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    • 5. 发明申请
    • Immersive Planning of Events Including Vacations
    • 沉浸式假期活动规划
    • US20120150784A1
    • 2012-06-14
    • US12965860
    • 2010-12-11
    • Vijay MitalOscar E. MurilloDarryl E. RubinColleen G. Estrada
    • Vijay MitalOscar E. MurilloDarryl E. RubinColleen G. Estrada
    • G06N5/02
    • G06Q10/109G06F16/951
    • The subject disclosure is directed towards a web service or the like that assists users in generating a plan, such as a vacation plan. In one aspect, a user chooses a model that generates a plan, including by selecting content objects (e.g., found by searching) corresponding to plan objects. Selection is based upon user input, along with rules, constraints and/or equations associated with the model. A presentation mechanism produces a presentation (e.g., an audiovisual experience) from the content/plan objects, such as a linear narrative, a timeline, a schedule, a calendar, a gallery, a list, and/or a map. The plan may be annotated with annotation data. The plan may be interacted with to re-plan it, and may be saved and/or provided to another user for viewing and/or re-planning. Plan versions may be compared to see the changes made.
    • 主题公开涉及帮助用户生成诸如度假计划的计划的web服务等。 在一个方面,用户选择生成计划的模型,包括通过选择对应于计划对象的内容对象(例如,通过搜索找到)。 选择基于用户输入,以及与模型相关联的规则,约束和/或等式。 呈现机制从内容/计划对象产生呈现(例如,视听体验),例如线性叙事,时间表,日程表,日历,画廊,列表和/或地图。 该计划可以用注释数据注释。 可以与该计划进行交互以重新规划,并且可以将其保存和/或提供给另一个用户进行查看和/或重新规划。 可以比较计划版本以查看所做的更改。
    • 7. 发明授权
    • Presaging and surfacing interactivity within data visualizations
    • 数据可视化中的预览和表面交互
    • US09330503B2
    • 2016-05-03
    • US12488213
    • 2009-06-19
    • Vijay MitalDarryl E. RubinJason A. WolfJohn A. PayneDavid G. Green
    • Vijay MitalDarryl E. RubinJason A. WolfJohn A. PayneDavid G. Green
    • G06F3/048G06T19/20G06F3/0481
    • G06T19/20G06F3/04815
    • The use of visual cues associated with rendered visual items to cue a user on whether a rendered visual item has interactive capability and/or what type of interaction is possible with that visual item. The visual items may be rendered in a data driven way with each constructed using a corresponding parameterized view component. The parameter(s) are populated by data, perhaps by model variables obtained from an analytical model. The parameters then drive logic associated with the view component to thereby construct a visual item which may then be rendered. The rendering engine then renders the visual item with the visual cue. The user may then interact with the rendered visual item. Such interaction might cause some external action to occur, might change which visual items are displayed, and/or might change a value of the input parameters of one or more view components used to generate displayed visual items.
    • 使用与呈现的视觉项目相关联的视觉提示来向用户提示呈现的可视项目是否具有交互能力和/或与该视觉项目有可能的什么类型的交互。 可视化项目可以以数据驱动的方式呈现,每个构造使用相应的参数化视图组件。 参数可以由数据填充,也许是通过从分析模型获得的模型变量。 参数然后驱动与视图组件相关联的逻辑,从而构建可以呈现的视觉项目。 然后渲染引擎使用视觉提示呈现视觉项目。 用户然后可以与呈现的视觉项目进行交互。 这种交互可能导致发生一些外部动作,可能会改变显示哪些视觉项目,和/或可能会更改用于生成显示的视觉项目的一个或多个视图组件的输入参数的值。
    • 8. 发明授权
    • Implicit iteration of keyed array symbol
    • 键控数组符号的隐式迭代
    • US08453114B2
    • 2013-05-28
    • US12344216
    • 2008-12-24
    • Brian C. BeckmanVijay MitalDarryl E. Rubin
    • Brian C. BeckmanVijay MitalDarryl E. Rubin
    • G06F9/44
    • G06F17/30333G06F9/44G06F17/30958
    • The use of a data structure that is a symbolic representation of a keyed array that has an array variable and an associated key variable. There is a correlation maintained between the variable type of the array variable and the corresponding keying set that is to be bound to the associated key variable. The keyed array may remain unbound thereby being simply symbolically represented, or the keying set may be bound to the key variable more immediately. In one embodiment, once the keying set is bound to the key variable, data may be bound to the array variable itself. This may be repeated for multiple keyed arrays. The data from multiple keyed arrays may be operated upon to about another array of values, which may then be aggregated in some way.
    • 使用数据结构,它是具有数组变量和关联键变量的键控数组的符号表示。 在数组变量的变量类型和要绑定到关联的键变量的对应的键集之间存在相关性。 键控阵列可以保持未绑定,从而被简单地象征性地表示,或者密钥集可以更加紧密地绑定到密钥变量。 在一个实施例中,一旦密钥集合被绑定到密钥变量,数据可以被绑定到数组变量本身。 对于多个键控阵列可能会重复。 来自多个键控阵列的数据可以被操作在大约另一数值阵列上,然后可以以某种方式聚合。