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    • 7. 发明申请
    • Apparatus and Methods for Wrapping Texture onto the Surface of a Virtual Object
    • 将纹理包裹在虚拟对象表面上的装置和方法
    • US20130009948A1
    • 2013-01-10
    • US13465507
    • 2012-05-07
    • Torsten BergerElaine ChenWalter C. Shannon
    • Torsten BergerElaine ChenWalter C. Shannon
    • G06T15/04
    • G09G5/00G06T11/001G06T15/04G06T19/00
    • The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    • 本发明提供了将二维纹理保形地包裹在任意形状的用户定义区域内的三维虚拟对象的表面上的技术。 这些技术提供最小的失真并允许映射纹理的交互式操纵。 该技术的特征在于能量最小化方案,其中三维虚拟对象的表面上的点之间的距离用作连接平面网格的点的弹簧的设定长度。 调整平面网格以最小化弹簧能量,然后用于限定叠加二维纹理的贴片。 然后将虚拟对象表面上的点映射到纹理的相应点。 本发明还具有触觉/图形用户界面元素,其允许用户交互地和直观地调整在任意的用户定义区域内映射的纹理。
    • 8. 发明授权
    • Apparatus and methods for wrapping texture onto the surface of a virtual object
    • 用于将纹理包裹到虚拟对象的表面上的装置和方法
    • US07889209B2
    • 2011-02-15
    • US10733862
    • 2003-12-10
    • Torsten BergerElaine ChenWalter C. Shannon
    • Torsten BergerElaine ChenWalter C. Shannon
    • G09G5/00
    • G09G5/00G06T11/001G06T15/04G06T19/00
    • The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    • 本发明提供了将二维纹理保形地包裹在任意形状的用户定义区域内的三维虚拟对象的表面上的技术。 这些技术提供最小的失真并允许映射纹理的交互式操纵。 该技术的特征在于能量最小化方案,其中三维虚拟对象的表面上的点之间的距离用作连接平面网格的点的弹簧的设定长度。 调整平面网格以最小化弹簧能量,然后用于限定叠加二维纹理的贴片。 然后将虚拟对象表面上的点映射到纹理的相应点。 本发明还具有触觉/图形用户界面元素,其允许用户交互地和直观地调整在任意的用户定义区域内映射的纹理。
    • 9. 发明申请
    • Mobile Device Customizer
    • 移动设备定制器
    • US20110018793A1
    • 2011-01-27
    • US12693398
    • 2010-01-25
    • Elaine ChenLorraine WheelerBeth Marcus
    • Elaine ChenLorraine WheelerBeth Marcus
    • G09G5/00
    • G06F3/021G06F1/1632G06F3/0219H04M1/7253
    • A method and system for customizing a mobile host device is disclosed. An accessory device for interfacing with and customizing a mobile host device includes a communication channel designed to establish a bi-directional communication link between the accessory device and the host device. The accessory device also includes a processor communicatively coupled to the communication channel. The processor is designed to execute a plurality of applications. In addition, the accessory device includes an input assembly communicatively coupled to the processor. The input assembly is designed to minimize a total number of input elements included in the input assembly. Further, at least a first input element being selectively mapped to one or more input functions of the host device based on a user selection.
    • 公开了一种用于定制移动主机设备的方法和系统。 用于与移动主机设备进行接口和定制的附件设备包括被设计用于在附件设备和主机设备之间建立双向通信链路的通信信道。 附件设备还包括通信地耦合到通信信道的处理器。 处理器被设计成执行多个应用。 此外,附件设备包括通信地耦合到处理器的输入组件。 输入组件被设计成使包括在输入组件中的输入元件的总数最小化。 此外,至少第一输入元件基于用户选择被选择性地映射到主机设备的一个或多个输入功能。