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    • 4. 发明公开
    • METHOD AND APPARATUS FOR ESTIMATING REFLECTANCE PARAMETERS AND A POSITION OF A LIGHT SOURCE IN A SCENE
    • 方法和设备的反思场景中的估计和光源的位置参数
    • EP3144893A1
    • 2017-03-22
    • EP16187378.1
    • 2016-09-06
    • Thomson Licensing
    • ROBERT, PhilippeJIDDI, SalmaHUDON, Matis
    • G06T7/00
    • G01S3/783G01J1/44G01N21/4738G06T7/70G06T2207/10016G06T2207/10024G06T2207/10028
    • A method and apparatus for estimating reflectance parameters and a position of the light source(s) of specular reflections of a scene include RGB sequence analysis with measured geometry in order to estimate specular reflectance parameters of an observed 3D scene. Embodiments include pixel-based image registration from which profiles of 3D scene points image intensities over the sequence are estimated. Profiles are attached to a 3D point and to the set of pixels that display its intensity in the registered sequence. Subsequently, distinction is made between variable profiles that reveal specular effects and constant profiles that show diffuse reflections only. Then, for each variable profile diffuse reflectance is estimated and subtracted from the intensity profile to deduce the specular profile and the specular parameters are estimated for each observed 3D point. Then, the location of at least one light source responsible for the specular effects is estimated. Optionally, the parameters can be iteratively refined to determine color information and specular reflectance parameters.
    • 一种用于估计反射参数和场景的镜面反射的光源(一个或多个)的位置的方法和装置包括用以便估计所观察的3D场景的镜面反射率参数测量几何RGB序列分析。 实施例包括从3D场景点的图像强度的哪个简档基于像素的图像配准在序列进行估计。 配置文件是附接至一个3D点和所述像素组所做的注册序列中显示其强度。 接着,区分可变轮廓之间作出确实揭示镜面效应和恒定轮廓确实只显示漫反射。 然后,对于每个可变轮廓漫反射率被估计并从强度分布中减去,以推导出镜面反射和镜面轮廓参数估计针对每个观察3D点。 然后,负责镜面效果中的至少一个光源的位置被估计。 任选地,所述参数可以被迭代细化到确定性矿颜色信息和镜面反射率的参数。
    • 5. 发明公开
    • METHOD AND APPARATUS FOR ESTIMATING REFLECTANCE PARAMETERS AND A POSITION OF A LIGHT SOURCE IN A SCENE
    • 方法和设备的反思场景中的估计和光源的位置参数
    • EP3144891A1
    • 2017-03-22
    • EP15306453.0
    • 2015-09-17
    • Thomson Licensing
    • ROBERT, PhilippeJIDDI, SalmaHUDON, Matis
    • G06T7/00
    • G01S3/783G01J1/44G01N21/4738G06T7/70G06T2207/10016G06T2207/10024G06T2207/10028
    • A method and apparatus for estimating reflectance parameters and a position of the light source(s) of specular reflections of a scene include RGB sequence analysis with measured geometry in order to estimate specular reflectance parameters of an observed 3D scene. Profiles of 3D scene points' image intensities over the sequence are estimated. Subsequently, distinction is made between variable profiles that reveal specular effects and constant profiles that show diffuse reflections only. Then, for each variable profile diffuse reflectance is estimated and subtracted from the intensity profile to deduce the specular profile and the specular parameters are estimated for each observed 3D point. Then, the location of at least one light source responsible for the specular effects is estimated. Optionally, the parameters can be iteratively refined to determine color information and specular reflectance parameters.
    • 一种用于估计反射参数和场景的镜面反射的光源(一个或多个)的位置的方法和装置包括用以便估计所观察的3D场景的镜面反射率参数测量几何RGB序列分析。 在序列3D场景点图像强度型材估计。 接着,区分可变轮廓之间作出确实揭示镜面效应和恒定轮廓确实只显示漫反射。 然后,对于每个可变轮廓漫反射率被估计并从强度分布中减去,以推导出镜面反射和镜面轮廓参数估计针对每个观察3D点。 然后,负责镜面效果中的至少一个光源的位置被估计。 任选地,所述参数可以被迭代细化到确定性矿颜色信息和镜面反射率的参数。