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    • 1. 发明授权
    • Paddle racquet
    • 桨球拍
    • US4262903A
    • 1981-04-21
    • US40136
    • 1979-05-18
    • Joseph Naret
    • Joseph Naret
    • A63B51/04A63B51/06A63B59/00
    • A63B59/80A63B2051/045A63B2102/08A63B51/06A63B59/48A63B60/52
    • A paddle racquet having a substantially solid contact surface is provided for indoor and outdoor racquet sports. The racquet has a grip for a hand manipulation thereof connected to a substantially solid contact surface. The contact surface is textured with contact control indentations, composed of textured indentations and perforated indentations. The textured indentations reside on both the forehand and the backhand surface in a multiplicity of configurations. The perforated indentations reside on both forehand and backhand surfaces with a connection therethrough by a conical perforation. The base of the conical perforation communicates with the forehand surface, whereas the apex of the conical perforation communicates with the backhand surface. The perforated indentations establish a pattern in the contact control indentations to maximize flexibility of the substantially solid contact surface and minimize the wind resistance during use. The paddle racquet is adaptable for sports and recreation which require propulsion of the ball or other object according to the game's purpose.
    • 为室内和室外球拍运动提供了具有基本上坚实的接触表面的桨式球拍。 球拍具有连接到基本上固体的接触表面的手操纵的手柄。 接触表面具有接触控制压痕,由纹理凹痕和穿孔凹痕组成。 纹理凹痕在多种配置中都位于正手表面和反手表面上。 穿孔凹槽位于正手表面和反手表面上,并通过锥形穿孔穿过其中。 锥形穿孔的底部与正手表面相通,而锥形穿孔的顶点与反手表面连通。 穿孔凹口在接触控制压痕中建立图案,以使基本上固体的接触表面的柔性达到最大化并且在使用期间使风阻最小化。 桨式球拍适用于需要根据游戏目的推动球或其他物体的运动和娱乐。
    • 2. 发明授权
    • Racquet game
    • 球拍游戏
    • US3990702A
    • 1976-11-09
    • US621488
    • 1975-10-10
    • Peter G. Chopp
    • Peter G. Chopp
    • A63B59/02A63B67/00A63B71/02
    • A63B67/002A63B59/20A63B59/80A63B2051/045A63B2208/12A63B51/04A63B60/50
    • A paddle or racquet and ball combination is disclosed that is characterized by the provision of a plurality of ball-retaining holes in the face of the racquet having indicia representing a different game on each side arranged in a relationship to the difficulty in catching the ball therein when it is caught on the racquet by a player. The racquet has a flange around its periphery with one or more protruding tabs that are adapted to receive and hold conforming overlays or panels bearing different indicia whereby the racquet and ball combination can be used to play a number of games. In one embodiment, a single tab is used to hold one or more overlays or panels of thin sheet material and the panels are provided with a neck portion that extends into the handle whereby the neck portion is in a natural position to be held by the thumb of the player. The device can be used for such games as baseball, number games, tennis and bowling. In another embodiment, the tab or tabs used to retain the overlays are so shaped and positioned as to deflect the ball and cause erratic rolling about the face of the racquet thereby increasing the dexterity required to score. Also a feature of the invention is the provision of a beveled or rounded inside surface on the peripheral flange against which the ball rolls and bounces. The device can be used either as an amusement or educational toy.
    • 公开了一种桨或球拍和球的组合,其特征在于在球拍的表面上设置多个球保持孔,其中标记表示与在其中捕捉球的困难有关的每一侧上的不同游戏 当它被球员抓到球拍上时。 球拍具有围绕其周边的凸缘,其具有一个或多个突出的突片,其适于接收和保持具有不同标记的一致的覆盖层或面板,由此球拍和球的组合可用于播放多个游戏。 在一个实施例中,单个突片用于保持薄片材料的一个或多个覆盖层或面板,并且面板设置有延伸到手柄中的颈部,由此颈部处于由拇指保持的自然位置 的玩家。 该设备可用于棒球,数字游戏,网球和保龄球等游戏。 在另一个实施例中,用于保持覆盖层的突片或突片被成形和定位成偏转球,并导致围绕球拍面的不稳定的滚动,从而增加得分所需的灵活性。 本发明的一个特征还在于在外围凸缘上设有一个斜面或圆形的内表面,球体滚动并弹跳。 该设备可以用作娱乐或教育玩具。
    • 5. 发明申请
    • PADDLE RACQUET
    • WO1980002511A1
    • 1980-11-27
    • PCT/US1980000576
    • 1980-05-19
    • NARET J
    • A63B59/00
    • A63B59/80A63B51/06A63B59/48A63B60/14A63B60/50A63B60/52A63B2051/045A63B2102/08
    • A paddle racquet having a substantially solid contact surface is provided for indoor and outdoor racquet sports. The racquet has a grip for a hand manipulation thereof connected to a substantially solid contact surface. The contact surface is textured with contact control indentations, composed of textured indentations and perforated indentations. The textured indentations reside on both the forehand and the backhand surface in a multiplicity of configurations. The perforated indentations reside on both forehand and backhand surfaces with a connection therethrough by a conical perforation. The base of the conical perforation communicates with the forehand surface, whereas the apex of the conical perforation communicates with the backhand surface. The perforated indentations establish a pattern in the contact control indentations to maximize flexibility of the substantially solid contact surface and minimize the wind resistance during use. The paddle racquet is adaptable for sports and recreation which require propulsion of the ball or other object according to the game's purpose.
    • 6. 发明申请
    • DISPOSITIF DE JEU DE BALLE, NOTAMMENT RAQUETTE, ET PROCEDE DE FABRICATION
    • 球游戏设备,特别是一个角球,以及制造方法
    • WO2009068759A1
    • 2009-06-04
    • PCT/FR2007/052414
    • 2007-11-28
    • DECATHLONMEUNIER, David
    • MEUNIER, David
    • A63B59/00
    • A63B59/00A63B51/04A63B2051/045A63B2102/00A63B2209/02
    • L'invention concerne un dispositif de jeu de balle, notamment une raquette, permettant de frapper dans une balle, ainsi qu'un procédé de fabrication du dispositif. Elle trouve notamment son application au jeu de padel. Le dispositif de jeu de balle comporte un élément de frappe comprenant corps en matériau composite. A l'intérieur du corps sont positionnés un premier et un deuxième éléments de remplissage, respectivement dans une première et une deuxième zones et en matériau d'une première et d'une deuxième densités. Ainsi, le comportement de la balle diffère lorsque la frappe intervient dans la zone en regard de la première zone à l'intérieur du corps, et au niveau de la zone en regard de la deuxième zone à l'intérieur du corps.
    • 本发明涉及一种用于打击球的球类游戏装置,特别是球拍,以及制造该装置的方法。 它的特殊应用是游戏的桨。 球类游戏装置包括具有由复合材料制成的主体的冲击元件。 位于身体内部的第一填充元件和第二填充元件分别在分别由第一密度和第二密度的材料制成的第一区域和第二区域中。 因此,球的行为根据在身体内的第一区域或体内第二区域内的区域是否发生冲击而不同。