会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 3. 发明公开
    • PERSONALIZABLE HYBRID GAMES
    • 混合个人用品
    • EP2731692A1
    • 2014-05-21
    • EP12811563.1
    • 2012-07-12
    • Gamblit Gaming, LLC
    • ARNONE, MilesCIRE, FrankMEYERHOFER, Eric
    • A63F13/10
    • G07F17/3244G07F17/3211G07F17/3225G07F17/3262G07F17/3295
    • Methods and systems for personalizable hybrid games including a gambling game and an entertainment game are provided. A hybrid game includes a real world engine configured to provide a randomly generated payout for a gambling game and a game world engine configured to manage an entertainment software engine to provide outcomes based upon a player's skillful execution of an entertainment game. Parameter data indicative of player performance when playing the entertainment game at a first difficulty setting is collected and a difficulty setting is selected for the entertainment game based upon the collected parameter data. An amount of real world credit to be wagered in the gambling game may be determined based on the selected difficulty setting for the entertainment game, where real world credit is credit used in the gambling game.
    • 一种提供赌博游戏和娱乐游戏的电子游戏机,包括:真实世界引擎,娱乐软件引擎和游戏世界引擎; 该系统构建为提供从赌博游戏中的赌注随机生成的真实世界信用的支付,娱乐游戏期间触发的下注; 并且在多个难度设置中的每个难度设置期间收集指示玩家熟练地执行娱乐游戏期间的玩家表现的参数数据,该参数数据指示玩家在娱乐游戏的巧妙执行期间的玩家的动作,并且指示速率 娱乐游戏中积累的游戏世界信用; 并且基于所收集的参数数据从基于技能的娱乐游戏的多个难度设置中选择难度设置。
    • 5. 发明公开
    • ELECTROMECHANICAL HYBRID GAME
    • 混合型电子显微镜
    • EP2760556A2
    • 2014-08-06
    • EP12837434.5
    • 2012-09-29
    • Gamblit Gaming, LLC
    • ARNONE, MilesMEYERHOFER, Eric
    • A63F13/10
    • G07F17/3262A63F7/0672G07F17/3225G07F17/3227G07F17/3244G07F17/38
    • Systems and methods in accordance with embodiments of the invention operate an electromechanical hybrid game. One embodiment includes an electromechanical hybrid game, including: a gambling game including a real world engine configured to provide a randomly generated payout for the gambling game; and an entertainment game including: an electromechanical game system including an actuator that physically affects an element of the electromechanical game, where outcomes of the electromechanical game are based upon mechanical actions performed within the electromechanical game; and a game world engine that manages the entertainment game; where the entertainment game is configured to provide outcomes upon a player's skillful execution of the electromechanical game; and where gameplay gambling event occurrences trigger the randomly generated payout for the gambling game; and where the electromechanical game system is configured to operate the actuator based on an outcome of the randomly generated payout for the gambling game.
    • 根据本发明的实施例的系统和方法操作机电混合游戏。 一个实施例包括机电混合游戏,包括:赌博游戏,其包括被配置为提供用于赌博游戏的随机生成的支付的真实世界引擎; 以及娱乐游戏,包括:机电游戏系统,其包括物理地影响所述机电游戏的元件的致动器,所述机电游戏的结果基于在所述机电游戏内执行的机械动作; 以及管理娱乐游戏的游戏世界引擎; 娱乐游戏被配置为在玩家熟练地执行机电游戏时提供结果; 游戏赌博事件发生时触发随机生成的赌博支付; 并且其中机电游戏系统被配置为基于用于赌博游戏的随机生成的支付的结果来操作致动器。