会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 3. 发明授权
    • Video game machine, method for guiding designation of character
position, and computer-readable recording medium on which game program
implementing the same method is recorded
    • 视频游戏机,用于引导字符位置的指定的方法以及记录有实现相同方法的游戏程序的计算机可读记录介质
    • US6152821A
    • 2000-11-28
    • US323768
    • 1999-06-01
    • Eiji NakagawaYasuo Okuda
    • Eiji NakagawaYasuo Okuda
    • A63F13/00A63F13/10
    • A63F13/58A63F13/10A63F13/5372A63F13/812A63F13/828A63F13/5378A63F2300/303A63F2300/307A63F2300/65A63F2300/8011A63F2300/8052
    • A video game machine runs a game on a monitor display screen by enabling a user to control the motion of at least one character assigned to one of a plurality of positions that require the character to play a role peculiar to the position. The game machine has the following component units: an instruction operating unit for enabling the character to be assigned to a selected position from among the plurality of positions; a parameter storage unit for storing parameter values peculiar to the character, for a plurality of parameter items that are related to the nature of the game; a weight storage unit for storing weight values given to the parameter items for each of the plurality of positions, the weight values indicating the degree of significance of each parameter item in view of the role required by each of the plurality of positions; a suitability value calculating unit operative in response to the assignment of the character to the selected position by the instruction operating unit, for calculating a suitability value indicative of a degree of suitability of the character to the selected position, in terms of a weight average determined through multiplying the parameter values by the weight values of the corresponding parameter items; and an informing unit for informing the user of the calculated suitability value.
    • 视频游戏机通过使用户能够控制分配给要求角色扮演角色所特有的多个位置之一的至少一个角色的运动,在监视器显示屏幕上运行游戏。 游戏机具有以下组件单元:指令操作单元,用于使该角色能够从多个位置中分配给选定位置; 参数存储单元,用于存储与游戏性质相关的多个参数项的字符特有的参数值; 权重存储单元,用于存储针对所述多个位置中的每一个的参数项给出的权重值,所述权重值考虑到所述多个位置中的每一个所需的角色,指示每个参数项的重要程度; 适合性值计算单元,其响应于指令操作单元对所选位置的字符分配而操作,用于根据所确定的重量平均值计算表示字符对所选位置的适合度的适合度值 通过将参数值乘以相应参数项的权重值; 以及通知单元,用于向用户通知所计算的适用性值。