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    • 5. 发明申请
    • CONTROLLING ELECTRONIC PLAYING CARDS IN WAGERING ENVIRONMENTS
    • 控制漫游环境中的电子播放卡
    • US20110045886A1
    • 2011-02-24
    • US12860477
    • 2010-08-20
    • Sean E. HayesTimothy C. LooseScott A. MassingJames E. Motyl
    • Sean E. HayesTimothy C. LooseScott A. MassingJames E. Motyl
    • A63F9/24
    • G07F17/32G07F17/3223G07F17/3293
    • A wagering game system and its operations are described herein. In embodiments, the operations can determine a wagering game in progress for a wagering game session, and determine an electronic playing card that is in use for the wagering game that uses playing cards. The operations can also determine primary content related to the wagering game, and electronically present the primary content on the electronic playing card for use in the wagering game. The primary content can include playing elements (e.g., card ranks and card suits) for the wagering game. The operations can also determine secondary content to be presented on the electronic playing card, and electronically present the secondary content on the electronic playing card during the wagering game session. The secondary content can include wagering games that are different from the primary content (e.g., secondary wagering games that use playing elements other than cards, such as slot games).
    • 本文描述了一个投注游戏系统及其操作。 在实施例中,操作可以确定投注游戏进行中的投注游戏,并且确定使用扑克牌的投注游戏使用的电子扑克牌。 这些操作还可以确定与投注游戏相关的主要内容,并且电子地将主要内容呈现在用于投注游戏中的电子扑克牌上。 主要内容可以包括用于投注游戏的游戏元素(例如,卡牌和卡片套装)。 这些操作还可以确定要在电子扑克牌上呈现的次要内容,并且在投注游戏会话期间以电子方式将次要内容呈现在电子纸牌上。 次要内容可以包括与主要内容不同的投注游戏(例如,使用诸如老虎机游戏之类的除了卡之外的游戏元素的次要投注游戏)。
    • 7. 发明授权
    • Coordinating three dimensional wagering game content presentations
    • 协调三维投注游戏内容演示
    • US08608550B1
    • 2013-12-17
    • US13295040
    • 2011-11-11
    • Mark B. GagnerTimothy C. LooseBrian D. ManningScott A. MassingJesse M. SmithAlfred Thomas
    • Mark B. GagnerTimothy C. LooseBrian D. ManningScott A. MassingJesse M. SmithAlfred Thomas
    • A63F9/00
    • G07F17/3211
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include determining a number of distinct channels of images associated with 3D wagering game content to present sequentially in a common display of the wagering game system during a corresponding number of sequential time slots based, at least in part, on a number of active shutter 3D glasses of the wagering game system that have been initiated. The operations can also include transmitting a synchronization signal to the active shutter 3D glasses to synchronize lens film activation operations with the presentation of the distinct channels of images in the common display. The operations can further include sequentially presenting the distinct channels of images associated with the 3D wagering game content in the common display during the corresponding number of sequential time slots according to a timing of the synchronization signal.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括确定与3D投注游戏内容相关联的图像的不同信道的数量,以在至少部分地基于相关数量的连续时隙的相应数量的连续时隙中依次呈现在投注游戏系统的公共显示中 一些已经启动的投注游戏系统的主动快门3D眼镜。 这些操作还可以包括将同步信号发送到主动快门3D眼镜,以使镜头胶片激活操作与公共显示器中的不同频道图像的呈现同步。 操作还可以包括根据同步信号的定时,在相应数量的连续时隙期间,在公共显示器中顺序呈现与3D投注游戏内容相关联的图像的不同频道。
    • 9. 发明授权
    • Controlling electronic playing cards in wagering environments
    • 在投注环境中控制电子扑克牌
    • US08512137B2
    • 2013-08-20
    • US12860477
    • 2010-08-20
    • Sean E. HayesTimothy C. LooseScott A. MassingJames E. Motyl
    • Sean E. HayesTimothy C. LooseScott A. MassingJames E. Motyl
    • A63F13/00
    • G07F17/32G07F17/3223G07F17/3293
    • A wagering game system and its operations are described herein. In embodiments, the operations can determine a wagering game in progress for a wagering game session, and determine an electronic playing card that is in use for the wagering game that uses playing cards. The operations can also determine primary content related to the wagering game, and electronically present the primary content on the electronic playing card for use in the wagering game. The primary content can include playing elements (e.g., card ranks and card suits) for the wagering game. The operations can also determine secondary content to be presented on the electronic playing card, and electronically present the secondary content on the electronic playing card during the wagering game session. The secondary content can include wagering games that are different from the primary content (e.g., secondary wagering games that use playing elements other than cards, such as slot games).
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以确定投注游戏进行中的投注游戏,并且确定使用扑克牌的投注游戏使用的电子扑克牌。 这些操作还可以确定与投注游戏相关的主要内容,并且电子地将主要内容呈现在用于投注游戏中的电子扑克牌上。 主要内容可以包括用于投注游戏的游戏元素(例如,卡牌和卡片套装)。 这些操作还可以确定要在电子扑克牌上呈现的次要内容,并且在投注游戏会话期间以电子方式将次要内容呈现在电子纸牌上。 次要内容可以包括与主要内容不同的投注游戏(例如,使用诸如老虎机游戏之类的除了卡之外的游戏元素的次要投注游戏)。