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    • 2. 发明申请
    • WAGERING GAME WITH MULTI-POINT GESTURE SENSING DEVICE
    • 带多点手感感觉装置的游戏
    • WO2007127258A2
    • 2007-11-08
    • PCT/US2007/010048
    • 2007-04-26
    • WMS GAMING INC.PROHL, AnthonySHIMABUKURO, Jorge, L.THOMAS, Alfred
    • PROHL, AnthonySHIMABUKURO, Jorge, L.THOMAS, Alfred
    • A63F13/10
    • G07F17/32G07F17/3209
    • A gaming machine having a multipoint sensing device capable of sensing a multipoint gesture, which includes at least two simultaneously touched points. One or both of the points can serve as an initial starting point for a gesture, which represents a continuous movement across the multipoint sensing device. The multipoint sensing device produces data representing a multipoint gesture, which data is analyzed to determine a wagering-game function to be executed. For example, the wagering-game function may be selecting a payline by touching two distinct points in a slot-type wagering game. Another function may be increasing a bonus award by dragging two fingers in opposite directions. Yet another function may be selecting a bonus award amount by holding one finger while dragging another finger to aim at a target representing multiple bonus award amounts, one of those amounts being revealed to the player upon release of the other finger.
    • 一种具有能够感测多点手势的多点感测装置的游戏机,其包括至少两个同时接触的点。 一个或两个点可以用作手势的初始起始点,其表示跨多点感测装置的连续移动。 多点感测装置产生表示多点手势的数据,该数据被分析以确定要执行的投注游戏功能。 例如,投注游戏功能可以通过触摸狭槽型投注游戏中的两个不同点来选择支付线。 另一个功能可能是通过在相反的方向上拖动两个手指来增加奖励奖励。 另一个功能可能是通过握住一个手指同时拖动另一个手指来瞄准代表多个奖励奖励金额的目标来选择奖金奖励金额,这些金额中的一个在另一个手指释放时被显示给玩家。
    • 4. 发明申请
    • EXTERNAL CONTROL OF A PERIPHERAL DEVICE THROUGH A COMMUNICATION PROXY IN AN ELECTRONIC WAGERING GAME SYSTEM
    • 通过电子调车系统中的通信代理对外围设备进行外部控制
    • WO2008057294A2
    • 2008-05-15
    • PCT/US2007/022756
    • 2007-10-26
    • WMS GAMING INC.PHAN, Matthew, H.SHIMABUKURO, Jorge, L.WANG, Jun
    • PHAN, Matthew, H.SHIMABUKURO, Jorge, L.WANG, Jun
    • A63F13/04
    • G07F17/32
    • Example embodiments are directed to external control of peripheral devices through a communication proxy of an electronic wagering game machine in a wagering game network. In a particular embodiment, an electronic wagering game machine includes a central processing unit (CPU); at least one peripheral device in data communication with the CPU; and a data communication interface in data communication with the CPU to enable data communication with an external system via an external system interface, the data communication interface including a first communication mode to control data communication between the external system and the at least one peripheral device, the data communication interface including a second communication mode to enable a communication proxy that optionally relinquishes control of the data communication between the external system and the at least one peripheral device.
    • 示例实施例针对通过投注游戏网络中的电子投注游戏机的通信代理对外围设备的外部控制。 在特定实施例中,一种电子赌博游戏机包括中央处理单元(CPU); 至少一个与CPU进行数据通信的外围设备; 以及数据通信接口,与所述CPU进行数据通信以实现经由外部系统接口与外部系统的数据通信,所述数据通信接口包括第一通信模式以控制所述外部系统与所述至少一个外围设备之间的数据通信, 该数据通信接口包括第二通信模式,以启用通信代理,该通信代理可选地放弃对外部系统和至少一个外围设备之间的数据通信的控制。