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    • 4. 发明申请
    • ROBOTIC SYSTEM, ROBOT AND MOBILE PHONE
    • 机器人,机器人和手机
    • US20090157221A1
    • 2009-06-18
    • US12331375
    • 2008-12-09
    • KIM-YEUNG SIP
    • KIM-YEUNG SIP
    • G05B19/02
    • B25J9/1661G05B2219/33209G05B2219/36159G05B2219/36488G05B2219/40099G05B2219/40123G06N3/008
    • A robot includes a storage unit, a card, a wireless communication module, a center controller, action units, and drive units. The action units execute motions. The medium contains an electronic identifier to identify the robot. The storage unit stores predetermined motion control programs for control the action units to motion. The wireless communication module receives a text message from the mobile phone, the text message comprising a tag corresponding to one motion control program. A center controller invokes a corresponding one of predetermined motion control programs corresponding to the tag. The drive units drive the action units to motion under the control of the corresponding motion control program.
    • 机器人包括存储单元,卡,无线通信模块,中央控制器,动作单元和驱动单元。 行动单位执行动议。 介质包含用于识别机器人的电子标识符。 存储单元存储用于将动作单元控制为运动的预定运动控制程序。 无线通信模块从移动电话接收文本消息,该文本消息包括与一个运动控制程序对应的标签。 中心控制器调用对应于该标签的相应的一个预定的运动控制程序。 驱动单元在相应的运动控制程序的控制下驱动动作单元运动。
    • 7. 发明授权
    • Mimetic function simulator
    • 模拟函数模拟器
    • US4825136A
    • 1989-04-25
    • US935751
    • 1986-11-28
    • Jon A. Farhat
    • Jon A. Farhat
    • A63H3/36A63H3/40
    • A63H3/365G05B2219/36488G05B2219/45069
    • A system for regulating the movement of a model to simulate mimetic functions is disclosed. The system comprises at least one servo mechanism disposed within an interior surface of the model. The servo mechanism is connected to an interior surface of the model such that the surface moves in response to movement of the servo to stimulate mimetic movements. A power supply is connected to the servos and operative to facilitate movement of the servos in response to control signals. At least one control mechanism is connected to the servos and operative to generate control signals responsive to the desired mimetic movement to be implemented. A recording device is connectable to the control mechanism and to the servos. The recording device is operative in a first mode to receive and store the control signals from the control mechanism, and in a second mode to communicate the stored signals to the model. The stored signals are effective to regulate movement of the servos to stimulate mimetic movement.
    • 公开了一种用于调节模型的运动以模拟模拟功能的系统。 该系统包括设置在模型的内表面内的至少一个伺服机构。 伺服机构连接到模型的内表面,使得表面响应伺服机构的移动而移动以刺激模拟运动。 电源连接到伺服器并且可操作以便于响应于控制信号而促使伺服机构的移动。 至少一个控制机构连接到伺服系统,并且可操作以响应于要实现的所需模拟运动产生控制信号。 记录装置可连接到控制机构和伺服机构。 记录装置以第一模式操作以接收和存储来自控制机构的控制信号,并且在第二模式中将存储的信号传送到模型。 存储的信号有效地调节舵机的运动以刺激模拟运动。
    • 8. 发明授权
    • METHOD AND DEVICE FOR COMPUTERIZED ANIMATION
    • 方法和系统使用计算器的动画。
    • EP0427723B1
    • 1995-01-04
    • EP89904265.9
    • 1989-03-22
    • STRANDBERG, Orjan
    • STRANDBERG, Orjan
    • G06F15/72
    • G06T13/40G05B2219/35448G05B2219/36487G05B2219/36488G05B2219/40395G05B2219/45176
    • The invention relates to a method for producing computer processed animation. A work station (4) which comprises a computer and peripheral equipment is operative in producing a graphic movement sequence for a cartoon figure (10), by compiling a recording of measuring data from strategic parts of an actor, and storing in a memory (7) information concerning the figure to be animated. The figure is divided into a plurality of sections which are movable in relation to one another. Prior to figure compilation for producing an image of the figure, the measuring data recording for each section is obtained in the form of a space angle. Prior to compiling each section, a grouping of a pre-determined number of perspective drawings is stored, in digitalized form in a respective area of the memory (7), each grouping in a plurality of mutually different space angle positions. A memory area of interest representing a perspective drawing of one of the sections can be addressed with the aid of information relating to said space angle obtained from the measuring data recording for the section concerned. The figure is compiled in the compilation image in accordance with a pre-determined sequential compilation schedule, section after section, wherein each subsequent section is added to nearest proceeding section at a joint location (e.g. M2, M3, etc.) common to both sections.
    • 10. 发明公开
    • METHOD AND DEVICE FOR COMPUTERIZED ANIMATION
    • 方法和系统使用计算器的动画。
    • EP0427723A1
    • 1991-05-22
    • EP89904265.0
    • 1989-03-22
    • STRANDBERG, Orjan
    • STRANDBERG, Orjan
    • G06T13
    • G06T13/40G05B2219/35448G05B2219/36487G05B2219/36488G05B2219/40395G05B2219/45176
    • L'invention concerne un procédé d'animation traité par ordinateur. Un poste de travail (4) comprenant un ordinateur et des équipements périphériques a pour fonction de produire une séquence de mouvements graphiques pour un personnage (10) de dessins animés, en compilant un enregistrement de données de mesure à partir des parties stratégiques d'un acteur, et de stocker dans une mémoire (7) des informations relatives au personnage à animer. Le personnage est divisé en une pluralité de sections mobiles les unes par rapport aux autres. Avant la compilation du personnage afin de produire une image de ce dernier, on obtient l'enregistrement des données de mesure pour chaque section sous la forme d'un angle d'espace. Avant de compiler chaque section, on stocke un groupement d'un nombre prédéterminé de dessins respectifs, sous forme numérisée dans une région respective de la mémoire (7), chaque groupement dans une pluralité de positions d'angle d'espace différentes mutuellement. On peut accéder à une région d'intérêt de la mémoire représentant un dessin en perspective d'une des sections, à l'aide d'informations relatives audit angle d'espace obtenues à partir de l'enregistrement de données de mesure pour la section concernée. Le personnage est compilé dans l'image de compilation selon un programme de compilation séquentielle prédéterminé, section après section, dans lequel chaque section subséquente est ajoutée à la section précédente la plus proche à un emplacement d'articulation (par exemple M2, M3, etc) commun aux deux sections.