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    • 1. 发明申请
    • START OF GAME DELAY VIA SPECTATOR FUNCTION FOR USE IN TELEVISION PRODUCTION
    • 通过电视机功能开始游戏延迟,用于电视制作
    • WO2009079464A1
    • 2009-06-25
    • PCT/US2008/086850
    • 2008-12-15
    • The DIRECTV Group, Inc.ROBERTS, Steven, F.BURKS, MichaelPARK, HanLEVINE, Craig
    • ROBERTS, Steven, F.BURKS, MichaelPARK, HanLEVINE, Craig
    • A63F13/12
    • A63F13/338A63F13/12A63F13/86A63F2300/409A63F2300/577
    • Systems, methods, and apparatuses for presenting video game contests via television. A system in accordance with one or more embodiments of the present invention comprises a network of gaming platforms, wherein the network of gaming platforms comprise at least one player platform and at least one spectator platform, each gaming platform in the network of gaming platforms having a video output, wherein the at least one spectator platform has a delayed start in the video game contest, a plurality of converters, each converter in the ρlurality of converters respectively coupled to the video outputs of the gaming platforms, a production facility, coupled to the plurality of converters, for viewing the video outputs of the gaming platforms via the plurality of converters and for selecting a chosen video output to be broadcast, and a broadcast system, coupled to the production facility, for distributing the chosen video output.
    • 用于通过电视机呈现视频游戏比赛的系统,方法和装置。 根据本发明的一个或多个实施例的系统包括游戏平台网络,其中游戏平台网络包括至少一个玩家平台和至少一个观众平台,游戏平台网络中的每个游戏平台具有 视频输出,其中所述至少一个观众平台在视频游戏比赛中具有延迟的开始,多个转换器,分别耦合到游戏平台的视频输出的转换器中的每个转换器,耦合到 所述多个转换器用于经由多个转换器观看游戏平台的视频输出并用于选择要广播的所选择的视频输出,以及耦合到生产设备的用于分配所选择的视频输出的广播系统。
    • 2. 发明申请
    • LIVE IN-GAME SPECTATOR FOR USE IN TELEVISION PRODUCTION
    • 在电视制作中使用的现场游戏机
    • WO2009079472A1
    • 2009-06-25
    • PCT/US2008/086865
    • 2008-12-15
    • THE DIRECTV GROUP, INC.ROBERTS, Steven, F.BURKS, MichaelPARK, HanLEVINE, Craig
    • ROBERTS, Steven, F.BURKS, MichaelPARK, HanLEVINE, Craig
    • A63F13/12
    • A63F13/338A63F13/12A63F13/86A63F2300/409A63F2300/577
    • Systems, methods, and devices for presenting video game contests via television are presented. A system in accordance with one or more embodiments of the present invention comprises a network of gaming platforms, wherein the network of gaming platforms comprise at least one player platform and at least one spectator platform, the at least one spectator platform having a viewing perspective different from that of the at least one player platform, each gaming platform in the network of gaming platforms having a video output, a plurality of converters, each converter in the plurality of converters respectively coupled to the video outputs of the gaming platforms, a production facility, coupled to the plurality of converters, for viewing the video outputs of the gaming platforms via the plurality of converters and for selecting a chosen video output to be broadcast, and a broadcast system, coupled to the production facility, for distributing the chosen video output.
    • 介绍了通过电视机展示视频游戏比赛的系统,方法和设备。 根据本发明的一个或多个实施例的系统包括游戏平台网络,其中游戏平台网络包括至少一个玩家平台和至少一个观众平台,所述至少一个观众平台具有不同的观看透视 从所述至少一个播放器平台的游戏平台的游戏平台网络中的每个游戏平台具有视频输出,多个转换器,多个转换器中的每个转换器分别耦合到游戏平台的视频输出,生产设备 ,耦合到所述多个转换器,用于经由所述多个转换器观看所述游戏平台的视频输出并且用于选择要广播的所选择的视频输出;以及耦合到所述生产设备的广播系统,用于分配所选择的视频输出 。