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    • 2. 发明公开
    • COMPUTER-IMPLEMENTED METHOD FOR POSITIONING PATTERNS AROUND AN AVATAR
    • 用于在阿凡达周围定位图案的计算机实施的方法
    • EP3267397A1
    • 2018-01-10
    • EP16305861.3
    • 2016-07-08
    • Dassault Systèmes
    • NGO NGOC, CyrilORTUZAR DEL CASTILLO, AuxkinNOUAIS, DenisHERMANN, Everton
    • G06T19/00
    • G06T19/20G06F17/50G06F2217/32G06T13/40G06T19/00G06T2200/24G06T2210/16G06T2219/2004G06T2219/2016
    • A computer-implemented method for designing a virtual garment or upholstery (G) in a three-dimensional scene comprising the steps of:
      a) providing a three-dimensional avatar (AV) in the three-dimensional scene;
      b) providing at least one pattern (P) of said virtual garment or upholstery in the three-dimensional scene;
      c) determining a distance field from a surface of the avatar;
      d) positioning the pattern relative to the avatar by keeping a fixed orientation with respect to said distance field; and
      e) assembling the positioned pattern or patterns around the avatar to form said virtual garment or upholstery, and draping it onto the avatar.
      A computer program product, non-volatile computer-readable data-storage medium and Computer Aided Design system for carrying out such a method.
      Application of the method to the manufacturing of a garment or upholstery.
    • 一种用于在三维场景中设计虚拟服装或内饰(G)的计算机实现的方法,包括以下步骤:a)在三维场景中提供三维化身(AV) b)在所述三维场景中提供所述虚拟内衣或内饰的至少一个图案(P);以及 c)从所述化身的表面确定距离场; d)通过相对于所述距离场保持固定取向来相对于化身定位图案; 以及e)将定位的一个或多个图案组装在化身周围以形成所述虚拟服装或室内装潢,并将其装饰到化身上。 一种用于执行这种方法的计算机程序产品,非易失性计算机可读数据存储介质和计算机辅助设计系统。 该方法用于制造服装或室内装饰品。