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    • 1. 发明授权
    • Using a physical object to control an attribute of an interactive display application
    • 使用物理对象来控制交互式显示应用程序的属性
    • US07379047B2
    • 2008-05-27
    • US10883253
    • 2004-06-30
    • Steven M. DruckerCurtis WongAsta RosewayJoel Dehlin
    • Steven M. DruckerCurtis WongAsta RosewayJoel Dehlin
    • G09G5/08
    • G06F3/0425G06F3/017G06F3/0354G06F3/048
    • An input to a computer system is made by manipulating a physical object disposed adjacent to an interactive display surface. An application having at least one changeable attribute is executed on the computer system. When the physical object is disposed adjacent to the interactive display surface, it is identified and its location is determined based upon a shape, a size, an infrared reflectance, or some other optical quality. The initial location and orientation of the physical object on the interactive display surface relative to the interactive display surface is identified. The attribute of the application is correlated with the physical object and is changed in response to movement of the physical object. The physical object can thus be used, for example, to select menu options and parameters within the application being executed.
    • 对计算机系统的输入是通过操纵与交互式显示表面相邻布置的物理对象来进行的。 具有至少一个可更改属性的应用程序在计算机系统上执行。 当物理对象被布置在与交互式显示表面相邻时,它被识别并且其位置是基于形状,尺寸,红外反射率或一些其他光学质量确定的。 识别交互式显示表面上物理对象相对于交互式显示表面的初始位置和方位。 应用的属性与物理对象相关,并且响应于物理对象的移动而改变。 因此,可以使用物理对象,例如,在正在执行的应用程序内选择菜单选项和参数。
    • 2. 发明申请
    • Using a physical object to control an attribute of an interactive display application
    • 使用物理对象来控制交互式显示应用程序的属性
    • US20060001645A1
    • 2006-01-05
    • US10883253
    • 2004-06-30
    • Steven DruckerCurtis WongAsta RosewayJoel Dehlin
    • Steven DruckerCurtis WongAsta RosewayJoel Dehlin
    • G09G5/00
    • G06F3/0425G06F3/017G06F3/0354G06F3/048
    • An input to a computer system is made by manipulating a physical object disposed adjacent to an interactive display surface. An application having at least one changeable attribute is executed on the computer system. When the physical object is disposed adjacent to the interactive display surface, it is identified and its location is determined based upon a shape, a size, an infrared reflectance, or some other optical quality. The initial location and orientation of the physical object on the interactive display surface relative to the interactive display surface is identified. The attribute of the application is correlated with the physical object and is changed in response to movement of the physical object. The physical object can thus be used, for example, to select menu options and parameters within the application being executed.
    • 对计算机系统的输入是通过操纵与交互式显示表面相邻布置的物理对象来进行的。 具有至少一个可更改属性的应用程序在计算机系统上执行。 当物理对象被布置在与交互式显示表面相邻时,它被识别并且其位置是基于形状,尺寸,红外反射率或一些其他光学质量确定的。 识别交互式显示表面上物理对象相对于交互式显示表面的初始位置和方位。 应用的属性与物理对象相关,并且响应于物理对象的移动而改变。 因此,可以使用物理对象,例如,在正在执行的应用程序内选择菜单选项和参数。
    • 3. 发明申请
    • Manipulating association of data with a physical object
    • 操纵数据与物理对象的关联
    • US20050275636A1
    • 2005-12-15
    • US10994899
    • 2004-11-22
    • Joel DehlinSteven DruckerCurtis WongAsta Roseway
    • Joel DehlinSteven DruckerCurtis WongAsta Roseway
    • G06F3/01G06F3/042G06T17/00G09G5/00
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 6. 发明申请
    • Restricting the display of information with a physical object
    • 限制用物理对象显示信息
    • US20050259845A1
    • 2005-11-24
    • US10852397
    • 2004-05-24
    • Joel DehlinChristina ChenDavid Kurlander
    • Joel DehlinChristina ChenDavid Kurlander
    • G06F3/00G06K9/00G09G5/00
    • G06F3/002
    • A view restrictor is employed to ensure that private information can only be viewed on an interactive display by a privileged user but not by non-privileged users. By detecting the location and orientation of the view restrictor on the display surface, a private portion of the display surface can be determined. The private portion is not visible to non-privileged users. The private information is then displayed to a privileged user at this private portion, and the view restrictor blocks non-privileged user(s) from viewing the private information. The interactive display detects removal of the view restrictor from the display surface, and interrupts display of the private information. In another embodiment, the private information is obfuscated so that it can be viewed only by a privileged viewer through a view revealer that includes a color filter. The private information may be either a graphic image or text.
    • 视图限制器用于确保私人信息只能由特权用户在交互式显示器上查看,但不能由非特权用户查看。 通过在显示表面上检测观看限制器的位置和方向,可以确定显示表面的私有部分。 非特权用户不可见私有部分。 然后,私人信息在该私人部分被显示给特权用户,并且视图限制器阻止非特权用户观看私人信息。 交互式显示器检测到视图限制器从显示表面的移除,并且中断私人信息的显示。 在另一个实施例中,私人信息被模糊化,使得它只能由特权观看者通过包括滤色器的视图揭示器来观看。 私人信息可以是图形图像或文本。