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    • 3. 发明申请
    • METHOD AND TERMINAL FOR GAME DATA COMMUNICATION
    • 游戏数据通信的方法和终端
    • WO2014101842A1
    • 2014-07-03
    • PCT/CN2013/090750
    • 2013-12-27
    • TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    • LIAO, Haizhen
    • H04W48/10
    • A63F13/327A63F13/12A63F13/34A63F13/77H04L29/08351H04W84/20
    • A method for controlling game data communication between portable electronic devices includes receiving one or more performance parameters from multiple portable electronic devices as slave devices. The method also includes determining whether the portable electronic device satisfies performance criteria with respect to the multiple portable electronic devices. The method further includes, in accordance with a determination that the portable electronic device does not satisfy the performance criteria with respect to the multiple portable electronic devices: selecting one of the multiple portable electronic devices as a new master device; and transferring a master device status to the selected portable electronic device. The method includes, subsequent to transferring a master device status to the selected portable electronic device, communicating, as a slave device, with the selected portable electronic device.
    • 用于控制便携式电子设备之间的游戏数据通信的方法包括从多个便携式电子设备接收一个或多个性能参数作为从设备。 该方法还包括确定便携式电子设备是否满足关于多个便携式电子设备的性能标准。 该方法还包括:根据便携式电子设备不满足关于多个便携式电子设备的性能标准的确定:选择多个便携式电子设备中的一个作为新的主设备; 以及将主设备状态传送到所选择的便携式电子设备。 该方法包括在将主设备状态传送到所选择的便携式电子设备之后,与所选择的便携式电子设备一起作为从设备进行通信。
    • 5. 发明申请
    • METHOD AND TERMINAL FOR GAME DATA COMMUNICATION
    • 游戏数据通信的方法和终端
    • US20140235357A1
    • 2014-08-21
    • US14265274
    • 2014-04-29
    • Tencent Technology (Shenzhen) Company Limited
    • Haizhen LIAO
    • A63F13/30
    • A63F13/327A63F13/12A63F13/34A63F13/77H04L29/08351H04W84/20
    • A method for controlling game data communication between portable electronic devices includes receiving one or more performance parameters from multiple portable electronic devices as slave devices. The method also includes determining whether the portable electronic device satisfies performance criteria with respect to the multiple portable electronic devices. The method further includes, in accordance with a determination that the portable electronic device does not satisfy the performance criteria with respect to the multiple portable electronic devices: selecting one of the multiple portable electronic devices as a new master device; and transferring a master device status to the selected portable electronic device. The method includes, subsequent to transferring a master device status to the selected portable electronic device, communicating, as a slave device, with the selected portable electronic device.
    • 用于控制便携式电子设备之间的游戏数据通信的方法包括从多个便携式电子设备接收一个或多个性能参数作为从设备。 该方法还包括确定便携式电子设备是否满足关于多个便携式电子设备的性能标准。 该方法还包括:根据便携式电子设备不满足关于多个便携式电子设备的性能标准的确定:选择多个便携式电子设备中的一个作为新的主设备; 以及将主设备状态传送到所选择的便携式电子设备。 该方法包括在将主设备状态传送到所选择的便携式电子设备之后,与所选择的便携式电子设备一起作为从设备进行通信。