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    • 2. 发明公开
    • DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS
    • 用于产生触觉输出的装置,方法和图形用户界面
    • EP3291056A1
    • 2018-03-07
    • EP17186196.6
    • 2017-08-14
    • Apple Inc.
    • ROBERT, Julien Y.FOX, Tyler M.MOUSSETTE, CamilleMILADINOV, ViktorMOUILLESEAUX, Jean-Pierre M.CORDIER, Madeleine S.
    • G06F3/01G06F3/0488
    • An electronic device displays a user interface for a first software application. The user interface includes multiple elements to which user interaction models from multiple user interaction models provided by an application-independent module have been assigned (including a first element to which a first user interaction model has been assigned). The multiple elements have content provided by an application-specific module for the first software application. The first user interaction model defines how the user interface responds to inputs directed to the first element. The device detects an input directed to the first element; and updates the user interface based on characteristics of the input. If the input meets tactile output criteria specified by the first user interaction model, the device generates a first tactile output corresponding to the input, and if not, the device forgoes generation of the first tactile output.
    • 电子设备显示第一个软件应用程序的用户界面。 用户界面包括多个元素,由应用程序无关模块提供的来自多个用户交互模型的用户交互模型已被分配给多个元素(包括第一用户交互模型已被分配到的第一元素)。 多个元素具有由第一软件应用程序的专用模块提供的内容。 第一个用户交互模型定义用户界面如何响应指向第一个元素的输入。 该设备检测指向第一个元素的输入; 并根据输入的特征更新用户界面。 如果输入满足由第一用户交互模型指定的触觉输出标准,则设备生成对应于输入的第一触觉输出,并且如果不是,则设备放弃生成第一触觉输出。
    • 10. 发明公开
    • DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR GENERATING TACTILE OUTPUTS
    • 用于产生触觉输出的装置,方法和图形用户界面
    • EP3291057A1
    • 2018-03-07
    • EP17186312.9
    • 2017-08-14
    • Apple Inc.
    • ROBERT, Julien Y.FOX, Tyler M.MOUSSETTE, CamilleMILADINOV, ViktorMOUILLESEAUX, Jean-Pierre M.CORDIER, Madeleine S.
    • G06F3/01
    • An electronic device, while tactile output generators are in a low-power state, receives an indication that a user interaction has started. The device, if the indication meets tactile output generator preparation criteria, sets the tactile output generators to a low-latency state at a first time. Thereafter, the device, if the user interaction has reached a respective portion of the user interaction that is associated with a tactile output before a predefined amount of time since the first time has elapsed and the tactile output generators are still in the low-latency state, generates the tactile output using the tactile output generators with a reduced latency. If a tactile output has not been generated for at least the predefined amount of time since the first time, the device transitions the tactile output generators from the low-latency state to the low-power state.
    • 当触觉输出发生器处于低功率状态时,电子设备接收用户交互已经开始的指示。 如果指示符合触觉输出生成器准备标准,则该设备首次将触觉输出生成器设置为低等待时间状态。 此后,如果用户交互已经到达自从第一时间过去并且触觉输出生成器仍处于低等待时间状态的预定义时间量之前与触觉输出相关联的用户交互的相应部分 ,使用触觉输出发生器以降低的等待时间产生触觉输出。 如果从第一次起至少在预定时间量内还没有产生触觉输出,则设备将触觉输出发生器从低等待时间状态转换到低功率状态。