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热词
    • 1. 发明公开
    • GAME.
    • 高谈阔论。
    • EP0223789A4
    • 1988-08-04
    • EP86903139
    • 1986-05-15
    • CROSS CHESS INTERNAT PTY LTD
    • MILLER CLIFTON LEIGH
    • A63F3/02
    • A63F3/02
    • A game based on the game of chess in which the board (B) or playing surface comprises two arrays of squares four by ten superimposed on each other at right angles to form a cross having four quadrants (1, 2, 3, 4) each containing an array of squares four by three, the playing pieces for each player being adapted to be arranged for the commencement of a game in the first two rows of two adjacent quadrants, the king and queen being adapted to be arranged on squares of similar colour at adjacent corners of said quadrants, the sets of four pawns in each quadrant being adapted to be separately identifiable for at least the duration of the game and being required to move to the directly opposite side of the board to achieve upgrading, all bishops being confied to movement diagonally on squares of the same colour, and castling being allowed only in the king's quadrant, the rules otherwise being as for a conventional chess game except for variations imposed by the board configuration.
    • 一种基于国际象棋的游戏,其中棋盘(B)或比赛场地包括四个十个正方形的正方形的两个正方形阵列,每个正方形彼此重叠形成四个象限(1,2,3,4)的十字形 包含四乘三的正方形阵列,每个游戏者的游戏棋子适合于在两个相邻象限的前两行中开始游戏,国王和王后适合被安排在相似颜色的正方形上 在所述象限的相邻角落处,每个象限中的四个棋子组适合至少在比赛的持续时间内可单独识别,并被要求移动到棋盘的直接相对侧以实现升级,所有主教都被掩盖 在相同颜色的正方形上对角移动,并且只允许在国王象限中使用铸造,否则这些规则与传统国际象棋游戏中的规则不同,除了由棋盘配置施加的变化。