devices (8) and a specific number of control units (7), each of which has an auxiliary microprocessor (22), which is connected to a set number of data interchange adapters (25), a display (26), a control memory (24) and an input device (20). Furthermore, each individual memory device (8) has an adapter (30) for interfacing with the control unit, it being possible for said adapter to be coupled to any desired data interchange adapter (25).
    • 本发明涉及用于进行交互式游戏措施的系统,特别涉及旨在进行交互式游戏,彩票和运动综合者的方法和系统。 所提出的系统包括耦合到数据传输信道(14)和精密时间传感器(13)00的中央计算机(12),并且经由通信信道(11)连接到信息处理中心(9), 其耦合到返回通道(15)。 另外,该系统包括单独的存储设备(8)和特定数量的控制单元(7),每个控制单元(7)具有连接到一组数据交换适配器(25)的辅助微处理器(22) 显示器(26),控制存储器(24)和输入设备(20)。 此外,每个单独的存储设备(8)具有用于与控制单元接口的适配器(30),所述适配器可以耦合到任何期望的数据交换适配器(25)。