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    • 2. 发明公开
    • SPATIAL AUDIO PROCESSING SYSTEM AND METHOD
    • 系统VERFAHREN ZUR VERARBEITUNG VONRÄUMLICHEM音频
    • EP3056025A2
    • 2016-08-17
    • EP14792924.4
    • 2014-10-02
    • Dolby Laboratories Licensing Corporation
    • MCGRATH, David S.MARIETTE, Nicholas Claude
    • H04S3/00
    • H04S7/308G10L19/167H04S3/00H04S5/005H04S2400/11
    • A spatial audio processing system and method including the steps of: dividing the series of virtual speakers into a series of horizontal planes around the expected listener; rendering the audio source to an intermediate spatial format for playback over a series of virtual speakers arranged in each of the series of planes around the listener, the rendering including: an initial panning of the spatialized virtual audio source to each of the horizontal planes to produce a plane rendered audio emission; a subsequent panning of each of the plane rendered audio emissions to a series of virtual speaker locations within each plane, with the subsequent panning utilizing a series of panning curves which are spatially smoothed to can include spatial frequency components which are less than the Nyquist sampling rate of the audio source.
    • 一种空间音频处理系统和方法,包括以下步骤:将所述一系列虚拟扬声器分成围绕所述预期收听者的一系列水平平面; 将音频源呈现为中间空间格式,用于通过布置在收听者周围的一系列平面中的每一个中的一系列虚拟扬声器进行回放,所述渲染包括:空间化虚拟音频源到每个水平平面的初始平移以产生 飞机提供音频发射; 将每个平面呈现的音频发射随后平移到每个平面内的一系列虚拟扬声器位置,随后的平移利用空间平滑的一系列平移曲线,可以包括小于奈奎斯特采样率的空间频率分量 的音频源。