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    • 7. 发明申请
    • SYSTEM AND METHOD FOR CAPTURING IMAGES FROM MOBILE DEVICES FOR USE WITH PATRON TRACKING SYSTEM
    • 用于使用PATRON跟踪系统的移动设备捕获图像的系统和方法
    • US20060205458A1
    • 2006-09-14
    • US11276310
    • 2006-02-23
    • Doug Huber
    • Doug Huber
    • A63F13/00
    • G07F17/3218G07F17/3239
    • A system and method of tracking a patron in a gaming environment uses a database that stores known images and known text descriptions of existing patrons. An image of a patron is captured by an image capture device, and a text description of the patron is obtained. The image and the text description are transmitted to the database. A comparator compares the image or the text description to those on the database. The image is stored in a patron folder if the image or the text description is found to match an existing patron. The image is stored in a temporary folder if the image or the text description fails to match one of the existing patrons, and once the patron has been identified, the image is transferred from the temporary folder to the patron folder.
    • 在游戏环境中跟踪顾客的系统和方法使用存储已有图像和现有顾客的已知文本描述的数据库。 顾客的图像由图像捕获装置捕获,并且获得赞助人的文本描述。 图像和文本描述被传送到数据库。 比较器将图像或文本描述与数据库中的图像或文本描述进行比较。 如果发现图像或文本描述与现有赞助人相匹配,图像将存储在赞助人文件夹中。 如果图像或文本描述与现有顾客中的一个不匹配,则图像被存储在临时文件夹中,并且一旦赞助者被识别,该图像将从临时文件夹传送到顾客文件夹。
    • 10. 发明授权
    • System and method for capturing images from mobile devices for use with patron tracking system
    • 用于从移动设备捕获图像以用于顾客跟踪系统的系统和方法
    • US07693306B2
    • 2010-04-06
    • US11276310
    • 2006-02-23
    • Doug Huber
    • Doug Huber
    • G06K9/00H04N7/18
    • G07F17/3218G07F17/3239
    • A system and method of tracking a patron in a gaming environment uses a database that stores known images and known text descriptions of existing patrons. An image of a patron is captured by an image capture device, and a text description of the patron is obtained. The image and the text description are transmitted to the database. A comparator compares the image or the text description to those on the database. The image is stored in a patron folder if the image or the text description is found to match an existing patron. The image is stored in a temporary folder if the image or the text description fails to match one of the existing patrons, and once the patron has been identified, the image is transferred from the temporary folder to the patron folder.
    • 在游戏环境中跟踪顾客的系统和方法使用存储已有图像和现有顾客的已知文本描述的数据库。 顾客的图像由图像捕获装置捕获,并且获得赞助人的文本描述。 图像和文本描述被传送到数据库。 比较器将图像或文本描述与数据库中的图像或文本描述进行比较。 如果发现图像或文本描述与现有赞助人相匹配,图像将存储在赞助人文件夹中。 如果图像或文本描述与现有顾客中的一个不匹配,则图像被存储在临时文件夹中,并且一旦赞助者被识别,该图像将从临时文件夹传送到顾客文件夹。